- August 28, 2007
- The Creative Assembly
- 13h median play time
Rome: Total War™ - Alexander
Platforms
About
"Rome: Total War - Alexander" is an expansion pack for the real-time strategy game "Rome: Total War." It follows the campaigns of Alexander the Great, allowing players to lead Macedon's armies across ancient Greece, Persia, and India. The game features new units, battle mechanics, and historical events, providing a challenging and engaging experience for strategy enthusiasts.
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- Provides a fascinating glimpse into the ancient world, allowing players to command legendary armies and conquer vast empires.
- Great base for mods, enhancing replayability and overall enjoyment.
- Challenging gameplay that requires strategic thinking and offers a unique historical campaign experience.
- Limited to one playable faction and a small campaign map, reducing overall gameplay variety.
- The strict time limit and lack of diplomacy can make the campaign feel rushed and restrictive.
- Many players find the AI and pathfinding issues frustrating, leading to a less enjoyable experience.
gameplay
48 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some praising its strategic depth and fast-paced battles, while others criticize its clunky mechanics and lack of variety due to the small map and close city proximity. Players noted that the vanilla experience can feel outdated and frustrating, but mods significantly enhance the gameplay, offering more engaging features. Overall, while it offers a decent challenge and nostalgic mechanics for fans of the series, it may not stand up to its predecessors without modifications.
“A historical pinnacle of strategy and tactical gameplay.”
“It has the same old familiar mechanics, but is a lot more fast-paced which gives you a great feeling of reward.”
“Total War games usually have strong gameplay.”
“Maybe the small map and close proximity of cities was meant to show how quickly Alexander crushed his enemies, but this is a video game, and ideas like these just don't work well with the main gameplay.”
“There's just not enough time for all the clicking you need to do due to the poor design and unfriendly mechanics, so you often miss the input for strategy - and the whole game was supposed to be about strategy.”
“The gameplay revolves around the battles, but they're too clunky.”