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Total War: Rome II

Total War: Rome 2 may not reignite one's fervor for the genre, but it is an awesomely fun war-gaming experience all the same.
Total War: Rome II Game Cover
81%Game Brain Score
graphics, gameplay
stability, optimization
84% User Score Based on 27,525 reviews
Critic Score 74%Based on 5 reviews

Platforms

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Total War: Rome II Game Cover

About

Total War: Rome II is a single player and multiplayer tactical role playing game with fantasy and historical themes. It was developed by CREATIVE ASSEMBLY and was released on September 2, 2013. It received mostly positive reviews from critics and positive reviews from players.

Encompassing one of the best-known periods in world history, Total War: Rome II will combines turn-based campaigns with large, cinematic real-time battles.

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84%
Audience ScoreBased on 27,525 reviews
graphics907 positive mentions
stability799 negative mentions

  • graphics
    1,935 mentions Positive Neutral Negative

    The graphics in "Total War: Rome II" have received widespread praise for their impressive detail and aesthetic appeal, particularly in battle scenes and the campaign map. Many players note that the visuals are a significant upgrade from previous titles, showcasing lush landscapes and realistic unit animations, although some have experienced performance issues and graphical glitches, especially on lower-end systems. Overall, while the graphics are often highlighted as a strong point, the game's optimization and AI performance have drawn mixed reviews, suggesting that the visual fidelity may not fully compensate for gameplay shortcomings.

    • “The graphics in 'Total War: Rome II' are impressive and detailed, with breathtaking landscapes and realistic battlefields.”
    • “The graphics are simply stunning, with lush landscapes, detailed character models, and breathtaking battle scenes that will leave you breathless.”
    • “The graphics are a massive upgrade, for its release, one of the games with the best graphics in the world.”
    • “The graphics are a massive downgrade from Shogun 2, and the gameplay is just as disappointing.”
    • “The graphics are broken and ugly looking, especially in comparison to the pre-alpha footage they showed us.”
    • “The graphics are terrible with jaggies everywhere, and the game is riddled with bugs and glitches.”
  • gameplay
    1,907 mentions Positive Neutral Negative

    The gameplay of Total War: Rome II has received mixed reviews, with many players praising its depth, strategic elements, and engaging battles, while others criticize its overly complicated mechanics, poor AI, and various bugs. The introduction of new features like the civil war mechanic and province management has been met with both appreciation and frustration, as they can disrupt gameplay flow and create confusion. Overall, while the game offers hours of potential enjoyment, especially with mods, it struggles with balancing complexity and accessibility, leading to a varied experience among players.

    • “A well-polished and optimized gameplay experience.”
    • “Amazing breadth of factions and gameplay scenarios.”
    • “With its depth, historical accuracy, and engaging gameplay, Rome 2 stands out.”
    • “Mechanics-wise, it's way overcomplicated for what a Total War game needs to be; it's absolutely ruined by the civil war mechanic.”
    • “The civil war mechanic makes far more sense than the idiotic realm divide mechanic of Shogun II.”
    • “The gameplay has not improved enough since Shogun II to justify spending 60 bucks on Rome II.”
  • stability
    834 mentions Positive Neutral Negative

    The stability of "Total War: Rome II" has been a contentious topic among players. Initially released in a highly buggy state, many users reported frequent crashes, freezes, and various glitches that severely impacted gameplay. However, over time and through numerous patches, the game has seen significant improvements, with many players now finding it largely stable, albeit with some lingering minor bugs and issues, particularly in naval battles and AI behavior. Overall, while the game has evolved into a more playable state, it still retains a reputation for being somewhat unstable compared to other titles in the series.

    • “All my memories of this game are basically bug free, so they are good memories of a lot of hours of fun.”
    • “The game runs great now after the countless optimization patches they have released.”
    • “It runs great on my computer, I haven't encountered any bugs that I know of and I had fun playing the game.”
    • “Literally unplayable - glitches on launch.”
    • “I am getting infinite freezes that require drastic measures to get rid of (i.e., it's taking way more than a mere ctrl+alt+del and killing the task in the task manager).”
    • “It was a buggy, unstable mess that barely worked, and when it did, it ran so unbelievably poorly it made you feel ill.”
  • optimization
    384 mentions Positive Neutral Negative

    The optimization of the game has seen significant improvements since its troubled launch, with many players noting that performance issues and bugs have been largely addressed through patches. However, some users still report lingering problems, particularly with high unit counts causing stuttering and lag, and the game remains demanding on hardware, often requiring a high-end PC for optimal performance. Overall, while the game is now more stable and playable, it still struggles with optimization for lower-end systems and certain gameplay scenarios.

    • “A well-polished and optimized gameplay experience.”
    • “Absolutely amazing game filled to the brim with strategy, so if you like strategy games, this is for you. Something that makes this even better is you don't need a high-end performance PC; all you need is 4GB RAM and an Intel Core i5-2400 for the recommended requirements, so anyone can easily run this.”
    • “The game is well optimized, loaded with content, and has a huge map.”
    • “Online with no chat is the most frustrating experience you can have in gaming... also makes it harder to weed out laggers for a chance at a smooth match in this unoptimized game.”
    • “The game is still a little bit unoptimized since its release, but the whole game is well worth it.”
    • “Poorly optimized in many factors of the game.”
  • replayability
    317 mentions Positive Neutral Negative

    The game boasts exceptional replayability, largely due to its diverse factions, extensive modding community, and numerous DLC campaigns that enhance gameplay variety. Players report that each playthrough can feel unique, with mods like Divide et Impera significantly increasing the game's depth and challenge. While some users note that the base game may lack excitement after multiple playthroughs, the overall consensus is that the combination of faction variety and mod support provides nearly infinite replay value.

    • “Endless campaigns and sub-campaigns, incredible mods (especially DEI), nearly endless replay value.”
    • “The game is very good, with endless possibilities and replay value with different factions. The modding community and the dopamine hit after winning a battle outnumbered 4 to 1 will never be matched.”
    • “Whether you lead the mighty Roman legions, command barbarian hordes, or seek to restore the glory of forgotten empires, the diverse factions provide endless replayability and strategic depth.”
    • “Even though this game is far from as innovative as its predecessor, the replayability of this game is lacking since after one playthrough of each faction, there isn't anything exciting waiting for your next playthrough.”
    • “The main campaign offers enough faction variety to make it replayable, although after having played for hundreds of hours, the lack of features and faction uniqueness starts to make the game bland.”
    • “I wouldn't recommend this game unless you can get it for 75% off or more because it's not something that I think you will get much replay value out of.”
  • story
    260 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with some players appreciating the immersive experience of managing their nation and engaging in historically-based missions, while others criticize the lack of a cohesive narrative and character development. Many feel that the game allows for personal storytelling through gameplay choices, but also note that the main storyline is often overshadowed by gameplay mechanics and bugs. Overall, while the game offers potential for rich storytelling, it falls short in delivering a compelling, structured narrative.

    • “You get very invested in your nation throughout the campaign, and the story written along the way is neat.”
    • “Great game, good storyline and what I saw the developers try to do and approach the game was an excellent job.”
    • “The setting and sense that you are creating the story of a nation in a historical 'what if' scenario is immersive and addictive in its own right, but even more so given the time period of epic ancient conquest.”
    • “The campaign is far too easy and the story is linear.”
    • “There is no storyline or cinematic campaign movies, the diplomacy is completely useless.”
    • “Overall, Rome 2 is a book with an amazing cover and lots of pretty pictures but very little content and a poor story.”
  • music
    225 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players expressing disappointment compared to the iconic soundtrack of the original *Rome: Total War*. While some appreciate the new compositions as fitting and immersive, others find them generic and lacking in impact, often recommending mods to restore the original soundtrack for a more engaging experience. Overall, the consensus suggests that while the music is decent, it fails to capture the same memorable essence as its predecessor.

    • “The music is sweeping and beautiful.”
    • “So much content to experience, epic battles, immersive soundtrack that all fits the ancient historical setting perfectly.”
    • “The music is spectacular and the storytelling possibilities are vast.”
    • “The soundtrack was lackluster.”
    • “The music is bland and boring and doesn't bring the game to life like in Rome 1, Medieval 2, or Shogun 2.”
    • “The music is extremely jarring and not at all set for the mood, unlike Jeff Van Dyke's music in previous, much better titles.”
  • grinding
    137 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being tedious and overly complex, particularly in managing factions, political systems, and large empires. Players often find themselves bogged down by repetitive tasks, micromanagement, and a lack of engaging content, leading to burnout and frustration. While some appreciate the depth of the campaign, many agree that the late game becomes a monotonous grind, detracting from the overall enjoyment of the experience.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “One long, tedious grind.”
    • “Save yourself the frustration of grinding generals up to having decent campaign movement range only for them to die of old age 5 turns later because the calendar in this game is screwed up.”
    • “To actually win a campaign with all of the victory conditions is tedious and grindy, and basically just a checkbox exercise that isn't overly fun.”
    • “The game becomes tedious and boring once your empire stabilizes and the internal politics system is virtually non-existent.”
  • humor
    82 mentions Positive Neutral Negative

    The humor in the game is often described as both intentional and unintentional, with players finding amusement in various glitches, AI behaviors, and the absurdity of certain game mechanics. Many reviews highlight moments of hilarity stemming from bugs and the game's design choices, while others appreciate the comedic elements woven into the gameplay and narrative. Overall, the humor adds a layer of enjoyment, even amidst the game's flaws.

    • “After autoresolving Carthage, I decided provoking a political party would be funny.”
    • “What's even more funny is that broken and routed units will now run back and attack my units in the rear, this after they've had their asses handed to them and have routed halfway across the map.”
    • “A good Total War game, with a nice cinematic take on battles, and the Celts had an army named 'the rolling menhirs'; what can I add after that? I nearly died laughing.”
    • “Too bad it's not funny; there's no sense of achievement, and it's a total failure in terms of strategic and tactical play.”
    • “I love both micro and macro managing, but this is so ham-fisted it's not funny.”
  • monetization
    53 mentions Positive Neutral Negative

    The monetization practices in the latest Total War titles have drawn significant criticism from players, who describe them as excessive cash grabs characterized by numerous overpriced DLCs and microtransactions that detract from the overall experience. Many reviewers express disappointment over the shift from quality content to a focus on profit, feeling that the game has been compromised in favor of monetization strategies reminiscent of mobile games. While some still find enjoyment in the core gameplay, the overwhelming sentiment is that the current monetization model undermines the franchise's legacy and player trust.

    • “I recommend this game if it's on sale and truthfully it is fun to play, just know that it could be a lot better if the monetization wasn't so out of control.”
    • “I expect heavy in-game purchases or many DLC on free games, but $49 worth of DLC on a $60 game?”
    • “Apart from the buggy release of this half-finished game, the ridiculous amount of microtransactions makes me want to vomit.”
    • “I am of the opinion that faction packs are a cash grab and should not exist.”
    • “The sheer volume and lack of quality of these reeks of cash grabbing.”
    • “This was nothing more than a cash grab and I feel bad for falling for it.”
  • atmosphere
    51 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its captivating historical detail, immersive sound design, and stunning graphics, which effectively transport players into the ancient Roman world. However, some reviewers express disappointment over the removal of certain features that previously enhanced the atmosphere, leading to a perception that the game lacks the depth and charm of its predecessors. Overall, while the game offers a rich and engaging experience, it falls short of fully recapturing the atmospheric qualities that fans expected.

    • “The historical atmosphere is captivating, and the campaigns are designed with great attention to detail.”
    • “The atmosphere during the campaign, but especially the battles, is fantastic, and the fighting commotion is accompanied by excellent sound.”
    • “This game is actually very good, it had big shoes to fill when compared to the first Rome, but I think it meets and in some cases exceeds the standard set by the first game and by Shogun 2; the atmosphere set by every single battle is simply stellar.”
    • “However, the units don't collide naturally and the general atmosphere of the game just felt rushed.”
    • “The game simply has no atmosphere and nothing worth playing for.”
    • “[Rome II: Total War] failed to do that, because it even failed to recreate the atmosphere, the immersion, and experience of the original Rome: Total War.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of the game elicits mixed responses from players. While some express a deep connection to the historical context and battles, particularly for fans of Roman history, others feel disappointed by the lack of engaging characters and emotional investment in the campaign. The absence of a family tree and the overwhelming presence of DLCs contribute to a sense of disillusionment, overshadowing the fun and immersive elements that once defined the series.

    • “I know many people will think that I'm biased and wearing the rose-tinted glasses of the RTW and MTW era, but I have played a fair few hours on Total War: Attila, and I think that the systems in that game were much better and involved a lot more emotional investment than R2TW.”
    • “The gameplay dynamics are a bit different from everything CA had done before, but once fully understood, it opens the door to one of the most emotionally involving Total War experiences to date, especially for Roman Empire history lovers... the game earns extra points by featuring Titus Pullo and Vorenus as available ancillaries in the late game.”
    • “It's one of those mechanics where you easily become emotionally attached to your armies and are able to craft destinies for each one.”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game is viewed as inconsistent, lacking the depth found in titles like Crusader II and Civilization, often feeling mechanical and contextually shallow. However, some players appreciate the improvements made through mods that enhance traits and talents, making character progression more engaging. Overall, while the mechanics and gameplay are praised, the political aspects and family tree management are seen as significant drawbacks.

    • “The gameplay is solid, the armies work well, and the character development keeps you enjoying it.”
    • “The tech tree may look simple, but people are discounting the character development tree for generals, spies, champions, and dignitaries.”
    • “Traits, talents, and toadies: this mod adds a trait tree and makes character development much more fun and adds many ancillaries.”
    • “And ridiculous character development.”
    • “Politics is a mess - the loss of family trees is a blow and the political parties don't work properly. True, but character development is at least improved with most mods using traits, talents, and toadies; but yes, this is disappointing.”
    • “The tech tree may look simple, but then people are discounting the character development tree for generals, spies, champions, and dignitaries.”
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225h Median play time
416h Average play time
50h Main story
210h Completionist
50-700h Spent by most gamers
*Based on 163 analyzed playthroughs
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Total War: Rome II is a tactical role playing game with fantasy and historical themes.

Total War: Rome II is available on PC, Mac OS, Windows and Cloud.

The main story can be completed in around 50 hours, while the entire game is estimated to take about 210 hours to finish. On average players spend around 416 hours playing Total War: Rome II.

Total War: Rome II was released on September 2, 2013.

Total War: Rome II was developed by CREATIVE ASSEMBLY.

Total War: Rome II has received positive reviews from players. Most players liked this game for its graphics but disliked it for its stability.

Total War: Rome II is a single player game with multiplayer and local co-op support.

Similar games include Total War: ATTILA, Total War: WARHAMMER, Total War: Shogun 2, Total War: WARHAMMER II, Total War: THREE KINGDOMS and others.