- July 9, 2008
- Studio II
- 31h median play time
Sacred Gold
Platforms
About
Sacred Gold is an action RPG set in a fantasy world filled with mythical creatures and ancient civilizations. The game features an open world design, allowing players to explore the world freely and complete quests at their own pace. With a wide array of character classes and customization options, Sacred Gold offers a deep and engaging RPG experience with endless replayability.











- The game features a vast open world with a lot of quests and exploration opportunities, providing hours of gameplay.
- The character classes are diverse, each with unique abilities and playstyles, allowing for varied gameplay experiences.
- Despite its age, the game retains a nostalgic charm and offers a fun hack-and-slash experience reminiscent of classic ARPGs.
- The game suffers from numerous bugs and glitches, including crashes during saving and loading screens, which can lead to lost progress.
- It has compatibility issues with modern operating systems, requiring users to tweak settings to get it to run properly.
- The quests can feel repetitive and lack depth, often boiling down to simple fetch or kill tasks without engaging storylines.
- story274 mentions Positive Neutral Negative
The game's story is often described as a typical fantasy narrative, featuring a mix of serious main quests and quirky side quests that add humor and depth to the experience. While the main storyline is engaging enough to drive the game forward, many players find it simplistic and repetitive, with numerous side quests that can feel trivial or buggy. Overall, the expansive world and diverse quests provide ample opportunities for exploration, though the narrative may not be the primary draw for all players.
“Every mission, every exploration, and every battle contributes to a larger adventure.”
“With its immersive gameplay, expansive world, and engaging storytelling, it stands as a notable title in the genre.”
“The story and lore are well written, and for you to complete the storyline without exploring and all thousands of side quests, you'll spend at least 100 hours.”
“The plot is boring and not engaging; the quests are boring and the game in general is too big and repetitive.”
“The story is bare-bones, the voice acting is so bad it's funny, but the world is seamless and pretty immersive.”
“The end game of the original campaign feels unfocused, and things seem to happen just because it needs to so the story can be pushed along.”