Rudra: A Tale of Time Game Cover

Rudra: A Tale of Time is an action RPG inspired by Hindu scriptures. Embark on a journey of self-discovery by unlocking chakras and using mantras to save the universe from the forces of evil. Are you ready to unleash your inner warrior and restore balance to the universe?

  • PC
  • Windows

Reviews

48%
Audience ScoreBased on 18 reviews
gameplay2 positive mentions
story2 negative mentions
  • The game features a beautiful and stunning color scheme, enhancing the overall visual experience.
  • Combat is engaging and satisfying, with varied and balanced combos that keep players invested.
  • As a student project, it shows great potential and creativity, particularly in its unique narrative inspired by Hindu mythology.
  • The game suffers from poor optimization, resulting in low frame rates and clunky controls that hinder gameplay.
  • Enemy density can be overwhelming, leading to frustrating encounters that feel reliant on luck rather than skill.
  • The final boss is excessively difficult compared to earlier challenges, making it a frustrating experience for players.
  • gameplay3 mentions

    Gameplay reviews highlight a mix of experiences; while some players appreciate the depth and passion behind the mechanics, others find the controls, enemy density, and overall performance to be significant drawbacks, rendering the game unplayable for them. Additionally, the availability of a cheat sheet for mechanics and combos has been noted as a positive step.

    • “I am impressed with the depth of gameplay and the love and passion that has gone into this game.”
    • “They did address my concern regarding certain mechanics and combos being improperly explained and made a cheat sheet available.”
    • “Overall, it is unplayable due to controls, enemy density, gameplay, performance, and lackluster storytelling.”
  • story3 mentions

    The story of the game is criticized for being underdeveloped and lacking depth, with reviewers calling for more world-building and a longer narrative to enhance the experience. Additionally, technical issues and gameplay mechanics detract from the storytelling, making it difficult for players to fully engage with the intended narrative.

    • “I think this could be a good game, but certain things need to be fixed, and better emphasis on the story needs to be told - meaning it would need to be longer and need to be given more world-building aspects.”
    • “Overall, it is unplayable due to controls, enemy density, gameplay, performance, and lackluster storytelling.”
  • optimization2 mentions

    The game's optimization is severely lacking, making it nearly unplayable, especially in crowded situations where performance issues and control problems hinder gameplay. Players recommend using minimal settings to mitigate these issues, but overall, the experience is marred by poor enemy density and frustrating mechanics.

    • “God help you if you're surrounded and not playing this game on potato settings because of the game's lack of optimization. You will have to wait for the enemies to move in a way for you to walk away; otherwise, you just roll and get blocked by their character boxes.”
    • “Overall, it is unplayable due to controls, enemy density, gameplay, performance, and lackluster storytelling.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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