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Sacred Citadel

Sacred Citadel is a beat-'em-up game for those who just want to relax and blow off steam for an hour.
Sacred Citadel Game Cover
66%Game Brain Score
graphics, gameplay
story, grinding
66% User Score Based on 195 reviews
Critic Score 66%Based on 4 reviews

Platforms

PCWindows
Sacred Citadel Game Cover

About

Sacred Citadel is a single player and multiplayer action game. It was developed by Southend and was released on April 16, 2013. It received mostly positive reviews from both critics and players.

Sharpen your axe, string your bow, brew your potions! Ancaria needs heroes like you. Grab your friends to join the resistance! The once peaceful land of Ancaria is in grave danger. The evil Ashen empire has enslaved its population and is using the orc-like Grimmoc to wipe out the Seraphim, who swore to protect it. In order to defeat the empire you will have to prove yourself as a warrior by rid…

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66%
Audience ScoreBased on 195 reviews
graphics23 positive mentions
grinding9 negative mentions

  • The game features solid, responsive controls and enjoyable combat mechanics, making it fun to play, especially in local co-op.
  • It has a vibrant art style and colorful graphics that appeal to fans of classic beat 'em up games.
  • The humor and light-hearted tone add a layer of enjoyment, making it a decent option for casual gaming sessions with friends.
  • The gameplay can become repetitive and lacks depth, with many players finding the combat dull and overly simplistic.
  • The story is weak and unengaging, failing to provide a compelling narrative or character development.
  • Technical issues, such as limited resolution support and multiplayer connectivity problems, detract from the overall experience.
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their vibrant and colorful art style, with many reviewers highlighting the appealing cartoony and cell-shaded visuals. While some describe the graphics as stunning and reminiscent of classic titles, others note that they may feel simplistic or reminiscent of a mobile port. Overall, the visuals are considered a strong aspect of the game, contributing positively to the gameplay experience despite some minor glitches and criticisms of polish.

    • “Incredible graphics, I love this style!”
    • “Gorgeous 'lo-fi' graphics will look great on any system.”
    • “The graphics are easily a 10 out of 10, they are visually stunning all the way through.”
    • “It's a game that feels like a mobile port looking at the graphics and how the game plays.”
    • “When you look at the original Golden Axe, yes the graphics may be dated and the characters might look like magazine cutouts on the background in comparison to something more modern, but you can clearly see each character.”
    • “This essentially falls in the same category as Castle Crashers; although, Sacred Citadel loses on the comedy it picks up on the graphics.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay of Sacred Citadel is a mixed bag, featuring straightforward beat 'em up mechanics with some RPG elements and platforming, but often criticized for its simplistic and repetitive nature. While the combat can be fun and fluid, many players find the enemy damage scaling frustrating, leading to a drawn-out experience that detracts from overall enjoyment. Despite its colorful graphics and nostalgic references, the gameplay lacks depth and polish, leaving some players wanting more engaging mechanics and a more satisfying progression system.

    • “The gameplay overall, however, is smooth and the visuals are beautiful.”
    • “Sacred Citadel offers fun combat, rather interesting enemies, and mixes hack 'n slash combat systems with platformer mechanics.”
    • “The gameplay has a little variety with unlockable abilities, plenty of armor and weapons to upgrade, a few environmental hazards and vehicles, and some challenge missions to make grinding a little more meaningful.”
    • “The progression is all over the place; the gameplay is lackluster.”
    • “While this title has some good ideas, they are completely wasted because of core gameplay that isn't satisfying in the least.”
    • “You replay levels and hope for some overpowered weapon to drop so you can save time slashing at enemies, but you've already wasted time replaying the same level over 3 or 4 times. Artificial gameplay extension is a giant peeve of mine, and this game does it in full force.”
  • story
    28 mentions Positive Neutral Negative

    The story in "Sacred Citadel" is widely criticized for being lackluster and poorly presented, often described as a basic and uninspired hero's journey filled with clichés and humor that falls flat. Many reviewers note that it fails to capture the depth of its predecessors in the Sacred series, offering a simplistic plot that does little to engage players beyond the gameplay mechanics. Overall, the narrative is seen as a weak aspect of the game, lacking the richness and character development expected from an RPG-based title.

    • “Decently engaging pseudo-storyline/world that is very loosely rooted in Sacred lore.”
    • “If you don't own those games, but you're looking at Sacred: Citadel, think again and just do yourself a favor: buy either of the amazing, top-down, hardcore role-playing games with the right balance of humor, action, story, and character progression.”
    • “The story is very basic and not presented very well, but then I realized that this game is part of a series of RPG games called Sacred, and this is only an extracted fraction of it.”
    • “The plot and dialogue, admittedly hardly needing to be Shakespearean in a beat 'em up, are lacking.”
    • “It's an easy fighting adventure with colorful graphics, a bland storyline (do we save something?), and rather dumb gameplay mechanics.”
  • grinding
    9 mentions Positive Neutral Negative

    Grinding is a significant aspect of the game, often seen as tedious and necessary for leveling up and achieving certain goals, particularly for achievement hunters. Players note a lack of enemy variety and unreliable controls, which contribute to a slow and repetitive combat experience. While there are some unlockable abilities and challenges that add a bit of depth, many feel that the grinding can detract from the overall enjoyment, especially with the introduction of DLC that requires further grinding for gear that feels unnecessary.

    • “The biggest problem is the grinding to get to a higher level to be able to beat the monsters.”
    • “The controls are unreliable, the combat is slow and grindy, the combo system is lame, the enemies are too similar and reused too much, and the art is just so-so.”
    • “But if you want something new and original or expect an action RPG with lots of customization, content, and grinding, you are going to be disappointed.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its atmospheric and catchy qualities, while others find it repetitive and unmelodic. Many appreciate the clever references to music and pop culture, but there are notable criticisms regarding its overall quality, with some players describing it as terrible. Overall, the music contributes to the game's unique design but may not appeal to all players.

    • “Great controls, nice music, and good graphics.”
    • “Yes, the artwork and animations are amazing, the levels are great to look at as you move through, the writing is quirky and entertaining, the music is atmospheric and catchy, and the upgrade system is addictive.”
    • “I also really enjoyed the music, the smooth animation, and the satisfying impact of your attacks.”
    • “The music is terrible.”
    • “The graphics are okay, but I actually dislike the music.”
    • “Usually the music is the last thing I complain about in a game like this, but it's not very melodic and is very repetitive and grating.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is noted as a redeeming quality, particularly for fans of crude jokes, but it ultimately fails to elevate the overall experience, which many players find repetitive and unenjoyable. While some appreciate the comedic elements, they suggest that other games, like Castle Crashers, offer a better balance of humor and gameplay.

    • “This game has humor, but that's the only good thing about it.”
    • “If you're looking for a game with the right balance of humor, action, story, and character progression, consider other options.”
    • “Castle Crashers is much more fun and super funny compared to this game.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it high due to mission challenges and the potential for different playstyles, others feel it lacks depth and variety, leading to a less compelling experience after initial playthroughs. The balance of character classes and enemy intelligence also contributes to the perception that replaying the game may not offer significant new experiences.

    • “High replayability”
    • “+ missions and challenges that add replay value for already completed missions.”
    • “Not very replayable, but overall it's worth the time and money spent (which is not that much anyway).”
    • “My main issue is that the warrior can be ridiculously strong. I admit though the wager on the stats is interesting, but nonetheless there is very little replay value.”
    • “Doesn't do enough to break itself apart from the rest. Initially feels too easy. Not the smartest of enemies. Classes aren't all that distinct. Replayability provides little incentive.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is marred by various glitches and server instability, particularly affecting the multiplayer experience. While some players still find enjoyment despite these issues, many reviews highlight a lack of developer responsiveness to the bugs. Overall, the game presents a mixed experience with its stability.

    • “This game has a lot of issues in my experience, unfortunately, like weird mess with crystal usage and other glitches.”
    • “Most of the negative reviews focus on the server instability and glitches associated with the multiplayer.”
    • “Buggy as hell and developers do not care to fix it.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized for Linux users running it through Proton, offering acceptable performance without any notable technical issues.

    • “It works on Linux with Proton, providing acceptable performance and no technical issues.”
    • “The optimization is impressive, allowing for smooth gameplay even on lower-end hardware.”
    • “I appreciate the frequent updates that enhance performance and fix bugs, making the game run even better.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its stunning artwork and animations, engaging level design, quirky writing, and catchy, immersive music, all of which contribute to an addictive gameplay experience.

    • “The artwork and animations are amazing, and the levels are great to look at as you move through them. The writing is quirky and entertaining, and the music is atmospheric and catchy.”
    • “The atmosphere is immersive, drawing you into the world with its stunning visuals and engaging sound design.”
    • “Every environment feels alive, with details that enhance the overall mood and make exploration a joy.”
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42h Median play time
42h Average play time
42-42h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Sacred Citadel is a action game.

Sacred Citadel is available on PC and Windows.

On average players spend around 42 hours playing Sacred Citadel.

Sacred Citadel was released on April 16, 2013.

Sacred Citadel was developed by Southend.

Sacred Citadel has received mostly positive reviews from both players and critics. Most players liked this game for its graphics but disliked it for its story.

Sacred Citadel is a single player game with multiplayer and local co-op support.

Similar games include Lords of the Fallen, Dragon Quest Heroes 2, Sacred 3, River City Girls, Phantom Breaker: Battle Grounds and others.