Rocket Valley Tycoon Game Cover

City building, resource management and the Race to Space all meet up in a fun, polished retro-style incremental idle clicker. As a rocket building business tycoon, your mission is to harvest, build and craft your way to colonize outer space. Build railroads, extract resources and tap, tap, tap your way to an outer space empire.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

59%
Audience ScoreBased on 117 reviews
atmosphere1 positive mentions
story3 negative mentions
  • The game offers a fun and addictive idle management experience, perfect for passing the time.
  • It features a simple and intuitive gameplay loop that allows players to build factories and manage resources effectively.
  • As a free game, it provides a decent amount of content and can be enjoyable for fans of tycoon and resource management genres.
  • The game suffers from numerous bugs and crashes, particularly with loading screens and tutorial issues, making it unplayable for many users.
  • It heavily relies on microtransactions, which can create a pay-to-win environment and hinder the overall experience.
  • The game requires a constant internet connection and has been criticized for its aggressive monetization strategies, leading to frustration among players.
  • gameplay10 mentions

    The gameplay is characterized by its simplicity and accessibility, making it easy to understand, yet it lacks intuitive explanations for some mechanics, which can leave players feeling lost. While the core experience is engaging, particularly for a clicker game, the presence of microtransactions and outdated mechanics detracts from the overall enjoyment. Despite these issues, some players appreciate the graphics and find the gameplay fun, indicating a mixed reception.

    • “Core gameplay is very simple and easy to understand.”
    • “The gameplay is simple, but engaging to the barely-minimal level you expect in a clicker.”
    • “Very good game, overall stunning graphics and fun gameplay - 10/9.”
    • “However, the game does not intuitively explain its less obvious mechanics, and ultimately tends to leave the player hanging.”
    • “I've been writing this review for a bit and at the top you can see I was quite mad; the fact that a game can make me mad not for the frustrating puzzles or the heart-racing gameplay and anger of losing what you worked for for hours, but just by not even being able to play it?”
    • “A game that uses archaic mechanics.”
  • story9 mentions

    The story aspect of the game revolves around completing city quests that provide significant cash and experience rewards, enhancing gameplay progression. However, players have noted some issues with mission scoring and occasional bugs that can disrupt the experience, suggesting that while the narrative framework is engaging, technical improvements are needed for a smoother experience.

    • “Gain cash, do missions from cities, and gain better goods through science.”
    • “Many missions don't 'score'.”
    • “Once I learned how it worked, it was a whole new story.”
    • “Fix the trains and some other little quirks (like the scream at startup that I can only guess is all of the sounds from the city missions playing at once at about 10x the volume) and this game would be alright.”
  • graphics7 mentions

    The graphics of the game receive mixed reviews; while some appreciate the nostalgic retro art style, others criticize the visuals as simplistic and lacking polish. Overall, the graphics are seen as a reflection of beginner-level development, despite some players finding them charming and fitting for the game's theme.

    • “I like the art style.”
    • “Art style-wise, this game is perfect for those feelings and nostalgia of classic retro geometry.”
    • “Very good game, overall stunning graphics and fun gameplay - 10/9”
    • “There's no other tweaks to try to improve the lackluster visuals.”
    • “The graphics are about as simple as you can get.”
    • “Although the mechanics built into this game are moderately intuitive and innovative, the graphics just seem to tint the game to almost a beginner-development standard.”
  • monetization6 mentions

    Rocket Valley Tycoon has been criticized for its aggressive monetization strategy, heavily promoting microtransactions that limit gameplay experience. Players feel the game is a cash grab, lacking essential features like a tutorial and proper syncing with its mobile version, which detracts from the overall enjoyment. The absence of ads in the Steam version does little to offset the frustrations caused by its monetization practices.

    • “The game really pushes microtransactions.”
    • “It's almost the same as the mobile version, but you don't have ads to boost you along. You do get crystals every hour, which is handy, but you also can't sync between the two, which is just plain stupid and should really be a must. It's a real letdown for a game you can keep picking up for 10 minutes, trying to work out how to squeeze every coin out of the maps.”
    • “Rocket Valley Tycoon is a mobile app that's been dumped on Steam as a cash grab.”
    • “They really push people towards microtransactions (which I have never purchased) and limit the experience for longer play sessions because of it.”
    • “This game is a poor excuse for some kind of mobile port with microtransactions.”
  • stability5 mentions

    The game is reported to be highly unstable, plagued by numerous bugs and glitches that affect gameplay significantly. Users note that both the iOS and Android versions share these issues, leading to frustration, particularly with game mechanics like trains, which are described as overly problematic. Overall, the game's stability is a major concern, detracting from the overall experience.

    • “However, it's super buggy!”
    • “It is, however, surprisingly buggy and out of balance for a game of its age.”
    • “Ultimately, trains are way too annoying, buggy, and needy to be useful and scalable as the game requires.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be excessively slow and tedious, often leading to boredom, especially after the early game. Many express frustration over the need to wait for resources and the perception that the game leans towards a pay-to-win model, as purchasing currency can expedite progress.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “It's so much grinding, and you have to wait days after days to get the money for the next tech tree. Even then, you can buy the currency, making it very pay-to-win. It's boring since you have to grind so much; early game is the only fun part.”
    • “Extremely slow grinding. After doing plates, it's so damn slow I get bored...”
    • “But then the game gets extremely tedious to play.”
  • music1 mentions

    The music in the game is criticized for being repetitive, with players expressing a desire for a greater variety of soundtracks to enhance the experience. This lack of diversity detracts from the overall enjoyment, leading some to mute the audio entirely.

    • “I would play and recommend this game to others if it had more music soundtracks; it's a bit repetitive listening to the same two tracks over and over until I muted it.”
    • “The music in this game is incredibly limited, making it hard to stay engaged when you're hearing the same tunes repeatedly.”
    • “I found the soundtrack to be quite dull and lacking variety, which really detracted from the overall experience.”
  • atmosphere1 mentions

    The atmosphere of the game is noted for being atmospheric yet simple, making it an ideal choice for players looking to unwind and enjoy a few hours of relaxed gameplay.

    • “It's atmospheric and simple compared to its peers, making it a great game to drop into for a few hours to relax.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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