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Rooms: The Main Building

Rooms: The Main Building Game Cover
58%Game Brain Score
gameplay
music, graphics
73% User Score Based on 26 reviews
Critic Score 55%Based on 3 reviews

Platforms

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Rooms: The Main Building Game Cover

About

Rooms: The Main Building is a single player casual puzzle game. It was developed by HandMade Game and was released on July 11, 2014. It received neutral reviews from critics and mostly positive reviews from players.

"Rooms: The Main Building" is a puzzle game set in the Rooms Mansion, where players must navigate through 100 levels by sliding sections of rooms to reach the exit. Unique items and devices are used to solve each puzzle and collect four golden puzzle pieces as rewards. The goal is to find a way back home, with increasingly difficult challenges along the way.

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73%
Audience ScoreBased on 26 reviews
gameplay4 positive mentions
stability2 negative mentions

  • Unique mechanics that combine sliding puzzles with point-and-click elements, providing engaging gameplay.
  • Charming art style and cozy soundtrack that enhance the overall experience.
  • Offers a variety of puzzles with increasing difficulty, along with a level editor for user-generated content.
  • Outdated graphics and technical issues, including limited resolution support and broken screenshot functionality.
  • Repetitive soundtrack and lengthy animations that can detract from the gameplay experience.
  • Some puzzles may be too easy for experienced players, lacking sufficient challenge.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay in "Rooms: The Main Building" is characterized by a blend of engaging puzzle mechanics, including teleports, rotatable tiles, and various interactive elements that create complex challenges. While the game lacks an undo feature and has some technical issues, such as a limited play area that affects immersion, it offers a satisfying experience with its unique mechanics and layered puzzles that evoke nostalgia for classic sliding tile games. Overall, players appreciate the charm and play value, despite some minor frustrations.

    • “An enjoyable mixture of puzzle mechanics.”
    • “What makes it more interesting is all the mechanics (teleports, rotatable tiles, locked doors, water, dynamite, etc.), and while there's no turn limit, there's an optional timer, and the threefold rating system is based on tile placement.”
    • “While each of the game mechanics is simple, layering them generates complex puzzles.”
    • “Aside from these technical issues, the lack of an undo feature is worth mentioning. While it's not a huge deal for the most part, some mechanics (like dynamite and water) can kill you, forcing you to restart if you're not quick enough. Additionally, you can sometimes paint (or slide) yourself into a corner.”
    • “The play area failed to cover the entire screen used by the game, resulting in a final play area that was a small fraction of my physical screen. This further hurt both immersion and the flow of gameplay, as I could not readily recognize some of the objects in the rooms.”
    • “Rooms is not really one of those games where the artistic merits make up for the gameplay.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its cozy and whimsical qualities reminiscent of classic titles, while others find it repetitive and occasionally irritating. Although the soundtrack enhances the atmosphere, the lack of volume control and the presence of annoying sound effects detract from the overall experience for some users. Overall, the music is seen as a positive aspect, but its repetitiveness and limited options for customization are notable drawbacks.

    • “Artstyle is pleasant, soundtrack is cozy, perfect for killing some time in the evening.”
    • “The music is good, and I actually quite like the videos they use for the main character's movement, making him a bit cocky and really cute.”
    • “I have actually enjoyed the music, which is a rather whimsical tune that is a mix between what you would find playing in Hogwarts and an upbeat Zelda soundtrack.”
    • “No volume sliders; of course, you can't even turn off effects, some of which are pretty annoying. Only the music, which in turn is quite good.”
    • “However, the graphics are outdated and the background music is quite repetitive.”
    • “The audioscape is barely tolerable; there is no voice acting - only pet sounds, and I had to turn off the music.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are generally considered outdated, with some users noting issues like buggy animations and repetitive backgrounds. However, the art style is described as pleasant and quirky, contributing to a cozy atmosphere that enhances the gameplay experience. Despite its visual shortcomings, the game has gained popularity, partly due to its availability on multiple platforms.

    • “Art style is pleasant, soundtrack is cozy, perfect for killing some time in the evening.”
    • “It's all wrapped up in some photographic art that, despite being 1024x768 (the game scales it up for you if you like), does the job admirably, as does the slightly jazzy music that gives the game an old-time London feel.”
    • “- the graphics are pretty”
    • “However, the graphics are outdated and the background music is quite repetitive.”
    • “Well, nice idea, clever elements, and it would be a good puzzle game... but the visuals are bad, the animations and the actions are sometimes buggy... and there is always something really annoying in the air.”
    • “Bit dated in graphics, but it has steadily grown in popularity through its availability on various platforms.”
  • story
    7 mentions Positive Neutral Negative

    The story in [b]rooms: the main building[/b] is a simple yet quirky narrative that serves as a backdrop for the puzzle gameplay, featuring a girl trying to escape various rooms and return to the real world. While the writing is not particularly strong and the adventure elements feel clunky, the overarching fantasy narrative and plot twist at the end provide an enjoyable experience. Despite some technical flaws and a lack of polish, the story's odd charm and integration with the puzzles make it a memorable aspect of the game.

    • “All these puzzles are wrapped neatly into an elaborate fantasy story that ties everything together nicely--very enjoyable.”
    • “There is a simple yet odd adventure story with hidden objects that tie together the 4 mansions, each mansion housing the 25 puzzle rooms; yet all of this is completely forgivable because sometimes a game is just good; in fact this game deserves a 10/10.”
    • “It does break some of the repetition by having an area outside the room list where you interact with your 'guide' to progress a somewhat odd story as to why you are doing what you are doing along with an overarching mini game which as you complete brings you closer to your release from these rooms.”
    • “At its core, rooms: the main building is a simple puzzle game: rearrange tiles to make sure the girl can exit the room and eventually return to the real world. There's a silly story with some point-and-click adventure elements that are not well-written, but it's more than enough for a game like this.”
    • “There is a simple yet odd adventure story with hidden objects that tie together the four mansions, each mansion housing 25 puzzle rooms. The interface is clunky, the video sequences for character movements are too long, and the audio is barely tolerable with no voice acting—only pet sounds. Despite these issues, some may still find the game enjoyable.”
    • “This is actually quite a decent quirky slider puzzle with a paper-thin story that feels inconsequential.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game's stability is marred by visual issues, buggy animations, and frequent glitches, which detract from the experience. However, players appreciate the developers' responsiveness in addressing these problems through patches.

    • “Well, nice idea, clever elements, and it would be a good puzzle game... but the visuals are bad, the animations and actions are sometimes buggy, and there is always something really annoying in the air. However, there is a good plot twist at the end.”
    • “I personally experienced a couple of glitches that needed addressing, but the developers seem responsive about looking into problems and making patches.”
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Frequently Asked Questions

Rooms: The Main Building is a casual puzzle game.

Rooms: The Main Building is available on PC, Mac OS, Windows, Wii and others.

Rooms: The Main Building was released on July 11, 2014.

Rooms: The Main Building was developed by HandMade Game.

Rooms: The Main Building has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its music.

Rooms: The Main Building is a single player game.

Similar games include Arranger: A Role-Puzzling Adventure, Voxelgram, FIND ALL 4: Magic, The Silent Age, Hue and others.