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Sagres Game Cover

About Sagres

Sagres is a single player tactical role playing game with drama, medieval and historical themes. It was developed by ooze and was released on April 2, 2023. It received neutral reviews from critics and mostly positive reviews from players.

In 'Sagres', the player becomes a Portuguese explorer in 1480 and sets out to find the whereabouts of his missing father. You will travel around the world collecting information and discover forgotten civilizations, myths, and ruins in the process. As you explore, you can sail, fight, and mini-games, recruit characters from all over the world as your companions, and customize your own ships.

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Games Like Sagres

Looking for games like Sagres? Here are top tactical role playing recommendations with a drama, medieval and historical focus, selected from player-similarity data — start with Sailing Era, Horizon's Gate or Astria Ascending.

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Reviews

79%Audience ScoreBased on 24 reviews
story4 positive mentions
graphics2 negative mentions

  • Offers a vast and expansive world for exploration, allowing players to discover historical sites, myths, and diverse cultures.
  • Engaging RPG-like mechanics, including language learning, ship customization, and character interactions with charming companions.
  • Strong nostalgic appeal to fans of classic Age of Exploration games, with a relaxing and accessible gameplay experience.
  • Repetitive and tedious gameplay loop, especially with frequent menu navigation for buying provisions, saving, and managing supplies at every port.
  • Combat system is simplistic and heavily reliant on chance rock-paper-scissors mechanics, leading to frustrating encounters.
  • Limited depth in story, character development, and progression systems, with some important mechanics unlocked too late and underutilized.
  • story

    18 mentions Positive Neutral Negative
    22% positive mentions, 61% neutral mentions, 17% negative mentions

    The story is generally praised for its engaging and historically woven narrative, with well-developed, morally grey characters and a compelling main quest that keeps players hooked. However, it is occasionally hampered by clunky quest mechanics, excessive menu navigation, and minimal impact from progression or combat. Overall, the story offers a rich experience, especially for those who appreciate depth over action-focused gameplay.

    • “I'm absolutely hooked and was super surprised today that there is still so much story after hours of playing side missions.”
    • “The story is good, weaving historical events with the plot so nothing feels too jarring or out of place. One thing I am a fan of that others may not like is the 'villains' motivations: while not complex, they are understandable. No one is trying to rule the world, each feels like they are merely pieces played in a bigger game, very grey area which I like.”
    • “You have to love the game for the story and how it can teach you about some things in the real world.”
    • “You do spend a prodigious amount of time in menus re-buying the same food and wine in every port, the progression system basically doesn't exist, your navigator list is filled with bad plot characters, many boat upgrades do nothing meaningful (the one that decreases your crew requirement is a joke), and combat is somehow less interesting.”
    • “When the clunky quest system doesn't abandon you and the lack of explained controls (can I land on a coast? Seriously, can I land on a coast? Is that possible? What button would I press?) doesn't block your progress.”
    • “So much time is spent in menus or playing minigames, there's no meatiness to any kind of combat, and you just go from town to town gathering quests which are shown on the map for you, so you don't even have the fun of the hunt for them.”
  • gameplay

    17 mentions Positive Neutral Negative
    24% positive mentions, 58% neutral mentions, 18% negative mentions

    Gameplay offers enjoyable exploration and RPG-like logistics mechanics with smooth controls and innovative sailing navigation, appealing to fans of those genres. However, the experience is often marred by minimalistic and repetitive mechanics, delayed introduction of key features, and a lack of depth that may lead to monotony and frustration for some players.

    • “Very enjoyable for anyone that likes exploration and logistics with RPG-like mechanics.”
    • “It's simple, smooth, and entertaining, with great gameplay and good vibes all around.”
    • “The 'navigation' gameplay is a great idea: the mix of using one stick for direction plus one for sail control feels so much better than almost every sailing game before where your sails are locked to the direction you are facing. 10/10.”
    • “It's like some of the worst parts of mobile gaming were shoehorned in here to pad content instead of making more actual gameplay.”
    • “Not enough meat in the gameplay here to make me want to play more than about an hour before I got annoyed with the gameplay (menu) loop and uninstalled.”
    • “Minigames bring diversity but don't compensate much for all the times you have the gameplay depth of a tic tac toe game.”
  • graphics

    4 mentions Positive Neutral Negative
    25% positive mentions, 25% neutral mentions, 50% negative mentions

    The graphics are generally dull and monochrome, with uninspiring character and discovery artworks that lack visual appeal. The visuals do not contribute positively to the experience and cannot compensate for other gameplay shortcomings. Overall, the graphics fail to enhance the game's theme or immersion.

    • “Graphics ☆☆☆☆”
    • “Artworks of the characters and discoveries are monochrome, dull anime pictures.”
    • “Sometimes bad visuals can be saved by good gameplay, and that's definitely not the case here either.”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Character development in the game is limited, with the narrative prioritizing exploration and combat over deep character arcs. However, the character designs are praised for their iconic, retro-inspired art that fits well within the Age of Discovery theme.

    • “Limited character development: the narrative focuses more on exploration and combat, potentially leaving character arcs underdeveloped.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is repetitive and tedious, requiring players to repeatedly navigate the same menus at almost every port, which can quickly become frustrating.

    • “Unless you watch gameplay, you won't have any idea how tedious this is to do over and over and over again, at almost every single port you visit, navigating the same menus each time.”
    • “However, it quickly becomes tedious.”
  • music

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The music generally enhances the game experience, but users report a significant issue with sudden and excessively loud volume spikes, particularly during the digging mini-game.

    • “The music randomly goes extremely loud, especially in the digging mini-game. It's quite jarring.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's optimization is mixed, with users reporting technical issues like glitches in ship navigation and occasional crashes that negatively impact performance and disrupt the overall experience.

    • “Technical issues: users have reported bugs and performance problems, including glitches in ship navigation and occasional crashes, which disrupt the overall experience.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is somewhat compromised by technical issues, including glitches in ship navigation and occasional crashes, which can disrupt the overall experience.

    • “Certain users have reported bugs and performance issues, such as glitches in ship navigation and occasional crashes, which can disrupt the overall experience.”
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Critic Reviews

55%Critics’ scoreBased on 1 critic reviews
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Play Times

30h Median play time
30h Average play time
30-30h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Sagres is a tactical role playing game with drama, medieval and historical themes. Common tags for Sagres include turn-based, indie, exploration, narrative, pixel graphics and others.

Sagres is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 30 hours playing Sagres.

Sagres was released on April 2, 2023.

Sagres was developed by ooze.

Sagres has received neutral reviews from players and neutral reviews from critics. Most players liked Sagres for its story but disliked it for its graphics.

Sagres is a single player game.

Similar games include Sailing Era, Horizon's Gate, Astria Ascending, Chained Echoes, SteamWorld Heist II and others.