Roguemance
- February 14, 2018
- Lucas Molina
"Roguemance" is a role-playing game that combines roguelite elements with relationship building. Play solo or with a local co-op partner, fighting "battles" that represent dates and making heart-breaking decisions. Procedurally generated companions, with distinct appearances, personalities, and abilities, await as you explore the heart-shaped island and grow your relationships. Keep your partner happy or risk a break-up, all while trying to mend your own broken heart.
Reviews
- The game features a charming art style and a unique combat system that encourages strategic thinking.
- It's a fun and light-hearted experience, especially enjoyable in co-op mode, making it great for casual gaming sessions.
- The mechanics of managing relationships and partner actions add depth to the gameplay, creating interesting and humorous situations.
- The game suffers from a lack of difficulty and can be completed quickly, leading to a feeling of repetitiveness.
- The music, while technically good, does not fit well with the game's theme and can be annoying over time.
- The relationship and partner systems are shallow, lacking depth and complexity, which diminishes the overall experience.
- gameplay21 mentions
- 29 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by unique and charming mechanics that foster a sense of relationship maintenance, but many players find it lacks depth and becomes repetitive over time. While the combat system is entertaining and offers a fun challenge initially, it can lead to a quick and easy completion, leaving some players disappointed. Overall, the game presents an interesting experiment in mechanics, but its simplicity may not satisfy those seeking more complexity.
“The gameplay is very unique and entertaining.”
“It's an absolute blast, and the logic behind the gameplay is really fun to unravel.”
“The mechanic is really interesting and opens the possibility for many nice situations.”
“It's cute and well done on the surface, but has no real depth aesthetically or mechanically.”
“I've tried to play this game but I just cannot enjoy the core game mechanic.”
“It sounded cute and different but the gameplay is lackluster.”
- music9 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game receives mixed reviews, with some players finding it charming and well-suited to the game's aesthetic, while others feel it is either haunting or not fitting for the game's universe. Overall, the soundtrack is technically good, with a score of 7.5/10, and is appreciated for its cute and happy tone, especially during combat. However, there are calls for improvement to better align the music with the game's themes.
“It has an absolutely delightful and charming pixel art and music.”
“The pixel art is beautiful, the soundtrack is very nice.”
“The music is my second favorite part of the game; it's suitably cute, happy, and sweet, and maintains the cute/happy aspect during combat, but still sounds like battle music.”
- graphics4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The graphics are described as cute and well-executed, featuring a pleasant aesthetic and enjoyable theme, but they lack depth both visually and mechanically. Overall, the graphics received a score of 7.0/10, indicating a generally positive reception despite some reservations.
“I love the graphic style and the theme, and even the idea sounds fun.”
“Pleasant aesthetic and sweet tunes.”
“Graphics: 7.0/10”
“It's cute and well done on the surface, but has no real depth aesthetically or mechanically.”
“I love the graphic style and the theme, and even the idea sounds fun, but I just cannot will myself to play this anymore.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in Roguemance is consistently praised for its creativity and entertainment value, with players enjoying both the comedic interactions and unexpected mishaps throughout the game. The blend of funny scenarios, such as accidental attacks on partners and quirky relationship dynamics, keeps players engaged and amused, often eliciting laughter and affectionate reactions. Overall, the game successfully combines humor with gameplay, making it a delightful experience.
“While Roguemance does have some shortcomings, I’m certain about one thing: the entire adventure was hilarious, entertaining, and had a pinch of feels in it.”
“I was laughing the whole time, whether it was the enemy team killing each other or me accidentally throwing a dagger at my partner’s face.”
“Kiss, hug, marry, and make a baby; make presents to your lover. This game is so funny to explore and play, you will say 'aaw' every 2 minutes.”
- replayability2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Players highlight that social strategy significantly enhances the game's replayability, making it a worthwhile investment at $7. Overall, the game offers ample opportunities for repeated play.
“There's still a lot of replayability, so it's worth the $7.”
“Social strategy could play a huge role in the replayability of this game.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story received a mixed reception, with a score of 6.5/10, indicating that while some elements may be engaging, overall it lacks depth and coherence. Reviewers noted that the narrative could benefit from stronger character development and a more compelling plot.
“The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
“Character development is shallow, leaving me with little emotional investment in their journeys.”
“The plot twists are predictable and fail to deliver any real surprises or excitement.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players express frustration with the grinding aspect of the game, noting a lack of variety in abilities and enemies, which leads to repetitive gameplay as they find themselves facing the same foes repeatedly.
“I'd also like to see more ability and enemy variety, as I ended up grinding through a lot of the same enemies for a while.”