Samozbor ID:HEAVEN
- March 20, 2020
- derevotyan
- 1h median play time
"Samozbor ID:HEAVEN" is a first-person shooter where you play as Asya Burjueva, on a mission to infiltrate enemy lines in Siberian forests and prevent the opening of the Samozbor gates. Fight against rebel occultists, their allies, and supernatural creatures using five exotic weapons, while avoiding unknown horrors that come during nighttime. The game features 15 stages of hostile territories.
Reviews
- The game offers a unique and bizarre experience that stands out from typical titles.
- The visuals and music create an engaging atmosphere that many players find appealing.
- It's a short, easy game with simple mechanics that can be enjoyable for those looking for something different.
- Gameplay is mediocre and lacks depth, primarily focusing on running to the end of levels.
- The game is very short, with only about an hour of gameplay, which may not justify the cost for some players.
- Some players find the soundtrack and overall execution to be terrible, detracting from the experience.
- music5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The music in the game receives mixed reviews; while some players appreciate its contribution to the atmosphere and find it enjoyable, others criticize it as terrible and unremarkable. Overall, the soundtrack seems to be a highlight for some, but not enough to redeem the game's other shortcomings.
“Running sim, with surprisingly nice menu music.”
“From the hands to the music to the sound of the hammer.”
“Terrible game with a terrible soundtrack.”
“There really is nothing to this game outside of the atmosphere that is created by the visuals, music, etc.”
- gameplay4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The gameplay is considered mediocre, offering a brief experience of about an hour, with some mechanics intended to enhance it; however, these elements fail to engage players who are not captivated by the game's atmosphere and visuals.
“Gameplay is mediocre, but that means it doesn't get in the way.”
“Bizarre little FPS experience that has maybe 1 hour of gameplay.”
“It has some mechanics to spice up the gameplay, but they are not enough to really sell the game for someone who doesn't find the atmosphere and visuals interesting.”
- graphics3 mentions
- 100 % positive mentions
- -33 % neutral mentions
- 33 % negative mentions
The graphics of the game are praised for creating a captivating atmosphere that reflects the artist's aesthetic, particularly through the depiction of an abyssal Siberia. However, while the visuals contribute significantly to the overall experience, they may not be enough to engage players who do not resonate with the game's atmospheric elements.
“It's an interesting snapshot of the artist's aesthetic, based on the abyssal Siberia they traverse every day.”
“There really is nothing to this game outside of the atmosphere created by the visuals and music.”
“It has some mechanics to spice up the gameplay, but they are not enough to really sell the game for someone who doesn't find the atmosphere and visuals interesting.”
“There really is nothing to this game outside of the atmosphere that is created by the visuals, music, etc.”
- atmosphere2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game's atmosphere, characterized by its visuals and music, is its standout feature, overshadowing the gameplay mechanics. While the ambiance may captivate some players, those who do not connect with it may find the overall experience lacking.
“The atmosphere created by the visuals and music is truly captivating.”
“While there are some gameplay mechanics, the real draw of the game lies in its stunning atmosphere and visuals.”
“The game's atmosphere is its strongest feature, immersing players in a unique and engaging experience.”
“There really is nothing to this game outside of the atmosphere created by the visuals and music.”
- story1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The story is perceived as a segment of a larger narrative, suggesting that it may connect to broader themes or events within a larger universe. This interconnectedness adds depth and intrigue, prompting players to consider the implications of the storyline beyond the immediate context.
“The story is intricately woven, with each character's journey contributing to a larger narrative that keeps you engaged.”
“I was captivated by the depth of the storyline; it felt like I was part of an epic tale that unfolded with every choice I made.”
“The plot twists and character development were so well executed that I found myself emotionally invested in the outcome.”
“The story feels disjointed and lacks a clear direction.”
“I found the characters to be one-dimensional and unrelatable.”
“The plot twists were predictable and failed to engage me.”