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Harvest Seasons

Harvest Seasons Game Cover
53%Game Brain Score
gameplay, graphics
grinding, story
53% User Score Based on 257 reviews

Platforms

PCWindows
Harvest Seasons Game Cover

About

Harvest Seasons is a single player casual strategy game. It was developed by Samobee Games and was released on February 23, 2018. It received neutral reviews from players.

Part farming game, party city building game, part idle game, Harvest Seasons is all about harvesting and growth. Gather up resources from your farmland and spend them on buildings and upgrading your city. And then upgrade your resources to get more. It's the circle of harvest!

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53%
Audience ScoreBased on 257 reviews
gameplay8 positive mentions
grinding26 negative mentions

  • Harvest Seasons offers a charming and addictive gameplay experience with a cute art style and relaxing music, making it a great time-killer.
  • The game features a unique blend of clicker and city-building mechanics, allowing players to manage resources and expand their town while engaging in seasonal challenges.
  • It's free to play and provides a good amount of achievements for players who enjoy completing them.
  • The game has been reported as buggy and unplayable due to frequent crashes and a lack of updates from the developers, leading to a frustrating experience.
  • Many players find the gameplay repetitive and grindy, with a slow progression that can become tedious over time.
  • The user interface is poorly designed, with small text and a lack of tutorials, making it difficult for new players to understand the mechanics.
  • grinding
    27 mentions Positive Neutral Negative

    The reviews highlight that the game is excessively grindy, requiring players to invest significant time in repetitive tasks to achieve progress and unlock achievements. While it combines elements of farming, city building, and clicker mechanics, many players find the grinding tedious and frustrating, especially due to issues like lack of meaningful progression and high resource costs. Overall, while it may appeal to completionists, the grind can deter casual players seeking a more balanced experience.

    • “You'll need a second life for grinding.”
    • “Super grindy and often has an issue where it doesn't save your progress.”
    • “Game devs left this game to rot and made all the achievements horrible to get without grinding for hundreds of hours on menial clicking.”
    • “The grind is tedious and awful; if you're going for achievements, think twice.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay of this hybrid idle/clicker game combines farming and city-building mechanics, offering a charming experience with engaging resource management. However, it suffers from shallow mechanics, poor prestige systems, and a repetitive nature that leads to a waiting game as progress slows down significantly. While some players appreciate the unique strategies and sound design, many criticize the overall execution and lack of depth, making it hard to recommend.

    • “Was a cool hybrid concept for an idle/clicker game with farming and city building mechanics.”
    • “There's a small dev team behind this who have crafted a free-to-play town resource-sim with good tiers and strategies for long-term gameplay.”
    • “Brilliant gameplay that keeps you engaged in the game.”
    • “The ugly retro pixel art, abandoned nature of the game, shallow mobile app clicker gameplay, and greedy microtransactions for such a poor quality game makes this completely unrecommendable.”
    • “Someone wrote 'potential for automated gameplay falls short' and I think that sums up my main gripe with the game as well.”
    • “Not really intuitive, quality is poor, music is repetitive, gameplay is redundant.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their cute and simplistic 2D art style, with many users appreciating the pixel graphics and overall aesthetic appeal. However, some players have reported issues with graphical bugs and a lack of customization options, which detracts from the experience. Despite these concerns, the charming visuals contribute positively to the game's casual and enjoyable atmosphere.

    • “Nice pixel graphics, free to play and basically very simple point-and-click kinda game which is a really nice way to spend some chill time.”
    • “The stylized artwork is incredibly cute yet functional.”
    • “A fun little game with cute pixel graphics which I admire.”
    • “None of what they talk about existed in any way, except for all of the people talking about how bad the graphics are.”
    • “This game has a few issues with graphics customizability, lack of settings and such.”
    • “I have on three separate occasions (due to three separate bugs!) had to completely restart my progress just to get the game to a playable state, and it's rare to go more than a few minutes in the game without seeing a serious graphical/UI bug.”
  • story
    13 mentions Positive Neutral Negative

    The story aspect of the game is described as minimal and somewhat disjointed, primarily serving as a backdrop for gameplay mechanics rather than a central focus. Players engage in quests and resource management, but the narrative does not significantly enhance the overall experience, leading to a perception of it being short and lacking depth. Overall, while the game is enjoyable, the story feels secondary to the incremental and city-building elements.

    • “The story is engaging and keeps you invested in the characters and their journeys.”
    • “I love how the quests are intertwined with the narrative, making each mission feel meaningful.”
    • “The character development throughout the game adds depth to the overall story experience.”
    • “Short story long from me.”
    • “Great game that is fun to play but my dungeon is stuck and won't finish the mission; it's been like this for a few days.”
    • “Clicker plus city builder, some daily quests and of course plenty of clicking.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally praised for being relaxing and well-suited to its cute aesthetic, contributing positively to the overall experience. While some users find the audio effects satisfying and enjoyable, others criticize the quality and repetitiveness of the music. Overall, the soundtrack enhances the game's charm, though there are suggestions for improvement in other areas.

    • “The music is wonderfully relaxing, incredibly suiting for the premise of the game.”
    • “Unlike most idle games, the music and sound effects are very satisfying.”
    • “Cute style and fun music.”
    • “Not really intuitive, quality is poor, music is repetitive, gameplay is redundant.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting frequent freezes, crashes, and various bugs that significantly hinder gameplay. While some glitches can be temporarily resolved by restarting the game, the overall experience is marred by persistent issues, particularly in the later stages of play. The lack of ongoing developer support further exacerbates these problems, leaving the game feeling unplayable for many.

    • “In line with this error, the developer no longer maintains the game; it's buggy and broken to the point of being unplayable.”
    • “It seems to be buggy, and it does crash whenever it is making buildings, especially when you look at the building lists too quickly or many times.”
    • “From the middle of the game on, it is just a buggy mess.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization strategy of the game has been heavily criticized for its reliance on microtransactions and paid DLC, which many players view as exploitative, especially given the game's lack of polish and ongoing support. Users feel that the game is a cash grab, with an in-game store and a frustrating grind for resources, leading to a negative perception of its financial model. Overall, the monetization practices have contributed to a sense of abandonment and dissatisfaction among the player base.

    • “For a free-to-play game that has microtransactions, this kind of thing has to work on most systems, yet most of the complaints are the same as mine, error messages combined with the lack of options.”
    • “Has microtransactions and paid DLC despite being broken as well, and a horrible grind to get more 'workers' which are your only real active play.”
    • “It's probably a cash grab for them at this point since there is an in-game store.”
    • “Despite the game being abandoned, it's riddled with cancerous microtransactions with 'DLC' packs and an in-game currency.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players finding it genuinely funny and engaging throughout their experience.

    • “The humor in this game is absolutely hilarious, with clever jokes and witty dialogue that kept me laughing throughout.”
    • “I love how the game incorporates humor into its gameplay; the quirky characters and absurd situations are a delight.”
    • “The comedic timing in the cutscenes is spot on, making even the most mundane tasks entertaining.”
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5h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Harvest Seasons is a casual strategy game.

Harvest Seasons is available on PC and Windows.

On average players spend around 4 hours playing Harvest Seasons.

Harvest Seasons was released on February 23, 2018.

Harvest Seasons was developed by Samobee Games.

Harvest Seasons has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Harvest Seasons is a single player game.

Similar games include Crafting Idle Clicker, ExoMiner - Idle Miner Universe, Idle Atomic, Incremental Cubes, Guild Quest and others.