Skip to main content

S.T.A.L.K.E.R.: Clear Sky

80%Game Brain Score
story, gameplay
stability, optimization
81% User Score Based on 12,008 reviews
Critic Score 78%Based on 3 reviews

Platforms

PCPCXboxXboxPlaystation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox One

About

"S.T.A.L.K.E.R.: Clear Sky" is a first-person shooter survival horror game set in an alternate reality. Players take on the role of a mercenary in the Zone, an area containing anomalies and deadly enemies after a second nuclear disaster. The game features open-world exploration, base building, and intense combat, with a focus on survival and tactics. Clear Sky is a prequel to the original game, "S.T.A.L.K.E.R.: Shadow of Chernobyl."

S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
S.T.A.L.K.E.R.: Clear Sky screenshot
+18

81%
Audience ScoreBased on 12,011 reviews
story700 positive mentions
stability802 negative mentions

  • The atmosphere in 'S.T.A.L.K.E.R.: Clear Sky' is immersive and haunting, effectively capturing the bleakness of the Chernobyl exclusion zone.
  • The graphics represent a significant improvement over its predecessor, showcasing enhanced lighting and textures that create an engaging visual experience.
  • The game offers significant replayability through its dynamic faction wars and non-linear structure, allowing for multiple playthroughs with different strategies.
  • The game suffers from significant performance issues, including stuttering and bugs that detract from the overall experience.
  • Many players find the story to be linear and predictable, with underdeveloped characters and a lack of emotional engagement.
  • The gameplay mechanics are criticized for being a downgrade from its predecessor, with frustrating elements like the bleeding mechanic and repetitive combat.
  • story
    3,281 mentions Positive Neutral Negative

    The story of "S.T.A.L.K.E.R.: Clear Sky" serves as a prequel to "Shadow of Chernobyl," focusing on the character Scar as he attempts to track down Strelok amidst the chaos of the Zone. While some players appreciate the lore and world-building, many criticize the narrative for being linear, predictable, and filled with bugs that disrupt mission progression, particularly in the final act. Overall, the story is seen as less engaging compared to its predecessor, with a mix of interesting elements overshadowed by technical issues and repetitive quest design.

    • “The only real saving grace this game has to me is the lore and story behind it.”
    • “The overall story to this game as well as the entire series is kind of spectacular and really never gets old, the side missions make sense and can almost entirely be skipped if you just want to get on with things, and the vibes, oh the vibes, they are immaculate.”
    • “The story is actually well written and gripping.”
    • “Scar finally tracks his quarry down after a lot of back-and-forth, survives a godawful penultimate level and a disgraceful final boss fight, for the whole quest to have been pointless.”
    • “The final mission is an extremely buggy mess where the final boss won't move, takes no damage, or instantly dies for no reason.”
    • “The story is so irrelevant that it makes me wonder why it's part of the trilogy.”
  • gameplay
    1,728 mentions Positive Neutral Negative

    The gameplay of "S.T.A.L.K.E.R.: Clear Sky" is a contentious topic among players, with many noting that while it introduces new mechanics like faction wars and weapon upgrades, it suffers from significant issues such as a frustrating bleeding mechanic, poor shooting accuracy, and numerous bugs. Players often find the combat mechanics to be a downgrade from its predecessor, "Shadow of Chernobyl," leading to a mixed reception where some appreciate the immersive atmosphere and dynamic world, while others criticize the overall execution and balance of gameplay elements. Despite its flaws, the game retains a dedicated following, particularly when enhanced with mods that address its shortcomings.

    • “However, don't be misled - Clear Sky is good; it starts off strong, looks the best, has the most interesting mechanics (both good and bad), and for the low price you can often find it on sale for, it's an easy recommend.”
    • “The gameplay is a nice blend of survival, exploration, and tactical combat, creating an experience that is both challenging and unforgettable.”
    • “The core gameplay remains the same, you are a 'stalker', a traveler in the cordoned off wasteland that surrounds Chernobyl.”
    • “With that said: every single mechanic in this is somehow downgraded from its predecessor, and was made to be incredibly irritating for absolutely no reason.”
    • “The 'bleed' mechanic from the original goes from something fairly manageable (while adding a layer of tension to some fights) to a fucking nuisance here.”
    • “The gameplay itself is a worse version of Shadow of Chernobyl with mechanics from Call of Pripyat, with exploration and side content feeling like procedurally generated Ubisoft stuff.”
  • atmosphere
    998 mentions Positive Neutral Negative

    The atmosphere in "S.T.A.L.K.E.R.: Clear Sky" is widely praised for its immersive and haunting qualities, effectively capturing the bleakness of the Chernobyl exclusion zone. While many players appreciate the game's atmospheric sound design, dynamic lighting, and environmental details, some feel it lacks the intense, oppressive atmosphere of its predecessor, "Shadow of Chernobyl." Overall, the game is recognized for its ability to create a unique and engaging atmosphere, though opinions vary on how well it maintains the series' signature sense of isolation and horror.

    • “The graphics and atmosphere shine, immersing players in a bleak, radioactive world brimming with danger.”
    • “The atmosphere is top notch and a-life makes every journey into the zone a unique one.”
    • “Clear sky excels in creating a palpable atmosphere that immerses players in its post-apocalyptic world.”
    • “While the original immersed players in a haunting world full of horror and mystery, Clear Sky feels soulless, lacking the intense atmosphere and mutant encounters that defined its predecessor.”
    • “Many people, including me, loved the first part for the atmosphere, which has been completely ruined here.”
    • “The story never grabbed me, the characters blend together, the world is barren (apart from enemies), the combat gets repetitive and tedious and the atmosphere is lacking.”
  • graphics
    832 mentions Positive Neutral Negative

    The graphics in "Clear Sky" represent a significant improvement over its predecessor, "Shadow of Chernobyl," showcasing enhanced lighting, textures, and overall visual fidelity that, while dated by modern standards, still manage to create an immersive atmosphere. Many players note that the game's visuals hold up well for its age, especially when enhanced with community mods, although some experience performance issues and graphical glitches. Overall, while the graphics are praised for their detail and aesthetic appeal, they are often accompanied by critiques of the game's optimization and stability.

    • “The graphics and atmosphere shine, immersing players in a bleak, radioactive world brimming with danger.”
    • “Despite being released over a decade ago, Clear Sky's graphics hold up remarkably well, thanks to its attention to detail and art direction.”
    • “The graphics are such a big jump from the first one, and the animation is quite a big jump too; the graphic motor upgrades to this game really made the zone feel amazing compared to Shadow of Chernobyl.”
    • “Graphically, they feel dated for the time they came out in.”
    • “The graphics spaz out on every level, the NPCs' textures do not load, the map floor seems to disappear in places sending the player into a 5 second fall before the game freezes; when this event occurs, along with most crashes, the player is unable to exit to desktop, or open up task manager or any other tabs.”
    • “This is just a glorified expansion pack of the previous game with worse UI, more unbalanced combat, recycled areas, only minor graphical improvements and none of the charm or atmosphere of the original.”
  • stability
    818 mentions Positive Neutral Negative

    The stability of "S.T.A.L.K.E.R.: Clear Sky" is widely criticized, with players reporting numerous bugs, glitches, and crashes that significantly hinder gameplay. Many reviews recommend using mods, particularly the Sky Reclamation Project, to mitigate these issues, as the base game is often described as a "buggy mess" that can lead to frustrating experiences, especially during critical missions. While some players find enjoyment in the game despite its flaws, the consensus is that it remains one of the most unstable entries in the series.

    • “Game looks great for its age and is mostly bug free.”
    • “So far it's been an amazingly good game and almost completely bug free.”
    • “Installed the complete mod, which makes the game look really good and play pretty much bug free.”
    • “The final mission is an extremely buggy mess where the final boss won't move, takes no damage, or instantly dies for no reason.”
    • “The faction war mechanics are incredibly buggy to the point where you can get softlocked at an objective with the only solution being restarting the playthrough from the very beginning.”
    • “This game is a buggy broken mess of a game.”
  • music
    264 mentions Positive Neutral Negative

    The music in the game is a polarizing aspect, with many praising its atmospheric qualities and haunting melodies that enhance the immersive experience, particularly during exploration and faction interactions. However, the dynamic combat music has received mixed reviews, with some players finding it distracting and out of place, often continuing after battles have ended. Overall, while the soundtrack features standout tracks like the "bandit radio" and effective ambient themes, the implementation of dynamic music can detract from the game's intended atmosphere for some players.

    • “The soundtrack is hauntingly beautiful, perfectly complementing the eerie silence of the zone.”
    • “The musical score, composed by Mooze, perfectly complements the game's mood, shifting between haunting melodies and adrenaline-pumping tracks during intense moments.”
    • “The atmosphere, like always, is great - as is the music.”
    • “Clear Sky just has this really loud annoying action music that never dies even after the action has ended five minutes ago.”
    • “Dynamic music is garbage and doesn't turn off once the fight is over...”
    • “The music is terrible and often breaks if you turn on the option to make it dynamic for the action bits.”
  • optimization
    166 mentions Positive Neutral Negative

    The optimization of the game has been widely criticized, with many players reporting significant performance issues, including stuttering, lag, and inconsistent frame rates, particularly on higher settings. While some mods can improve the experience, the game is often deemed unplayable without them, and its performance is considered inferior compared to other titles in the series. Overall, the game's optimization is seen as one of its major shortcomings, detracting from the overall enjoyment.

    • “Performance: framerate is good and consistent 60fps.”
    • “It is well optimized, I think, and now, in 2023, even older APUs can play it.”
    • “I have installed a couple of mods (including the complete mod and other performance, balance, or bug-fixing mods) because I wanted to have the best experience possible and I think that it must have worked - it was absolutely amazing.”
    • “The optimization for this game is horrible; I can't even run it in DirectX 10 at a playable framerate.”
    • “First of all, the optimization/performance of the game is horrendous!”
    • “This game is poorly optimized, poor mechanics, and poor story.”
  • grinding
    158 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being tedious and frustrating, with players often feeling compelled to rush through the plot due to the repetitive nature of quests and combat. Many reviews highlight the excessive time required to gather resources and upgrade gear, often leading to a sense of futility when players lose their hard-earned progress due to story events. While some appreciate the depth added by faction mechanics, the overall sentiment is that the grinding detracts significantly from the enjoyment of the game.

    • “I'm a massive hoarder, so don't tell me I wasn't grinding, because damn, I was always teetering around unable to move with encumbrance to sell my loot.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “In the end, none of my choices mattered, none of my 'grinding' for great loot mattered, and the ending was a disappointment.”
    • “As the game progresses, the basic nature of the quests becomes a real drag and progressing feels very tedious.”
    • “Now as much as I had fun playing this, I will say that the final fights made the game really tedious and not fun at all as enemies can nearly destroy you with a single shot, which is annoying especially when you are up against 5 enemies at once.”
  • humor
    144 mentions Positive Neutral Negative

    The humor in "Clear Sky" is characterized by a mix of unintentional comedy, quirky NPC interactions, and absurd glitches that create memorable and hilarious moments throughout the game. Players find amusement in the game's janky mechanics, bizarre AI behavior, and the dark humor embedded in its post-apocalyptic setting, making it a source of both laughter and frustration. Overall, while the game has its flaws, its comedic elements contribute significantly to its charm and entertainment value.

    • “Clear Sky, developed by GSC Game World, is a side-splittingly hilarious game that combines post-apocalyptic survival, mutant encounters, and a whole lot of unintentional comedy.”
    • “From witnessing NPCs hilariously glitching through walls to watching mutants engage in slapstick battles with each other, the game is filled with moments that will have you laughing out loud.”
    • “The faction wars were interesting as well; it was hilarious to watch as two groups clashed in brutal battle, and I'd just stand off to the side as a neutral observer, maybe chuck a few hand grenades, then loot everyone after all the fighting stopped.”
    • “At single player, it has a nice story like all others but not funny enough compared to Shadow of Chernobyl or Call of Pripyat.”
  • replayability
    46 mentions Positive Neutral Negative

    The game offers significant replayability through its dynamic faction wars, non-linear structure, and robust weapon modification system, allowing players to experience multiple playthroughs with different factions and strategies. While some reviews note a lack of variety in enemy encounters, the inclusion of mods and diverse mission options enhances the overall replay value. Overall, players can expect a fun and engaging experience with ample opportunities for replay, though opinions on its depth vary.

    • “Clear Sky offers significant replay value thanks to its non-linear structure and multiple endings.”
    • “The fact that the faction you choose becomes a major player in the story adds not only an incredible amount of fun roleplaying opportunities but also untold levels of replay value.”
    • “This game, like the first, has an amazing atmosphere and plenty of replay value as there are always missions available and a wide array of weapons to choose from which may influence your tactics.”
    • “Not much replay value.”
    • “The replay value is mediocre overall, but for the budget price of 10€ and overall solid quality, I can definitely recommend buying for full price.”
    • “The only downside is it doesn't have much replay value.”
  • monetization
    38 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with players appreciating the absence of microtransactions and loot boxes, which contrasts with many modern titles. However, some reviewers criticize the game as a rushed cash grab, particularly in its handling of weapon mechanics and features, such as the lack of aiming down sights (ADS) for pistols. Overall, while the game offers a nostalgic experience, it is marred by perceived limitations and a lack of content.

    • “I put on a few mods to update the graphics; if only modern games were as good as this, no microtransactions, no loot boxes, just pure amazing game with some of the best atmosphere ever.”
    • “GSC squatted out a 'prequel' title that when looked at more closely is really just a rushed cash grab using Stalker branding to grab fans of the previous title.”
    • “It was a last minute cash grab if you ask me, so short and limited.”
    • “I saw an article say 'get Stalker 2 for free thanks to AMD' I knew instantly that was a lie, but it was an actual article from a gaming journal... just advertising AMD hardware coming with a copy of Stalker 2.”
  • emotional
    18 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with reviewers noting a lack of engaging narrative and underdeveloped plot elements that fail to evoke strong feelings. While some moments are described as heartwarming, the overall sentiment is that the story is boring and lacks the depth needed for a more emotionally resonant experience. Many players express disappointment, feeling that the game does not live up to its predecessors and leaves them unsatisfied.

    • “Heartwarming: local mercenary out-eats his 30th arterial bleed and fails to find bandages again.”
    • “So apparent vodka not only heals emotional problems but radiation as well!”
    • “Cop retains none of the interesting narrative bits of either SOC/CS, and has an otherwise pretty boring story with great gameplay, quests, and environments.”
    • “I didn't like this because of the clunky gameplay, boring story, and bugs.”
    • “Tl;dr - mediocre prequel to Shadow of Chernobyl, more bugs, more crashes, same maps, boring story, less endings.”

Buy S.T.A.L.K.E.R.: Clear Sky

8h Median play time
67h Average play time
13h Main story
37h Completionist
3-30h Spent by most gamers
*Based on 44 analyzed playthroughs

Videos

Games Like S.T.A.L.K.E.R.: Clear Sky

S.T.A.L.K.E.R.: Shadow of Chernobyl ImageS.T.A.L.K.E.R.: Shadow of Chernobyl ImageS.T.A.L.K.E.R.: Shadow of Chernobyl Image
This game contains adult content
S.T.A.L.K.E.R.: Call of Pripyat ImageS.T.A.L.K.E.R.: Call of Pripyat ImageS.T.A.L.K.E.R.: Call of Pripyat Image
This game contains adult content
S.T.A.L.K.E.R. 2: Heart of Chornobyl Image
This game contains adult content
Far Cry 2 Image
This game contains adult content
Into the Radius VR Image