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Samurai GUNN

Samurai Gunn's fast-paced combat is a ton of fun, but only if you can round up four friends.
Samurai GUNN Game Cover
82%Game Brain Score
gameplay, graphics
story, replayability
93% User Score Based on 404 reviews
Critic Score 66%Based on 6 reviews

Platforms

PCPlaystation 5Mac OSPlaystation 4Steam DeckWindowsPlayStation
Samurai GUNN Game Cover

About

Samurai GUNN is a single player and multiplayer platformer game. It was developed by Beau Blyth and was released on December 10, 2013. It received mostly positive reviews from critics and very positive reviews from players.

Samurai Gunn is a lightning-fast Bushido brawler for two to four players. Each samurai is armed with a sword and gun, with only 3 bullets to a life. Strategy and quick reflexes are the key to deflecting bullets and sending your opponents’ heads rolling.

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93%
Audience ScoreBased on 404 reviews
gameplay38 positive mentions
monetization1 negative mentions

  • Exciting, fast-paced, and intense local multiplayer combat with tight and intuitive controls.
  • Stylish pixel art visuals and a great soundtrack that enhance the immersive samurai atmosphere.
  • Simple mechanics that allow easy pickup while offering deep emergent gameplay and high skill ceiling.
  • No online multiplayer support, limiting gameplay predominantly to local multiplayer with friends.
  • Lack of single-player content and additional game modes reduces replayability for solo players.
  • Some technical issues including limited controller support and occasionally frustrating spawn mechanics.
  • gameplay
    93 mentions Positive Neutral Negative

    Samurai Gunn offers fast-paced, twitch-reflex gameplay with simple yet deep mechanics that reward mastery, especially in local multiplayer where its creative maps and intense duels shine. While its core is accessible to casual players, the subtle complexities and strategic elements keep competitive matches fresh and engaging. However, its lack of online modes, limited progression, and relatively narrow gameplay variety may affect long-term replayability for solo players.

    • “Its act-fast-or-fall gameplay, striking presentation, and unforgettable multiplayer energy make it a standout among indie arena fighters.”
    • “Samurai Gunn is a couch gaming gem - incredibly easy to pick up and yet difficult to master as it has a surprising amount of mechanical depth.”
    • “The controls are the most intuitive and precise I've ever seen and the learning curve is just perfect - you are having fun right from the start, but after a while you start to appreciate the subtler mechanics.”
    • “Secondly and most distinctively, the graphics, gameplay and everything else about the game are much, much worse than Super Smash Bros.”
    • “The theme and audiovisual style I can definitely get behind, but the gameplay is significantly lacking compared to many other versus platformer games out there (e.g., TowerFall for an especially similar comparison).”
    • “However, the core mechanics of the game feel sluggish and blunt.”
  • graphics
    27 mentions Positive Neutral Negative

    The game features a distinct retro pixel art style that emphasizes clarity, bold design, and a strong aesthetic inspired by samurai themes, which many find visually appealing and fitting the fast-paced gameplay. While the graphics are praised for their artistic decisions and complementing sound design, some criticize the outdated style, lack of resolution options, and view it as less polished compared to contemporary titles like Super Smash Bros. Overall, the graphics are simple yet effective, creating an engaging, distraction-free visual experience that suits the game's intense action.

    • “The game’s visuals enhance this intensity with pixel art that favors clarity, punch, and dramatic flair.”
    • “The sound design is on point and the graphics are simple yet full of excellent design decisions.”
    • “Graphically, it's a beautiful game.”
    • “Secondly and most distinctively, the graphics, gameplay and everything else about the game are much, much worse than Super Smash Bros.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
  • music
    23 mentions Positive Neutral Negative

    The music, composed with doseone's energetic style and inspired by traditional Japanese instruments, is widely praised for perfectly complementing the game's fast-paced, samurai-themed action. Reviewers highlight the soundtrack's unique blend of clarity and intensity, often stating it significantly enhances the overall experience and sets a compelling tone. Many consider the soundtrack a standout feature, with some even citing it as a key reason for their purchase.

    • “The soundtrack, infused with Doseone’s unmistakable energy, underscores the game’s raw immediacy and helps set the tone for frantic bouts and quickfire rematches.”
    • “Soundtrack is godlike and was a big influence in purchase (Doseone of Anticon does an amazing job setting the tone).”
    • “Based on traditional Japanese instruments, it's reminiscent of soundtracks from chanbara movies and animes with a historical setting.”
    • “I love multiplayer games, but this game has about as much depth as the song 'Gangnam Style.'”
    • “The music reminds me a lot of Samurai Champloo, so yes, I love this game. Gotta get back into training though... I must succeed!!!”
    • “[0.2] sound & music”
  • story
    8 mentions Positive Neutral Negative

    The story aspect of the game is minimal or largely absent, with some users noting a lack of a traditional story mode. However, certain modes like "Clan mode" provide a tournament-style narrative, and some players feel that each fight carries its own story-like experience despite the overall weak story presence.

    • “Every fight felt like a story.”
    • “Clan mode: a story mode where you fight in a huge tournament.”
    • “Game story.”
    • “Not really a story.”
    • “Samurai Gunn is a fantastic fighting game but lacks multiplayer and a storyline.”
    • “Is a fun game but there's an underwhelming amount of story, if I'm being frank.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers enjoyable replayability, especially as a simpler single-screen multiplayer experience, though it may lack the depth and variety found in titles like Towerfall. While it provides a good amount of replay value, particularly compared to similar games like Smash Bros, it may not sustain infinite long-term engagement.

    • “I honestly didn't know for a long time that there was more than one map, and I still found it to be a very enjoyable and replayable game.”
    • “By yourself, this game has about as much replayability as any Smash Bros game (a good amount but not infinite).”
    • “The result is that sg is a simpler, arguably 'more pure' single screen multiplayer game, though it lacks the replay value and interesting mechanics of Towerfall.”
    • “One of our absolute favorites has been Towerfall but we have played it to death and it's been hard to find something that has its same sort of replayability and charm.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for creating an immersive and distinct mood that enhances the battle experience, setting it apart from similar titles.

    • “The only case Samurai Gunn has over them is the atmosphere of the game.”
    • “Each gives the battle a particular mood or atmospheric feeling.”
    • “The game is immersive and atmospheric.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of games made with Gamemaker Studio is often criticized for focusing on low-effort, retro pixel titles that are perceived as cash grabs.

  • humor
    1 mentions Positive Neutral Negative

    The game's humor is widely praised for being both hilarious and absurd, effectively balancing comedic moments with intense, suspenseful gameplay.

    • “This game is hilarious and heart-pounding; one moment we were cracking up at the absurdity of it all, and the next we were literally on the edge of our seats.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Samurai GUNN is a platformer game.

Samurai GUNN is available on PC, PlayStation 5, Mac OS, PlayStation 4 and others.

On average players spend around 3 hours playing Samurai GUNN.

Samurai GUNN was released on December 10, 2013.

Samurai GUNN was developed by Beau Blyth.

Samurai GUNN has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Samurai GUNN is a single player game with multiplayer and local co-op support.

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