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Salvage Protocol is a single player survival action adventure game with horror and science fiction themes. It was developed by IAmDirt and was released on April 30, 2025. It received overwhelmingly positive reviews from players.

Salvage Protocol is a single-player horror game about infiltrating abandoned space stations. Break anything in sight, recover valuable components, dodge traps and fight off terrifying monsters hiding in plain sight! And maybe one day YOU will pay off your debt to the S.R.P.O. mega-corp. Sneak through vents, climb unstable structures and reactivate ancient machines to open new paths. Every…

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100%
Audience ScoreBased on 54 reviews
gameplay6 positive mentions

  • Fun and polished gameplay with a satisfying salvage mechanic involving breaking down objects for scrap.
  • Strong atmosphere blending eerie horror with a sci-fi setting, enhanced by great visuals, sound design, and tense moments with enemies.
  • Engaging progression and upgrades that make replaying levels rewarding, combined with humorous and charming narrative elements.
  • The game is relatively short, with limited missions and no procedural or random level generation, which may reduce replayability.
  • Some mechanics, like the time limit and certain weapon upgrades, can feel limiting or awkward, affecting pacing and strategic depth.
  • Occasional glitches and balance issues (e.g., with certain weapons and shop interactions) can detract from the experience.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay centers on a simple yet satisfying salvage mechanic of breaking down objects and collecting scrap, supported by a steady introduction of new tools and mechanics that keep the loop fresh and engaging. It effectively creates a tense, atmospheric experience with a cathartic and cohesive design, though the difficulty can lessen once stronger weapons are acquired. Overall, the gameplay is fun, immersive, and complements the game’s eerie and tense tone.

    • “A cathartic physics-based gameplay loop of breaking and collecting everything you see throughout abandoned space stations, piecing together what's going on in between your tight work schedule.”
    • “The main salvaging mechanic of the game is fun, and the economy turns it into a very engaging game loop.”
    • “Gameplay is simple: you turn objects into scrap by breaking them down then deposit the materials at your spaceship.”
    • “The gameplay is simple, but the slowly growing arsenal of tools and items keeps things interesting, and the levels are interesting.”
    • “New locations and mechanics are introduced at a steady pace, which keeps the gameplay fresh throughout.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The game delivers a consistently tense and immersive atmosphere, blending spooky horror elements with engaging exploration and salvage mechanics. Players praise its unique environments and chilling ambiance, which enhance the core gameplay and maintain a gripping, suspenseful experience throughout.

    • “A great horror experience that creates a tense atmosphere with its core gameplay of exploring, salvaging scrap, and avoiding hazards.”
    • “The atmosphere is phenomenal and even though you can fight, that doesn't lessen the scares!”
    • “A great game with a great atmosphere that has improved so much upon its demo; I had a blast all the way through with every environment feeling unique and fresh with a great new arsenal of tools and upgrades to help you become the best scrapwalker!”
  • story
    10 mentions Positive Neutral Negative

    The story is relatively simple and linear but effectively combines elements of extraction horror and sci-fi, creating an engaging and immersive dystopian atmosphere. Despite its brevity, the plot offers a fun mix of thrilling missions focused on scrap collection and survival against deadly monsters, balanced with risk and reward. Some players wish for a longer experience, but overall the narrative complements the game's tension and gameplay well.

    • “Salvage Protocol takes the 'extraction horror' genre, adds more story, and wraps it up neatly.”
    • “This short game is a lot of fun; love the story and atmosphere!”
    • “Story is pretty simple: you have to collect scrap to pay off your $10 million debt to the corporation, but they are not as they seem, and you must deal with deadly monsters to get said scrap.”
    • “Prey x Lethal Company with a linear single-player story.”
    • “I just wish the game was a bit longer since there are only 5 missions, and the black hole gun takes forever to recharge with a cooldown of 90 seconds or at least a minute. But I guess you're not meant to shoot black holes every second, so it's fair.”
    • “Story is pretty simple: you have to collect scrap to pay off your $10 million debt to the corporation, but they are not as they seem, plus you have to deal with deadly monsters to get the scrap.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics feature a charming PS2-era aesthetic that enhances the game's vibe, complemented by a distinctive art style. Players appreciate the visual design for its smooth, simple presentation that pairs well with the game's atmosphere and overall charm.

    • “The PS2 aesthetic really complements the vibe.”
    • “I love the aesthetics and sound work.”
    • “Really loved the aesthetics, progression feel and horror elements.”
  • humor
    3 mentions Positive Neutral Negative

    The game features a sharp, engaging sense of humor that complements its eerie, grimy atmosphere and cathartic gameplay, delivering both fun and memorable moments. The writing is funny and thematically cohesive, enhancing the overall experience with well-crafted comedic touches.

    • “Fun job sim with prey vibes and a sense of humor.”
    • “Cathartic gameplay loop, thematically cohesive with some nice touches like debt increasing on death, engaging and funny writing, fantastic visual and audio design, all perfectly gelling into a lo-fi, crusty, grimy, eerie, pensive, with just the right dash of freaking out and nearly dropping your flamethrower to kill it game, with a dynamite ending to boot.”
    • “Great game with a sharp sense of humor and a chilling atmosphere.”
  • replayability
    1 mentions Positive Neutral Negative

    Replayability is seen as limited, with users suggesting that the addition of randomly generated maps would significantly enhance the game's long-term appeal.

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Frequently Asked Questions

Salvage Protocol is a survival action adventure game with horror and science fiction themes.

Salvage Protocol is available on PC and Windows.

Salvage Protocol was released on April 30, 2025.

Salvage Protocol was developed by IAmDirt.

Salvage Protocol has received overwhelmingly positive reviews from players. Most players liked Salvage Protocol for its gameplay but disliked it for its replayability.

Salvage Protocol is a single player game.

Similar games include Species: Unknown, Valley, Feed the Deep, Vomitoreum, REPOSE and others.