Total War: ATTILA Game Cover
Total War: Attila is a triumphant return for the kings of PC battlefield strategy, and hopefully will usher in a new era of incredible Total War titles.
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"Total War: Attila" is a strategy board game set in 395 AD, where players must survive and adapt in a world on the brink of collapse. Choose your path carefully, as you may either overthrow oppression and create your own kingdom or cling to power as the Roman Empire. Devastating destruction mechanics, including fire and raze, add intensity to battles and campaigns. The formidable power of Attila and his huns threatens the existence of your kingdom, requiring strategic decision-making for survival in this dark age.

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Reviews

75%
Audience ScoreBased on 23,861 reviews
gameplay1,009 positive mentions
optimization486 negative mentions
  • gameplay2,988 mentions

    The gameplay of *Total War: Attila* has received mixed reviews, with many praising its depth and complexity, particularly the introduction of new mechanics such as the horde system, climate change, and settlement razing, which add unique strategic elements. However, players have also noted significant performance issues, bugs, and a steep learning curve that can detract from the overall experience. While some find the gameplay rewarding and immersive, others criticize it for being tedious and overly complicated, often feeling like a rehash of *Rome II* with added mechanics that don't always enhance the fun.

    • “The game mechanics are in-depth and complex but not overwhelming; it's becoming my favorite Total War!”
    • “The depth of gameplay in Attila is simply staggering.”
    • “The new horde mechanic makes starting as a migrating faction a lot of fun; you can choose to raid and pillage your way throughout old and weakened empires.”
    • “The gameplay mechanics and combat may be somewhat satisfying, but it absolutely lacks optimization and is riddled with bugs.”
    • “The gameplay is terrible and too buggy.”
    • “The settlement destruction penalties mechanic feels like it wasn't even quality tested, it leads to absurd situations where a victorious army that has just conquered a city gets wiped out easily by an inferior force of counter-attackers, because apparently they are just so disheartened by all the buildings they burned down.”
  • graphics1,775 mentions

    The graphics in Total War: Attila receive mixed reviews, with many players praising the stunning visuals and improved detail compared to its predecessor, Rome II. However, numerous complaints highlight issues with optimization, leading to performance problems even on high-end systems, and some players find the graphics to be dark or lacking vibrancy. Overall, while the game boasts impressive graphical fidelity, it struggles with performance and requires significant hardware to run smoothly.

    • “Boasting breathtaking graphics, a myriad of ancient gameplay options, and a treasure trove of mods and variations, it offers an unparalleled gaming experience that keeps me hooked for hours on end.”
    • “The first thing that captivates players is its stunning visuals.”
    • “Whether commanding armies in epic battles or building sprawling civilizations, the graphics elevate the gameplay to new heights.”
    • “The washed, blurry, eye-straining graphics and the abominable UI are enough to make it unplayable for me.”
    • “Dogshit game terrible optimisation, company never bothered improving it, dogshit AI, mid graphics, boring unit rosters overall shit game worst total war.”
    • “Cant help but feel the graphics are massively dated, even more so than the Rome Total War game, which came almost 2 years earlier.”
  • optimization1,248 mentions

    The optimization of Total War: Attila has been widely criticized, with many players reporting severe performance issues, including stuttering, low frame rates, and long load times, even on high-end systems. While some users have found workarounds or mods that improve performance, the general consensus is that the game is poorly optimized compared to its predecessors, particularly Rome II. Overall, the game's technical shortcomings significantly detract from the experience, making it difficult for many players to enjoy the gameplay fully.

    • “Age of Charlemagne is considered widely to be the best piece of Total War expansion content ever made, and while I personally haven't played too much of it due to having a hard time understanding it, I can definitely say that its campaign map is much more optimized.”
    • “Now that they (mostly) fixed performance issues, playing this on a high-end PC and ultra-wide screen is amazing - especially the battles.”
    • “Despite some 8-year-old obvious bugs and poor graphics optimization, this game is still really fun to play.”
    • “It has severe optimization issues that modern machines can just brute force, but if you have a computer from around the time it was released or slightly after, you should expect pretty poor framerates.”
    • “This game is so poorly optimized, I have no clue what they did with it.”
    • “The only problem I have is the optimization that is disgusting; despite being a rather old game, Rome 2 and many before Attila were better in performance.”
  • stability448 mentions

    The stability of "Total War: Attila" has been widely criticized, with many players reporting frequent crashes, freezes, and various bugs that significantly hinder gameplay. Despite some acknowledging the game's potential and enjoyment, the overwhelming sentiment is that it remains a buggy and poorly optimized experience, often requiring extensive troubleshooting. Overall, while some improvements have been noted since launch, many players still find it frustratingly unstable.

    • “Game was complete and very very very stable and almost bug free.”
    • “Well polished and bug free (at least for me).”
    • “A lovely smattering of new features, improved UI and fluid gameplay added with an extremely bug free game launch has made pre-purchasing this game worthwhile.”
    • “Attila Total War had a buggy launch and poor optimization.”
    • “This game was a buggy mess from the beginning and never fixed appropriately in the subsequent years post release.”
    • “Game constantly stutters, freezes, and crashes; avoid!”
  • story312 mentions

    The story in "Total War: Attila" is often described as immersive and engaging, with players appreciating the historical depth and the emergent storytelling that arises from each campaign. While some reviews highlight the apocalyptic setting and the unique narratives created by individual factions, others criticize the lack of a cohesive overarching plot and the repetitive nature of missions. Overall, the game is praised for its ability to create personal sagas through gameplay, despite some technical shortcomings and a desire for more detailed storylines for each faction.

    • “It's as if these legendary knights and their historic missions have come to life in my mind, populating my dreams with vivid scenes of epic battles and medieval strategies.”
    • “In summary, 'Total War: Attila' is a top-notch historical title that combines gripping storytelling, strategic depth, and thrilling battles.”
    • “Not a story told but one that's made, with each campaign carving out its own saga.”
    • “The format is boring, the storylines are historic fiction at best, and the AI is completely overpowered; even two of the same units fighting each other results in the AI completely annihilating your unit.”
    • “No storytelling or immersion at all.”
    • “I understand they wanted to focus on Attila and this little 'everybody thinks the Huns are bringing the apocalypse' story, but it got old fast.”
  • music281 mentions

    The music in the game has received mixed reviews, with many praising its atmospheric quality and ability to enhance immersion, particularly in relation to the game's dark themes and setting. Some users highlight standout elements like throat singing and diverse soundtracks that vary by faction, while others criticize the music as repetitive or lacking in depth compared to previous titles in the series. Overall, while the soundtrack is often described as good or even excellent, there are calls for updates and improvements to better match the game's ambitious scope.

    • “The best soundtrack in the entire series.”
    • “The music is absolutely god-tier, especially in Europe.”
    • “The soundtrack is beautiful, captivating.”
    • “Music is non-existent, battle speeches are non-existent.”
    • “The music, however, was nothing special and practically just a background filler.”
    • “Music is bland and does not add to the experience.”
  • atmosphere271 mentions

    The atmosphere of the game is widely praised for its dark, immersive, and apocalyptic tone, effectively capturing the sense of impending doom during the decline of the Roman Empire. Players appreciate the gritty visuals, atmospheric music, and the overall feeling of survival amidst chaos, which enhances the strategic depth of the gameplay. While some find the atmosphere overwhelming, it is generally regarded as one of the strongest aspects of the game, making it a standout entry in the Total War series.

    • “The atmosphere and the campaign mechanics are very fun.”
    • “The feeling of impending doom, the threat of a hunnic invasion, all of this creates a purely phenomenal atmosphere that completely immerses you as a player.”
    • “The game absolutely sells the hopeless atmosphere of late antiquity.”
    • “Unfortunately, the game's challenge, dark atmosphere, border gore, and time period will alienate most players.”
    • “The entire atmosphere of this setting screams of bleak despair.”
    • “The map and the handling is clumsy, the tutorial is not ending at all and atmosphere never showed up.”
  • replayability222 mentions

    Total War: Attila is praised for its high replayability, largely attributed to its diverse factions, unique gameplay mechanics, and a robust modding community that offers extensive content. Players can enjoy countless hours of varied gameplay through different campaigns and mods, such as Medieval Kingdoms 1212 AD and other total conversion mods, which significantly enhance the experience. Despite some criticisms regarding performance and the repetitiveness of certain campaigns, the game's depth and dynamic elements keep it engaging for both new and seasoned players.

    • “It's challenging, immersive, and endlessly replayable, with enough content to keep you entertained for hundreds of hours.”
    • “With its stunning graphics, diverse gameplay options, and endless replayability, it's a must-have for any strategy enthusiast.”
    • “The long and short of it is, there's something for everyone here-- fans of medieval and Rome alike will find endless hours of dynamic gameplay and near-infinite replay value.”
    • “Total War is lacking in content and replayability.”
    • “The campaign has no replay value because every campaign, you'll have Huns coming at you like a wrecking ball and collapsing.”
    • “This is the problem with this game, while 'hard' it is not fun hard like Shogun 2 legendary or Warhammer legendary, it just feels like a tedious grind, and while that can be fun for 1 or maybe even 2 campaigns, it quickly kills replay value.”
  • grinding122 mentions

    The grinding aspect of the game has been widely criticized, with many players finding the gameplay tedious and repetitive. Reviewers note that the campaign can feel like a time sink, often requiring excessive micromanagement and leading to a lack of enjoyment in both battles and strategic decisions. While some appreciate the challenge, the overall sentiment leans towards the experience being overly grindy and frustrating, detracting from the fun of the game.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “I'll be blunt, this game is tedious.”
    • “I've tried really hard to get into Attila, but I just can't; the gameplay is just tedious, frustrating, and dull in comparison to other Total War games.”
    • “This is the problem with this game, while 'hard' it is not fun hard like Shogun 2 legendary or Warhammer legendary, it just feels like a tedious grind, and while that can be fun for 1 or maybe even 2 campaigns, it quickly kills replay value.”
  • humor104 mentions

    The humor in the game is frequently highlighted as a standout feature, with players finding amusement in the unpredictable AI, absurd gameplay scenarios, and the game's various bugs. Many reviews note the comedic potential of historical inaccuracies and the often ridiculous situations that arise during campaigns, such as overwhelming victories with unconventional tactics or the humorous consequences of poor AI decisions. Overall, while the game has its flaws, the community and shared experiences contribute to a lighthearted and entertaining atmosphere.

    • “It's hilarious to not engage in a single melee and annihilate an army 4k strong with 1200 horse archers.”
    • “The AI is as unpredictable as a fire-breathing dragon with ADHD, keeping you on your toes and laughing in disbelief.”
    • “That's the most hilarious part: you're supposed to be a period-accurate feudal despot but can't wage war past a few turns before the 'electorate' starts to voice their displeasure of the realm being at war yet again!”
    • “This is so horrifically optimized it is not funny.”
  • monetization60 mentions

    The monetization strategy of the game has drawn significant criticism from users, who describe it as a blatant cash grab, particularly regarding the DLC offerings that lack substantial content and uniqueness. Many players express disappointment in the shift from past expansions that added meaningful gameplay to current practices that feel exploitative, with microtransactions and overpriced unit packs being particularly highlighted. Despite these frustrations, some players still find the core game enjoyable, albeit overshadowed by the monetization issues.

    • “Seriously, this game series has been going down the toilet for at least 5 years with increasingly scummy and greedy monetization.”
    • “The DLCs are a bunch of cash grabs for the most part, contrasting with the excellent expansions of past Total War games that added tons of content, usually in a standalone package.”
    • “This game had too much potential; it brought up good concepts but what a horrid execution, what a desperate plain cash grab.”
  • emotional14 mentions

    Players express a strong emotional connection to Total War: Attila, highlighting both the joy of immersive gameplay and the frustration stemming from game mechanics and monetization practices. While some feel a deep sense of accomplishment and historical immersion, others are left disillusioned, vowing to abandon the series after disappointing experiences. Overall, the emotional responses range from elation at the game's potential to heartbreak over its perceived shortcomings.

    • “Though there have been some changes in the layout and HUD of the Total War series (for me, the comparison is always made with a base in TW: Medieval II, since it was my first TW experience), I really enjoy the feel of TW: Attila and the whole setting and historic immersion into the known world of 400 AD is truly wholesome.”
    • “Total War: Attila has made me feel awesome.”
    • “All said and done, it made me feel like a real Dark Age ruler; be it a barbarian king, Roman emperor, or nomadic warlord!”
  • character development4 mentions

    Character development is highly praised, with characters portrayed as complex individuals with unique motives and personalities, avoiding one-dimensional stereotypes. The inclusion of a detailed family tree and elements like military tradition and technology further enriches the narrative depth.

    • “There is great character development, and the characters feel like real people with their own motives and personalities instead of falling into a specific one-dimensional stereotype.”
    • “+ proper family tree, character development, military tradition, technology, and management systems.”
Positive mentions (%)Positive
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Buy Total War: ATTILA

Play time

82hMedian play time
409hAverage play time
41hMain story
197hCompletionist
14-500hSpent by most gamers
*Based on 138 analyzed playthroughs

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