- March 20, 2007
- GSC Game World
- 10h median play time
S.T.A.L.K.E.R.: Shadow of Chernobyl
Platforms
About
S.T.A.L.K.E.R.: Shadow of Chernobyl is a horror open-world game with single-player and multiplayer modes, offering a stunning story, diverse gameplay, and a sensational soundtrack. The game is set in a post-apocalyptic Zone near the Chernobyl Nuclear Power Plant, filled with dangerous mutants, valuable artifacts, and various weapons. Despite being very grinding, buggy, and emotionally intense, the game boasts good graphics, wonderful mechanics, and high replayability, inviting you to uncover its Truth.
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story
5,281 mentions Positive Neutral NegativeThe story of "S.T.A.L.K.E.R.: Shadow of Chernobyl" is often described as intriguing and atmospheric, drawing players into a post-apocalyptic world filled with mystery and danger. While the main narrative follows the amnesiac protagonist, known as the Marked One, on a quest to uncover his identity and confront a figure named Strelok, many players find the storytelling to be somewhat disjointed and reliant on environmental cues rather than direct exposition. Side quests are frequently criticized for being repetitive and lacking depth, but the overall lore and setting are praised for their richness, making the game a compelling experience for those who appreciate exploration and atmospheric storytelling.
“Stalker has a way of drawing you in with its atmosphere, the richness of its world, and the engaging storyline, even for me, someone who has been playing the stalker series for almost 10 years... if for some reason you still haven't had the chance to play this game, I highly recommend it, you definitely won't regret it!”
“The story is interesting, not a fan of the side quests since most of them are just protecting one area, and some fetch quests.”
“The story is amazing, the combat is very good for 2007, and no player home makes you really think of what you should be carrying, basically play the stalker games, they are worth your time and money.”
“All in all, it's not worth it in this day and age, I would have saved a lot of grief just watching a 'the story of stalker' on YouTube or something.”
“The story felt weightless, with no real meaning.”
“The story is a bit weak, it mostly serves as a guiding thread – a tool to show off the zone to the player.”