- September 4, 2024
- ZeNfA Productions
Rocket!
Platforms
About
Gameplay Start with a brand new ship with limited weapons and upgrades. Shoot down Asteroids and Enemy ships for resources (Iron, Gold, Platinum). Use these resources to purchase new upgrades like ship enhancements and new weapons. Your progress will persist and each play session will have you becoming stronger and being able to last longer in the game. Game Modes Classic - A retro style game m…






- The game offers a fun blend of classic Asteroids gameplay with modern roguelike elements and a variety of modes.
- It has high replayability with multiple play modes, ship upgrades, and achievements to unlock.
- The presentation is excellent, with great graphics, sound, and music, making it enjoyable to pick up and play.
- The controls are floaty and unresponsive, making gameplay feel janky and frustrating.
- There is a lack of clear mechanics and telegraphing for enemy attacks, which can lead to confusion.
- Some players feel the game lacks depth and can be boring, resembling an old flash game.
- gameplay14 mentions Positive Neutral Negative
The gameplay is characterized by floaty and unresponsive controls, a lack of targeting indicators, and poorly telegraphed enemy attacks, leading to a frustrating experience for players. While it offers simple, arcade-style mechanics reminiscent of classic games like Asteroids, the overall execution is marred by a lack of clarity and polish, despite appealing to fans of high-score chasers and quick, casual play.
“If you're a fan of high-score chasers, instant gratification, fast and insane gameplay, and the ability to quickly pick it up in-between your daily routine... this is it!”
“Sci-fi twin stick shooter with arcade gameplay in the style of the classic Atari game Asteroids.”
“Simple, arcade gameplay, which is great for anyone like myself that loves Asteroids on PS1 to get to feel that again with more content added to it.”
“The controls are floaty and unresponsive; there's no targeting reticule or indicator of the direction the ship is aiming. The enemies spawn and attack with no telegraphing or warning, almost nothing is actually explained to the player in terms of mechanics, and the music, visual style, and UI are all over the place.”
“The controls are floaty and unresponsive; there's no targeting reticule or indicator of the direction the ship is aiming. The enemies spawn and attack with no telegraphing or warning, almost nothing is actually explained to the player in terms of mechanics, and the music, visual style, and UI are all over the place.”
“Gameplay lacks clarity and depth, making it frustrating for players who expect more guidance and responsiveness.”