- July 16, 2020
- Insatiable Cycle
- 3h median play time
We Should Talk
Overall, We Should Talk was a fun experience that offers players something a little different. It has a cheap price point but I sadly cannot recommend it for the sheer fact that one playthrough is done within 15 minutes.
Platforms
About We Should Talk
We Should Talk is a single player casual simulation game with a romance theme. It was developed by Insatiable Cycle and was released on July 16, 2020. It received neutral reviews from players.
Using a unique narrative choice mechanic, players craft sentences in response to the in-game characters in We should talk. Through this careful choice of words, players express themselves as they discuss ongoing problems about life and romance with their in-game partner over text messages, while also chatting with friends and strangers at their favorite local bar about what’s on their mind. The co…









Games Like We Should Talk
Looking for games like We Should Talk? Here are top casual simulation recommendations with a romance focus, selected from player-similarity data — start with Always Sometimes Monsters, Soul Gambler or Synergia.
Reviews
- The unique dialogue system allows players to craft responses by selecting different words and phrases, making conversations feel more dynamic and engaging.
- The game has a charming art style and a cool indie soundtrack that enhances the overall atmosphere.
- Despite its short length, the game offers good replayability with multiple endings that encourage players to explore different dialogue choices.
- The game is very short, with a single playthrough lasting around 10-30 minutes, which may not justify its price for some players.
- There are significant quality of life issues, such as the lack of a skip button for previously seen dialogue, making replaying for different endings tedious.
- The writing and character development are often criticized as shallow, with many choices feeling inconsequential and leading to similar outcomes.
story
46 mentions Positive Neutral NegativeThe story has received mixed reviews, with many players finding it generic and lacking depth, despite its attempt to tackle complex themes like relationships and identity. While some appreciated the unique dialogue system and the realistic portrayal of a night out, others criticized the limited choices and shallow character development, leading to a feeling of a constrained narrative. Overall, the game offers an interesting premise but falls short in delivering a compelling and engaging story.
“This is a really interesting type of create-your-own story game. I found it very compelling, and I think the cause and effect of specific things you say creates a realistic atmosphere.”
“I'm impressed by how such a short story was able to pack in many different aspects of a relationship.”
“It's an interesting, self-contained story with a unique, interesting dialogue system.”
“The story overall lacked much meat to it.”
“The biggest problems in this game besides the multiple crashes are the fact this game has the absolute most boring and lame storyline you could possibly imagine with nearly zero creative thought.”
“But generally, the writing needs to be better and the story needs to be longer for it to really matter.”
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Play Times
Frequently Asked Questions
We Should Talk is a casual simulation game with romance theme. Common tags for We Should Talk include indie, lgbtq+, emotional, soundtrack, great soundtrack and others.
We Should Talk is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.
On average players spend around 3 hours playing We Should Talk.
We Should Talk was released on July 16, 2020.
We Should Talk was developed by Insatiable Cycle.
We Should Talk has received neutral reviews from players. Most players liked We Should Talk for its story but disliked it for its grinding.
We Should Talk is a single player game.
Similar games include Always Sometimes Monsters, Soul Gambler, Synergia, Neo Cab, One Night Stand and others.










