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S.A.I.A awaknening: a Robothorium visual novel

S.A.I.A awaknening: a Robothorium visual novel Game Cover
32%Game Brain Score
story
graphics, music
50% User Score Based on 14 reviews

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S.A.I.A awaknening: a Robothorium visual novel Game Cover

About

S.A.I.A awaknening: a Robothorium visual novel is a single player role playing game. It was developed by Quentin Lapeyre and was released on January 17, 2019. It received neutral reviews from players.

Discover how it all began and explore Robothorium's universe through the eyes of Agent 22, a spy commissioned by Jaklov to stake Alan out. Will you carry out your mission or defy the established authority? Your choices will be crucial.

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50%
Audience ScoreBased on 14 reviews
story3 positive mentions

  • The game offers an interesting background story that serves as a prequel to another game, providing a unique way to engage with the narrative.
  • As a free game, it provides a variety of dialogue options and multiple paths, allowing for some player choice.
  • The music and graphics, while basic, are acceptable for a free visual novel experience.
  • The game suffers from numerous technical issues, including non-functional save slots, lack of fast-forward options, and translation errors that hinder understanding.
  • The writing is criticized for being poorly executed, with many typos and a slow progression that detracts from the overall experience.
  • Gameplay can be frustrating due to instant failures from incorrect choices, and the overall length is disappointingly short, often finishing in under 30 minutes.
  • story
    5 mentions Positive Neutral Negative

    The story is generally considered interesting and serves as a prequel to another game, providing a fun background for "Robothorium." However, players note that the pacing is slow due to limited skipping options and save issues, and the overall narrative is quite short.

    • “The story is a prequel to another game.”
    • “A good way to know if you will like the story or not.”
    • “The storyline so far is pretty interesting!”
    • “The story was okay, but the slow progress through all the choices and possibilities was frustrating, especially with the lack of a skip option and issues with saving properly.”
    • “The story is just a prequel to another game, which makes it feel less impactful on its own.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics in Robothorium are considered basic and lack depth, featuring static 2D images instead of sprites, which detracts from the overall visual experience. Users note that the game's graphical presentation is limited to simple menus and does not enhance the rogue-like gameplay.

    • “The graphics are visually appealing and enhance the overall gaming experience.”
    • “The art style is unique and adds a lot of character to the game.”
    • “The environments are beautifully designed, making exploration a joy.”
    • “This is a series of menus with only the most basic of graphics, static 2D images, not even sprites.”
    • “Robothorium is a rogue-like game but without any graphical or meta-game aspects.”
    • “Graphics are okay, but they were not made with sprites.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is generally considered satisfactory, with users describing it as "fine."

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Frequently Asked Questions

S.A.I.A awaknening: a Robothorium visual novel is a role playing game.

S.A.I.A awaknening: a Robothorium visual novel is available on PC, Mac OS, Windows and Linux.

S.A.I.A awaknening: a Robothorium visual novel was released on January 17, 2019.

S.A.I.A awaknening: a Robothorium visual novel was developed by Quentin Lapeyre.

S.A.I.A awaknening: a Robothorium visual novel has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

S.A.I.A awaknening: a Robothorium visual novel is a single player game.

Similar games include Invisible Apartment, Trick and Treat - Visual Novel, Tsunagari Chess School, School Years, BAD END and others.