Skip to main content

Saga of Sins

A somewhat slow 2D sidescroller that is, nevertheless, an interesting experience in religious storytelling and metroidvania-adjacent gameplay.
Saga of Sins Game Cover
68%Game Brain Score
gameplay, graphics
replayability
82% User Score Based on 40 reviews
Critic Score 61%Based on 7 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Saga of Sins Game Cover

About

Saga of Sins is a single player arcade role playing game with a fantasy theme. It was developed by Bonus Level Entertainment and was released on March 30, 2023. It received mostly positive reviews from critics and positive reviews from players.

Saga of Sins is an unholy action-adventure where mystery meets rewarding arcade gameplay! Immerse into a world of stained glass that is stained by sin.

Skip User Reviews

82%
Audience ScoreBased on 40 reviews
gameplay16 positive mentions
replayability3 negative mentions

  • The game features a stunning stained-glass art style that creates a unique and immersive atmosphere.
  • Gameplay is accessible and enjoyable, with a variety of transformations that add depth to the platforming experience.
  • The soundtrack and voice acting enhance the overall experience, contributing to the game's medieval and dark themes.
  • The gameplay can feel repetitive and formulaic, with levels lacking significant variety and challenge.
  • Combat mechanics are overly simplistic, leading to a lack of engagement during battles.
  • The story and character development are underwhelming, failing to fully utilize the game's intriguing premise.
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of "Saga of Sins" is a blend of platforming and combat that draws inspiration from classic arcade titles, featuring a unique medieval aesthetic and thematic depth. While the mechanics can be daunting and sometimes feel formulaic, the game offers an immersive experience with its striking visuals and intriguing storyline. However, some players find the gameplay to be simplistic and occasionally frustrating, with issues like stiff controls and a lack of replay value.

    • “Fun gameplay and original graphics make it really immersive and enjoyable.”
    • “Saga of Sins is a strikingly original action platformer that combines medieval morality, gothic art, and old-school gameplay into a single, visually mesmerizing package.”
    • “The gameplay blends platforming and combat in a structure that recalls classic arcade titles, with a few modern twists.”
    • “The overall gameplay is very, very bland.”
    • “However, a lot of mechanics to learn can be daunting and is frustrating as it's easy to die and levels are short with no reason to replay them once you finish them.”
    • “The core gameplay loop—enter a villager’s mind, fight through enemies, defeat a boss, unlock an upgrade—can begin to feel formulaic after several hours.”
  • graphics
    39 mentions Positive Neutral Negative

    The graphics of "Saga of Sins" are widely praised for their unique stained-glass aesthetic, which not only enhances the game's medieval theme but also creates a visually immersive experience. Reviewers highlight the beautiful artwork and cohesive design that contribute to the game's identity, making it a standout in the platformer genre. While some mention minor gameplay issues, the overall visual presentation is considered a major strength, elevating the game's appeal.

    • “The sense of stepping into a living piece of medieval art gives Saga of Sins a rare visual coherence, and even when the gameplay falters, the aesthetic ambition keeps it compelling to watch.”
    • “The strongest selling points for the game is undoubtedly the art style; the stained glass look is gorgeous and gives the game a unique identity.”
    • “I loved the art style of this game where everything is done in a stained glass effect; as you are fighting monsters, they are slowly shattering and cracking... very unique idea and loved it.”
    • “Saga of Sins' excellent stained-glass visuals are let down by a predictable plot and somewhat workaday gameplay.”
    • “The artwork is indeed beautiful, and some of the sin's levels have very beautiful visuals.”
    • “It's a bit pricey for its length, so I'd suggest getting it on sale if you like simple arcade platformer gameplay or are, like me, a sucker for the stained glass aesthetic.”
  • story
    33 mentions Positive Neutral Negative

    The story of "Saga of Sins" follows Cecil, a repentant crusader returning to a sinful hometown, and while it features rich symbolism and dark fantasy elements, many reviews note that the execution falls short, with predictable plot points and underwhelming dialogue. The unique art style and engaging gameplay are praised, but the narrative is often described as lacking depth and surprise, making it a mixed experience for players. Overall, the game offers a brief yet resonant journey, though some feel it could benefit from a more robust storytelling approach.

    • “For players who enjoy dark fantasy aesthetics, mythic storytelling, and accessible yet engaging action, Saga of Sins offers a brief but resonant journey through the stained glass of the human soul.”
    • “Saga of Sins tells a brief story about Cecil, a repentant former crusader who returns to his hometown only to find it filled with sin.”
    • “The stained glass-like visuals are unique and create a really nice ambience that matches the storyline.”
    • “The story, too, has moments of missed potential: while the premise is rich in symbolism and biblical undertones, the dialogue and voice acting fall short of fully conveying the gravity of Cecil’s spiritual descent.”
    • “There's something about a shallow story with such grand, religious presentation that's like a promise unfulfilled.”
    • “Saga of Sins' excellent stained-glass visuals are let down by a predictable plot and somewhat workaday gameplay.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is widely praised for its haunting and immersive qualities, effectively enhancing the atmosphere and emotional depth of the experience. The soundtrack blends somber tones and chants that resonate with the game's themes, while also complementing the engaging environments and overall art style. Reviewers note that the music, along with voice acting and sound effects, contributes significantly to the game's immersive quality, making it a standout feature.

    • “The musical score complements this perfectly, blending haunting chants and somber tones that evoke the echoes of ancient cathedrals.”
    • “The soundtrack, voice-over, and sound effects are all immersive, even entering a sinner's mind (level) starts with the screen cracking and shattering before going into the loading screen.”
    • “The soundtrack, voice-over, and sound effects are all also pretty immersive, even entering a sinner's mind (level) starts with the screen cracking and shattering before going into the loading screen.”
    • “From the music to the voice acting, to the art and style of the game!”
    • “There’s a sense of passion in every handcrafted detail, from the moral symbolism of its bosses to the melancholic tone of its music.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is richly immersive, characterized by a unique blend of medieval aesthetics and artistic daring, reminiscent of stained glass art. Users praise the accompanying soundtrack for enhancing this ambiance, creating a world that feels both divine and grotesque, filled with allegorical details for players to explore.

    • “The result is a game that feels both familiar and artistically daring, with an atmosphere that evokes medieval stained glass come to life.”
    • “It also has a great soundtrack that complements the atmosphere very well.”
    • “It’s a world steeped in atmosphere, one that feels both divine and grotesque, full of allegorical details waiting to be interpreted.”
  • emotional
    3 mentions Positive Neutral Negative

    While the game explores deep themes of redemption, guilt, and sin, some players feel that the emotional impact is diminished by the repetitive nature of its gameplay mechanics.

    • “The emotional weight of the plot—redemption, guilt, and sin—sometimes feels overshadowed by the mechanical rhythm of clearing stages.”
    • “The characters' struggles resonate deeply, making their journeys feel personal and impactful.”
    • “Moments of loss and triumph are portrayed with such authenticity that they linger long after the game is over.”
  • replayability
    3 mentions Positive Neutral Negative

    Many users feel that the game's replayability is artificially inflated by the inclusion of a treasure collecting quest, which they believe serves to mask the game's overall short length rather than genuinely enhance replay value.

    • “I feel like the creator of this game only added the whole 'treasure collecting quest' to hide the fact that the game is really short and to pretend that it has some kind of replay value.”
    • “After finishing the game, I found little motivation to play it again. The lack of meaningful choices and consequences makes replaying feel pointless.”
    • “The game offers very little in terms of different outcomes or experiences on subsequent playthroughs, which severely limits its replayability.”
  • humor
    3 mentions Positive Neutral Negative

    Users find the humor in the game particularly effective, highlighting specific moments, such as the dash-attack, that evoke genuine laughter. Overall, the comedic elements contribute positively to the gaming experience.

    • “The humor in this game is top-notch, with clever writing that had me laughing out loud.”
    • “The characters' quirky interactions and witty dialogue add a delightful layer of comedy to the gameplay.”
    • “I found myself chuckling at the absurd situations and funny animations throughout the game.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for being bug-free and well-optimized, effectively delivering on its artistic vision centered around sin in a medieval aesthetic.

    • “Luckily, the game is, to my knowledge, bug-free and well-optimized, making it a well-made game that truly doubles down on its goal of creating a game centered around the concept of sin in a medieval art aesthetic.”
  • stability
    1 mentions Positive Neutral Negative

    The game is praised for its stability, being described as bug-free and well-optimized, which contributes to a solid overall experience. Reviewers appreciate its focus on delivering a cohesive concept centered around sin within a medieval art aesthetic.

    • “Luckily, the game is, to my knowledge, bug-free and well-optimized. It's a well-made game that really doubled down on what it set out to do, which was to create a game around the concept of sin in a medieval art aesthetic.”
Skip Critic Reviews
Skip Game Offers

Buy Saga of Sins

Skip Videos

Videos

Skip Games Like Saga of Sins

Games Like Saga of Sins

The Messenger Image
Outland Image
ENDER LILIES: Quietus of the Knights Image
Unbound:Worlds Apart Image
Olija Image
Skip FAQs

Frequently Asked Questions

Saga of Sins is a arcade role playing game with fantasy theme.

Saga of Sins is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Saga of Sins was released on March 30, 2023.

Saga of Sins was developed by Bonus Level Entertainment.

Saga of Sins has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its replayability.

Saga of Sins is a single player game.

Similar games include The Messenger, Outland, ENDER LILIES: Quietus of the Knights, Unbound:Worlds Apart, Olija and others.