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Sagres Game Cover

About

Sagres is a single player role playing game with drama and historical themes. It was developed by ooze and was released on April 2, 2023. It received mostly positive reviews from players.

In 'Sagres', the player becomes a Portuguese explorer in 1480 and sets out to find the whereabouts of his missing father. You will travel around the world collecting information and discover forgotten civilizations, myths, and ruins in the process. As you explore, you can sail, fight, and mini-games, recruit characters from all over the world as your companions, and customize your own ships.

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64%
Audience ScoreBased on 22 reviews
gameplay6 positive mentions
graphics3 negative mentions

  • The game features a rich storyline that weaves historical events with engaging plot elements, providing a sense of exploration and learning about different cultures.
  • The land exploration aspect is expansive, allowing players to travel freely and discover various cities and towns, enhancing the adventure experience.
  • The retro art style and character designs are charming, contributing to a nostalgic feel reminiscent of classic sailing games.
  • Gameplay is heavily menu-driven and repetitive, leading to a tedious experience where players often find themselves mindlessly clicking through the same actions at every port.
  • Combat mechanics are overly simplistic and rely on chance, with battles often reduced to a rock-paper-scissors minigame that lacks depth and strategy.
  • The trading system is minimalistic and lacks tools for tracking prices, making it feel underdeveloped and unengaging compared to other games in the genre.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay has been criticized for its minimalistic mechanics and repetitive menu loops, leading to frustration and a lack of engagement. While some players appreciate the innovative navigation mechanics, many feel that the overall depth is lacking, with useful features introduced too late in the game. The inclusion of minigames adds some variety, but it does not significantly enhance the overall experience.

    • “- I like the wind mechanic, but I wish it didn't change on a dime, so I have to be swiping my mouse around trying to chase the changing wind like it's playing expert DDR.”
    • “- The navigation gameplay is a great idea; the mix of using one stick for direction plus one for sail control feels so much better than almost every sailing game before where your sails are locked to the direction you are facing. 10/10.”
    • “Ok, I have streamed my first 1:30 hours of gameplay and I do have some feedback.”
    • “It's like some of the worst parts of mobile gaming were shoehorned in here to pad content instead of making more actual gameplay.”
    • “Not enough meat in the gameplay here to make me want to play more than about an hour before I got annoyed with the gameplay (menu) loop and uninstalled.”
    • “Minigames bring diversity but don't compensate much for all the times you have the gameplay depth of a tic-tac-toe game.”
  • story
    18 mentions Positive Neutral Negative

    The game's story is praised for its engaging narrative that intertwines historical events with the plot, providing depth and relatability to character motivations, particularly among the villains. While some players find the gameplay mechanics, such as quest gathering and combat, lacking, many appreciate the educational aspects and the overall richness of the storyline, especially in its American segments. Overall, the story is seen as a strong point that encourages players to delve deeper into the game.

    • “The story is good, weaving historical events with the plot so nothing feels too jarring or out of place. One thing I am a fan of that others may not like is the villains' motivations; while not complex, they are understandable. No one is trying to rule the world; each feels like they are merely pieces played in a bigger game, which I like.”
    • “The storyline to the game was interesting enough, and I really enjoyed the game overall, especially the parts that happened in America. It was great to see a game like this, and I hope that we get to see more things like this.”
    • “So much time is spent in menus or playing minigames, there's no meatiness to any kind of combat, and you just go from town to town gathering quests which are shown on the map for you, so you don't even have the fun of the hunt for them.”
    • “In conclusion, it certainly has flaws, but I think it's one of those games where the deeper you go, the more opens up for you. Combat is definitely not a focus, and if that is a deal breaker, I would understand.”
    • “You have to love the game for the story and how it can teach you about some things in the real world.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics have been criticized for their monochrome and dull anime-style artwork, which detracts from the overall experience. Reviewers feel that the lackluster visuals fail to compensate for the gameplay, making it less engaging, especially given the game's focus on exploration rather than traditional pirate themes.

    • “The artworks of the characters and discoveries are monochrome, dull anime pictures.”
    • “Sometimes bad visuals can be saved by good gameplay, and it's definitely not the case here either.”
    • “This game feels much more like a merchant/explorer experience than a pirate one, except for that one part, which is pretty short.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, particularly due to the repetitive nature of navigating the same menus at nearly every port. This monotony can detract from the overall experience, making it feel like a chore rather than an engaging activity.

    • “However, it quickly becomes tedious.”
    • “Unless you watch gameplay, you won't have any idea how tedious this is to do over and over and over again, at almost every single port you visit, navigating the same menus each time.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received and enjoyable, but it suffers from a significant flaw: it can unexpectedly become excessively loud, particularly during the digging mini-game, which detracts from the overall experience.

    • “The music randomly goes extremely loud, especially in the digging mini-game. Holy moly!”
  • character development
    2 mentions Positive Neutral Negative

    The character development is praised for its iconic designs and retro aesthetic, effectively capturing the theme of the age of discovery. Reviewers appreciate the artistic style, which enhances the overall experience and connection to the characters.

    • “I'm a big fan of the art, and the character designs are iconic. Everything has a nice retro feel while staying in the theme of the Age of Discovery.”
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30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Sagres is a role playing game with drama and historical themes.

Sagres is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 30 hours playing Sagres.

Sagres was released on April 2, 2023.

Sagres was developed by ooze.

Sagres has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Sagres is a single player game.

Similar games include Sailing Era, Horizon's Gate, Abandon Ship, Nantucket, Windward Horizon and others.