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Rooms: The Main Building

Rooms: The Main Building Game Cover
70%Game Brain Score
gameplay, graphics
story, stability
73% User Score Based on 70 reviews
Critic Score 55%Based on 3 reviews

Platforms

PCMac OSWiiNintendo DsWindows
Rooms: The Main Building Game Cover

About

Rooms: The Main Building is a single player casual puzzle game. It was developed by HandMade Game and was released on July 11, 2014. It received neutral reviews from critics and mostly positive reviews from players.

Use object inside rooms and move the rooms to escape. 100 challenging sliding puzzles with a twist! The solution is only a doorstep away!

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73%
Audience ScoreBased on 70 reviews
gameplay7 positive mentions
stability2 negative mentions

  • Unique and clever puzzle mechanics combining sliding tiles with point-and-click adventure elements.
  • Good amount of challenging puzzles with a steady difficulty progression and a level editor for creating custom puzzles.
  • Pleasant art style with an atmospheric soundtrack that enhances the overall experience.
  • Gameplay suffers from slow and lengthy animations that disrupt pacing and can become tedious.
  • Outdated graphics, limited resolution support, and technical issues including crashes and broken screenshot functionality.
  • Narrative and interface elements are weak or clunky, with some distracting sound effects and repetitive music.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay combines sliding tile puzzles with various unique mechanics like teleports, ladders, explosives, and locked doors, creating complex and enjoyable challenges. While the mechanics add depth and fun, some issues such as lack of undo, occasional frustrating trial-and-error, and limited screen use can hinder immersion and flow. Overall, it's an easy-to-pick-up puzzle game with satisfying layers, though the presentation and some level designs may feel dull or repetitive.

    • “What makes it more interesting is all the mechanics (teleports, rotatable tiles, locked doors, water, dynamite, etc.), and while there's no turn limit, there's an optional timer, and the threefold rating system is based on tile placement.”
    • “Rooms: the main building is a unique puzzle game with great play value and charming mechanics.”
    • “The gameplay is basically shifting rooms around and using various tools to get to the exit of each map (e.g. ladders, explosives, matrix-style phones and Narnia-style wardrobes).”
    • “Aside from technical issues, the lack of undo is worth mentioning. Some mechanics (dynamite and water) can kill you, forcing a restart if you're not quick enough, and you can also paint, slide, or lock yourself into a corner occasionally.”
    • “The play area fails to cover the whole screen used by the game, making the final play area a small fraction of my physical screen. This hurts both immersion and the flow of gameplay, as I could not readily recognize some objects in the rooms.”
    • “Lost interest in trial and error mechanics after 10 minutes.”
  • graphics
    17 mentions Positive Neutral Negative

    The game's graphics feature a distinctive antique, steampunk, and British-inspired art style that many find appealing and fitting with the puzzles and music, despite being somewhat outdated and blurry at times. Visuals can be choppy or fuzzy, occasionally making gameplay elements hard to discern, and animations may show bugs. Overall, while not cutting-edge, the graphics' unique style and thematic consistency contribute positively to the game's charm.

    • “The antique, steampunk, British art style and music go well together within the game.”
    • “If you love puzzle games with a beautiful art style then this game is for you.”
    • “It's all wrapped up in some photographic art that, despite being 1024x768 (the game scales it up for you if you like), does the job admirably, as does the slightly jazzy music that gives the game an old-time London feel.”
    • “The graphics feel quite choppy, but the level of detail put into them is noticeable and admirable.”
    • “Gameplay and idea is good but in build mode it suffers from the fuzzy graphics.”
    • “Quite good but I think it’s not up to the mark; it has blurry visuals which sometimes make it hard to pick out helpful elements in busy squares, leading to some missteps.”
  • music
    17 mentions Positive Neutral Negative

    The music is generally well-liked for its cozy, whimsical, and fitting style that complements the game's antique, steampunk, and British themes, though many find it repetitive and occasionally irritating. While some appreciate its jazzy, upbeat tone reminiscent of classic fantasy soundtracks, the lack of audio controls and inability to mute certain effects frustrate some players. Overall, the soundtrack enhances the game's atmosphere but may wear on players during extended sessions.

    • “Artstyle is pleasant, soundtrack is cozy, perfect for killing some time in the evening.”
    • “While the current biggest complaint by a negative reviewer has been the music and sound, I have actually enjoyed the music which is a rather whimsical tune, a mix between what you would find playing in Hogwarts and an upbeat Zelda soundtrack.”
    • “It's all wrapped up in some photographic art that, despite being 1024x768 (the game scales it up for you if you like), does the job admirably, as does the slightly jazzy music that gives the game an old-time London feel.”
    • “Soundtrack is extremely repetitive; better off shutting it off and listening to your own tunes.”
    • “No volume sliders; you can't even turn off effects, some of which are pretty annoying. Only the music, which is quite good, can be controlled.”
    • “[A bit gloomy at times, music soon becomes irritating and can get repetitive.]”
  • story
    15 mentions Positive Neutral Negative

    The story in "rooms: the main building" is generally seen as simple, quirky, and somewhat contrived, serving mainly as a light narrative framework to link the puzzle gameplay. While not deeply developed or particularly well-written, it includes some interesting twists and point-and-click elements that add charm and occasional intrigue. Players appreciate the story's role in providing context and motivation, though some find it bland or skippable, with pacing and presentation sometimes detracting from the experience.

    • “All these puzzles are wrapped neatly into an elaborate fantasy story that ties everything together nicely--very enjoyable.”
    • “There is a simple yet odd adventure story with hidden objects that tie together the 4 mansions, each mansion housing the 25 puzzle rooms; a clunky visual novel style interface; small video sequences for all character movements that are too long; no voice acting - only animal sounds; yet all of this is forgivable because sometimes a game is just good; in fact this game deserves a 10/10.”
    • “It does break some of the repetition by having an area outside the room list where you interact with your "guide" for lack of a better word to progress a somewhat odd story as to why you are doing what you are doing along with an overarching mini game which as you complete brings you closer to your release from these rooms.”
    • “You’re a dude that’s been trapped in a world where you have to solve puzzles… it’s not really much of a story and it seems contrived.”
    • “Bland story.”
    • “- Bland story (as far as I could follow - I accidentally skipped a whole dialogue in the beginning).”
  • stability
    2 mentions Positive Neutral Negative

    The game shows promise with clever elements but suffers from visual glitches, buggy animations, and occasional in-game issues affecting stability. However, the developers are responsive and actively working on patches to address these problems.

    • “Well, nice idea, clever elements and would be a good puzzle game... but the visuals are bad, the animations and the actions sometimes are buggy, and there is always something really annoying in the air.”
    • “I personally experienced a couple glitches that needed addressing, but devs seem responsive about looking into problems and making patches.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is generally praised for delivering smooth graphics and stable performance, ensuring a visually appealing experience without significant lag or frame drops.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, with a total of 100 levels including 20 bonus rooms, but many players find it unengaging enough to not complete the extra content.

    • “There's no particular replay value, either, although there is a 'bonus rooms' set of 20 more levels I was too bored to complete, totaling 100.”
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Frequently Asked Questions

Rooms: The Main Building is a casual puzzle game.

Rooms: The Main Building is available on PC, Mac OS, Windows, Wii and others.

Rooms: The Main Building was released on July 11, 2014.

Rooms: The Main Building was developed by HandMade Game.

Rooms: The Main Building has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Rooms: The Main Building is a single player game.

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