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Saga of Sins

A somewhat slow 2D sidescroller that is, nevertheless, an interesting experience in religious storytelling and metroidvania-adjacent gameplay.
Saga of Sins Game Cover
75%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:replayability
86% User Score Based on 51 reviews
Critic Score 61%Based on 7 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Saga of Sins Game Cover

About Saga of Sins

Saga of Sins is a single player arcade role playing game with fantasy, medieval and historical themes. It was developed by Bonus Level Entertainment and was released on March 30, 2023. It received mostly positive reviews from critics and positive reviews from players.

Saga of Sins is an unholy action-adventure where mystery meets rewarding arcade gameplay! Immerse into a world of stained glass that is stained by sin.

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Games Like Saga of Sins

Looking for games like Saga of Sins? Here are top arcade role playing recommendations with a fantasy, medieval and historical focus, selected from player-similarity data — start with Unbound:Worlds Apart, Nocturnal or Outland.

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Reviews

86%Audience ScoreBased on 51 reviews
gameplay18 positive mentions
replayability1 negative mentions

  • Unique and stunning stained glass art style that creates a captivating medieval atmosphere.
  • Engaging and creative boss fights with thematic mechanics tied to the seven deadly sins.
  • Strong voice acting and soundtrack that complement the story and setting effectively.
  • Gameplay is simple, repetitive, and lacks depth, with shallow combat and limited variety.
  • Levels tend to be short and formulaic, with frustrating backtracking requirements for true completion.
  • Some technical and design issues including stiff animations, occasional hit detection problems, and unfair enemy placement.
  • gameplay

    55 mentions Positive Neutral Negative
    33% positive mentions, 58% neutral mentions, 9% negative mentions

    Gameplay in the game is generally described as generic, repetitive, and occasionally frustrating, with some stiff controls and simplistic mechanics that may not appeal to all players. While the platforming and combat are smooth and accessible, the gameplay loop can feel formulaic and lack depth compared to genre benchmarks. However, unique thematic elements, varied mechanics tied to the sins, and the ability to switch characters add some freshness, making the gameplay enjoyable for those drawn to its distinctive style despite its flaws.

    • “I also love how each sin has its own visual style and mechanics in the levels, like 'greed' spawning coins that detract from your counter or rage being enemy-infested and harder than other levels, for example.”
    • “The gameplay blends platforming and combat in a structure that recalls classic arcade titles, with a few modern twists.”
    • “The game's packed with novel and thematically rich gameplay concepts justified by the characters and the sins they represent.”
    • “The gameplay is very, and I mean very generic; it's almost like a flying ship game in the form of an action platformer.”
    • “If your gameplay is already not that good, replaying all the levels again isn't going to help and feels like a frustrating way to artificially extend the game's time.”
    • “The stained glass style visuals are amazing, and the animations mostly fit the middle ages theme, but the combat gameplay gets repetitive quickly, with the addition of new characters only briefly livening up the experience.”
  • graphics

    45 mentions Positive Neutral Negative
    69% positive mentions, 24% neutral mentions, 7% negative mentions

    The game's standout feature is its unique and beautifully crafted stained glass art style, which creates a cohesive medieval aesthetic that deeply immerses players. While the visuals, animation, and UI design receive high praise for their creativity and polish, some reviewers feel that the gameplay and story do not fully match the artistic ambition. Overall, the graphics offer a rare and compelling experience that significantly enhances the game's atmosphere.

    • “The stained-glass aesthetic is not a gimmick but a core part of the game’s identity, shaping every aspect of its presentation.”
    • “The strongest selling point for the game is undoubtedly the art style; the stained glass look is gorgeous and gives the game a unique identity.”
    • “I loved the art style of this game where everything is done as stained glass effect; as you are fighting monsters they are slowly shattering and cracking... very unique idea and loved it.”
    • “Saga of Sins' excellent stained-glass visuals are let down by a predictable plot and somewhat workaday gameplay.”
    • “It's a bit pricey for its length, so I'd suggest getting it on sale if you like simple arcade platformer gameplay or are a sucker for the stained-glass aesthetic.”
    • “The artwork is indeed beautiful, and some of the sins' levels have very beautiful visuals.”
  • story

    39 mentions Positive Neutral Negative
    41% positive mentions, 51% neutral mentions, 8% negative mentions

    The story centers on Cecil, a former crusader returning to a village plagued by sin and disease, blending dark fantasy and religious symbolism with a simple yet engaging narrative. While praised for its intriguing premise, unique stained-glass art style, and moments of depth, the storytelling is sometimes seen as predictable or underdeveloped, with mixed reception toward dialogue and voice acting. Overall, the narrative complements the game's atmosphere well but may feel shallow or straightforward to some players.

    • “The story has enough twists to stay engaging, but the game's biggest strength is undoubtedly its presentation rather than its gameplay depth.”
    • “Saga of Sins tells a brief story about Cecil, a repentant former crusader who returns to his hometown only to find it filled with sin.”
    • “The story, too, has moments of missed potential: while the premise is rich in symbolism and biblical undertones, the dialogue and voice acting fall short of fully conveying the gravity of Cecil’s spiritual descent.”
    • “There's something about shallow story with such grand, religious presentation that's like a promise unfulfilled.”
    • “Saga of Sins' excellent stained-glass visuals are let down by a predictable plot and somewhat workaday gameplay.”
  • music

    14 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The music in the game is widely praised for its atmospheric and immersive qualities, effectively capturing a dark, medieval vibe with haunting chants and somber tones. The soundtrack enhances the game's mood and complements the visuals and storytelling, contributing significantly to the overall experience. While not always highlighted as groundbreaking, the music consistently supports the game's theme and setting in a well-crafted manner.

    • “The soundtrack is great and really excels at portraying a dark ages vibe, especially the boss's tracks.”
    • “The musical score complements this perfectly, blending haunting chants and somber tones that evoke the echoes of ancient cathedrals.”
    • “The soundtrack, voice-over and sound effects are all also pretty immersive, even entering a sinner's mind (level) starts with the screen cracking and shattering before going into the loading screen.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game's atmosphere is rich and evocative, blending a unique medieval aesthetic with a divine yet grotesque tone. Its setting, personality, and soundtrack play a crucial role in creating an artistically daring and immersive experience despite mediocre gameplay. The world is filled with allegorical details, enhancing its distinctive and captivating ambiance.

    • “A game with mediocre gameplay and strange mechanics, however the setting, atmosphere, and personality do the heavy lifting to deliver an interesting experience.”
    • “The result is a game that feels both familiar and artistically daring, with an atmosphere that evokes medieval stained glass come to life.”
    • “It’s a world steeped in atmosphere, one that feels both divine and grotesque, full of allegorical details waiting to be interpreted.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional themes of redemption, guilt, and sin are present but often overshadowed by the game's repetitive stage-clearing mechanics, reducing the overall emotional impact.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability is seen as limited and superficial, with some users feeling that added quests like "treasure collecting" are merely a distraction from the game's short length rather than providing meaningful reasons to replay.

    • “I feel like the creator of this game only added the whole 'treasure collecting quest' to hide the fact of how short this game really is, pretending it would have some kind of replay value.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the humor in the game's dash-attack moments genuinely hilarious, indicating that these specific instances stand out as particularly funny.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is praised for being well optimized and free of bugs, delivering a smooth and polished experience that effectively supports its unique medieval art aesthetic and thematic focus.

  • stability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is well optimized and appears to be free of bugs, demonstrating strong stability. It effectively delivers on its concept with a polished and reliable performance.

    • “Luckily, the game is bug-free and well optimized, making it a well-made game that truly delivers on its concept.”
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Frequently Asked Questions

Saga of Sins is a arcade role playing game with fantasy, medieval and historical themes. Common tags for Saga of Sins include 2d, transhumanism, linear, atmospheric, story rich and others.

Saga of Sins is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Saga of Sins was released on March 30, 2023.

Saga of Sins was developed by Bonus Level Entertainment.

Saga of Sins has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Saga of Sins for its gameplay but disliked it for its replayability.

Saga of Sins is a single player game.

Similar games include Unbound:Worlds Apart, Nocturnal, Outland, Unworthy, Olija and others.