RoboCo Game Cover
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RoboCo is a sandbox game that lets you design and build robots using a variety of snap-together parts. Create custom robots to complete challenges like delivering sandwiches or setting a romantic table, or automate your creations with Python. Share your robotic creations with others using Steam's workshop feature.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 168 reviews
gameplay16 positive mentions
stability2 negative mentions
  • RoboCo offers a robust and intuitive building system, allowing for endless creativity and customization in robot design.
  • The game features engaging and humorous gameplay, with a variety of challenges and a sandbox mode that encourages experimentation.
  • The inclusion of a Python API for coding adds depth to the gameplay, enabling players to create more complex and autonomous robots.
  • Some parts and functionalities are locked behind coding, which can limit creativity for players who prefer not to code.
  • The campaign is perceived as short and lacking in progression, with many levels being easily completed without much challenge.
  • There are reports of game-breaking bugs and performance issues, suggesting that the game may not be fully polished in its current state.
  • gameplay32 mentions

    The gameplay in Roboco is characterized by its satisfying and accessible mechanics, featuring a robust building system that allows for deep creativity and exploration. Players appreciate the engaging campaign levels and the sandbox mode, which offers familiar elements from other mechanical games like Scrap Mechanic and Besiege. While the current content may be limited, the game promises future updates that will enhance the overall experience, making it highly recommended for fans of the genre.

    • “In terms of gameplay, Roboco provides some very satisfying and easy-to-understand campaign levels for you to work your way through.”
    • “The graphics and sound effects are amazing, and the gameplay is engaging and challenging.”
    • “The building mechanics are easy to pick up but also incredibly deep and powerful - not to mention the coloring system, which is practically a paint program unto itself - so you can basically build anything you can imagine.”
    • “There is not much content at the moment, but as I said, the devs will be packing the game full of gameplay.”
    • “Don't be fooled by its look and the first tutorial; the game physics and mechanics are decent.”
    • “My only gripe on this front is that I wish there wasn't a bounding box in sandbox mode.”
  • humor16 mentions

    The humor in the game is consistently praised for its slapstick and goofy aesthetic, with players finding themselves in fits of laughter as they control their often chaotic robots, leading to comedic mishaps and property damage. The interactions with NPCs and the absurdity of the situations contribute to a uniquely hilarious experience that stands out among other sandbox games, making it a source of gut-busting entertainment. Overall, the game's humor is a delightful surprise that enhances the enjoyment of its construction and customization features.

    • “I absolutely could not stop laughing while one of my designs ping-ponged around the stage uncontrollably, committing incalculable amounts of comedic property damage until the locals started chasing after it with an emergency shutdown beacon.”
    • “The game is extremely funny and has such good slapstick humor to it, with the derpy humans and sometimes out of control robots (not my fault, I swear!).”
    • “Idk how to describe it except to say that other sandbox games are often funny/lighthearted while Roboco is, like, gut-laugh hilarious.”
  • graphics8 mentions

    The graphics are highly praised for their amazing quality and engaging art style, which complements the game's goofy aesthetic. Players appreciate the simple yet deep building mechanics, likening the visuals to Kerbal Space Program but with a more accessible approach. Overall, the combination of impressive graphics and sound effects enhances the fun and challenging gameplay experience.

    • “The graphics and sound effects are amazing, and the gameplay is engaging and challenging.”
    • “The art style is great, the building mechanics are simple to learn, and has a lot of depth as well.”
    • “Kerbal space aesthetics but without the difficulties of rocket science.”
  • story4 mentions

    The story aspect of the game is centered around building and inventing to complete missions, which players find engaging and enjoyable. The initial mission has been described as a joyful challenge, sparking excitement for what the game has to offer in terms of creativity and problem-solving.

    • “All I've done as of this review is the first mission, and it was an absolute joy to figure out. I cannot wait to see what all this game has to offer and what my creative mind will come up with to adapt.”
  • replayability4 mentions

    The game offers significant replayability, akin to "The Stanley Parable," where the campaign may not be lengthy, but the exploration of its mechanics encourages endless replay opportunities.

    • “Tons of replayability.”
    • “Feeling a bit like Stanley's Parable, where the campaign itself may not be a 50-60 hour event, but exploring game mechanics will lead to infinite replayability.”
  • emotional2 mentions

    The emotional aspect of the game is characterized by its wholesome nature, evoking feelings of warmth and positivity. Players appreciate the uplifting themes and the sense of comfort it provides, contributing to an overall heartwarming experience.

  • stability2 mentions

    Initial gameplay during the 'next festival' demo was reported to be quite buggy, but users note significant improvements in stability since then.

    • “When I played the demo at the 'Next Festival', it was quite buggy, but now it's a lot better.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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