Rogue Arrows
- June 6, 2022
- Jolly Theory
"Rogue Arrows is an action-packed dungeon crawler where you play as a powerful huntress. Every death offers a new opportunity to become stronger, and the vast assortment of item synergies make each run unique. Battle through treacherous dungeons filled with traps, enemies, and bosses to reach the bottom of the establishment."
Reviews
- The gameplay loop is simple yet addictive, making it fun and engaging.
- The graphics and sound design are pleasing, enhancing the overall experience.
- The gear system and passive upgrades provide some depth to the gameplay.
- The game suffers from a lack of polish, with numerous bugs and issues like controller support in menus.
- The gameplay can become grindy and repetitive, with limited ability variety leading to similar runs.
- Some mechanics, such as the dark meta progression and item drop rates, can feel tedious and unbalanced.
- gameplay7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The gameplay is described as simple yet addictive, featuring a solid core loop and engaging mechanics, though it suffers from a lack of variety in enemies and some technical issues like crashes and menu navigation problems. Players appreciate the fun interactions with the environment and the unique dodge mechanic, but some find it challenging due to difficulty spikes and the absence of certain defensive tools. Overall, the gameplay is enjoyable but could benefit from improvements in variety and stability.
“The gameplay loop is simple yet addictive.”
“Solid foundation with a fun core gameplay loop and decent meta-progression.”
“Fun and engaging gameplay.”
“Although they made the models and code, the game is almost identical in enemies and mechanics.”
“I like the environmental interaction where you can push blocks into enemies to one-shot them or jump into water to dodge nasty mechanics (not sure if this one is intended though).”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be overly repetitive and tedious, leading to a sense of boredom over time. The lack of build diversity contributes to a feeling that most runs are similar, making the grinding experience feel less engaging.
“I must say that it can get a little too grindy and too repetitive.”
“It's kind of tedious and boring after some time, unfortunately. There is not much build diversity, so most runs feel pretty much the same.”
“Great job... now if you'll excuse me, I have to finish chapter 2 with the help of some grinding.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music aspect of the game is largely criticized, with users noting a lack of a significant soundtrack and no controller support in the menu, which detracts from the overall experience.
“While playing with a controller works fine, there is no controller support in the menu, and the soundtrack is basically non-existent.”
“The music is repetitive and lacks variety, making it feel more like background noise than an engaging part of the game.”
“I expected a dynamic soundtrack, but the music feels flat and uninspired, failing to enhance the gaming experience.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics and sound design of the game are highly praised, contributing to an overall pleasing aesthetic experience.
“The graphic and sound design is truly pleasing.”
“The visuals are stunning and create an immersive experience.”
“The attention to detail in the graphics is remarkable.”