Sagres Game Cover

"Sagres is a single-player Historical Role Playing game offering 30 hours of playtime. Set sail around the world, discover real locations, and set up trade routes in a unique 'rock-paper-scissors' turn-based combat system. Take on contracts, find treasures, and rise through the ranks to become the world’s greatest explorer."

  • Windows

Reviews

38%
Audience ScoreBased on 11 reviews
character development3 positive mentions
graphics3 negative mentions
  • The game features a large and immersive world map, allowing for enjoyable sailing and exploration.
  • The storyline is engaging, weaving historical events with the plot and providing educational snippets about different cultures.
  • The character designs and retro art style are appealing, contributing to a nostalgic feel reminiscent of classic games.
  • Gameplay is heavily menu-driven and repetitive, leading to a tedious experience with minimal strategic choices.
  • Combat mechanics are overly simplistic, relying on rock-paper-scissors, which can feel random and frustrating.
  • The trading system lacks depth and variety, making it feel underdeveloped and uninteresting.
  • gameplay10 mentions

    The gameplay has been criticized for its lack of depth and reliance on minimalistic mechanics, leading to frustration and a quick uninstall for many players. While some mechanics, like the wind control, show promise, they are often poorly implemented or introduced too late, detracting from the overall experience. A few users appreciated the innovative navigation system, but overall, the gameplay feels shallow and reminiscent of less engaging mobile games.

    • “I like the wind mechanic, but I wish it didn't change on a dime, so I have to be swiping my mouse around trying to chase the changing wind like I'm playing expert DDR.”
    • “The navigation gameplay is a great idea, mixing one stick for direction and another for sail control. It feels so much better than almost every sailing game before where your sails are locked to the direction you are facing. 10/10.”
    • “Minigames bring diversity, but they don't compensate much for all the times you have the gameplay depth of a tic-tac-toe game.”
    • “It's like some of the worst parts of mobile gaming were shoehorned in here to pad content instead of making more actual gameplay.”
    • “Not enough meat in the gameplay here to make me want to play more than about an hour before I got annoyed with the gameplay (menu) loop and uninstalled.”
    • “Minigames bring diversity but don't compensate much for all the times you have the gameplay depth of a tic-tac-toe game.”
  • story9 mentions

    The game's story is praised for its engaging narrative that intertwines historical events with the plot, providing depth and relatability to the characters, particularly the villains whose motivations are seen as understandable rather than overly complex. While some players find the gameplay mechanics, such as quest gathering and combat, lacking, the storyline remains a highlight, offering educational elements and enjoyable moments, especially in its American settings. Overall, the story is considered a strong point that enhances the gaming experience, despite some gameplay flaws.

    • “It was fun to figure out the game at the beginning, and the storyline is great.”
    • “You have to love the game for the story and how it can teach you about some things in the real world.”
    • “- The story is good, weaving historical events with the plot so nothing feels too jarring or out of place. One thing I am a fan of that others may not like is the 'villains' motivations; while not complex, they are understandable. No one is trying to rule the world; each feels like they are merely pieces played in a bigger game, a very grey area which I like.”
    • “So much time is spent in menus or playing minigames, there's no meatiness to any kind of combat, and you just go from town to town gathering quests which are shown on the map for you, so you don't even have the fun of the hunt for them.”
    • “In conclusion, it certainly has flaws, but I think it's one of those games where the deeper you go, the more opens up for you. Combat is definitely not a focus, and if that is a deal breaker, I would understand.”
    • “The characters, party members, and story seem to be decent enough, and there seems to be a lot of mix and match to suit your play style.”
  • graphics3 mentions

    The graphics have been criticized for their monochrome and dull anime-style visuals, which detract from the overall experience. Reviewers feel that the lackluster visuals do not compensate for the gameplay, making it less engaging, especially for a game that is expected to deliver a vibrant pirate experience.

    • “The artworks of the characters and environments are monochrome, dull anime pictures.”
    • “Sometimes bad visuals can be saved by good gameplay, and it's definitely not the case here either.”
    • “The graphics feel much more like a merchant/explorer experience than a pirate one, which is disappointing.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, particularly due to the necessity of navigating the same menus at nearly every port, which can detract from the overall enjoyment of the experience.

    • “However, it quickly becomes tedious.”
    • “Unless you watch gameplay, you won't have any idea how tedious this is to do over and over again, at almost every single port you visit, navigating the same menus each time.”
  • music2 mentions

    The music in the game is generally enjoyable, but it suffers from significant issues, particularly with sudden loud volume spikes, especially during the digging mini-game, which can be jarring for players.

    • “The music feels good and enhances the overall experience.”
    • “The music in the digging mini-game can get unexpectedly loud, which can be quite jarring.”
    • “The music randomly goes extremely loud, especially in the digging mini-game. It's overwhelming!”
    • “The soundtrack feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The music doesn't match the game's atmosphere, which detracts from the overall experience.”
  • character development1 mentions

    Reviewers appreciate the iconic character designs and retro art style, noting that they effectively capture the theme of the Age of Discovery, contributing to a strong sense of character development within the game.

    • “I'm a big fan of the art, and the character designs are iconic. Everything has a nice retro feel while staying in the theme of the Age of Discovery.”
    • “The character development is incredibly rich, allowing players to form deep connections with each character's unique backstory.”
    • “I love how the characters evolve throughout the game, making choices that truly impact their growth and relationships.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

30hMedian play time
30hAverage play time
30-30hSpent by most gamers
*Based on 1 analyzed playthroughs

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