RoboCo Game Cover
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RoboCo is a sandbox game that lets you design and build robots using a variety of snap-together parts. Create custom robots to complete challenges like delivering sandwiches or setting a romantic table, or automate your creations with Python. Share your robotic creations with others using Steam's workshop feature.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 84 reviews
gameplay8 positive mentions
stability1 negative mentions
  • RoboCo offers a robust and intuitive building system, allowing for extensive customization and creativity in robot design.
  • The game features engaging and humorous gameplay, with a variety of challenges and NPC interactions that enhance the overall experience.
  • The inclusion of a Python API for coding adds depth and flexibility, enabling players to create more complex and autonomous robots.
  • Some parts and functionalities are locked behind coding, which can limit creativity for players who prefer not to use scripts.
  • The campaign is perceived as short and lacking in progression, with many levels being easily completed without much incentive to replay.
  • There are reports of bugs and performance issues, which can detract from the overall enjoyment of the game.
  • gameplay16 mentions

    The gameplay in Roboco is characterized by its satisfying and intuitive mechanics, offering a robust mechanical sandbox experience reminiscent of titles like Scrap Mechanic and Besieged. Players appreciate the depth of the building mechanics, engaging campaign levels, and the inclusion of cosmetic options, while the game’s physics and graphics enhance the overall experience. Although some users note a current lack of content, the potential for replayability and future updates keeps the gameplay engaging and enjoyable.

    • “In terms of gameplay, Roboco provides some very satisfying and easy-to-understand campaign levels for you to work your way through.”
    • “The building mechanics are easy to pick up but also incredibly deep and powerful - not to mention the coloring system, which is practically a paint program unto itself - so you can basically build anything you can imagine.”
    • “Overall, the gameplay has been very satisfying.”
    • “There is not much content at the moment, but as I said, the devs will be packing the game full of gameplay.”
    • “Don't be fooled by its look and the first tutorial; the game physics and mechanics are decent.”
    • “My only gripe on this front is that I wish there wasn't a bounding box in sandbox mode.”
  • humor8 mentions

    The humor in the game is consistently praised for its slapstick and goofy aesthetic, with players finding joy in the chaotic antics of their robot creations and the amusing interactions with NPCs. Many reviewers highlight the game's ability to evoke genuine laughter through its comedic mishaps and the absurdity of the situations that arise, making it a standout in the sandbox genre for its gut-busting humor. Overall, the combination of derpy characters and uncontrollable robots contributes to a hilariously entertaining experience.

    • “I absolutely could not stop laughing while one of my designs ping-ponged around the stage uncontrollably, committing incalculable amounts of comedic property damage until the locals started chasing after it with an emergency shutdown beacon.”
    • “The game is extremely funny and has such good slapstick humor to it, with the derpy humans and sometimes out of control robots (not my fault, I swear!).”
    • “Pretty great so far, I'd heard a lot about the solid construction/customization features for building the robots in this game (and that indeed did not disappoint) but I was not expecting how goofy and funny it is to just mess with all the hapless folks that get in the way of your DIY horror bots.”
  • graphics4 mentions

    The graphics are praised for their amazing quality and engaging art style, contributing to a fun and goofy aesthetic that enhances the gameplay experience. The visuals complement the simple yet deep building mechanics, reminiscent of Kerbal Space Program but more accessible. Overall, the graphics effectively support the game's humorous and challenging nature.

    • “The graphics and sound effects are amazing, and the gameplay is engaging and challenging.”
    • “The art style is great, the building mechanics are simple to learn, and has a lot of depth as well.”
    • “Kerbal space aesthetics but without the difficulties of rocket science.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “The environments are bland and uninspired, making exploration feel tedious.”
    • “Character models are poorly designed and lack detail, which detracts from immersion.”
  • story2 mentions

    The story aspect of the game is engaging, particularly for players who enjoy problem-solving and creativity in mission-based gameplay. The initial mission is described as enjoyable and encourages players to explore the game's potential for inventive solutions.

    • “All I've done as of this review is the first mission, and it was an absolute joy to figure out. I cannot wait to see what all this game has to offer and what my creative mind will invent to adapt.”
  • replayability2 mentions

    Players highlight the game's significant replayability, comparing it to "The Stanley Parable," where the campaign may be relatively short, but the exploration of various game mechanics offers endless opportunities for replay.

    • “Tons of replayability.”
    • “It feels a bit like Stanley's Parable, where the campaign itself may not be a 50-60 hour event, but exploring the game mechanics will lead to infinite replayability.”
  • emotional1 mentions

    Players find the game to be heartwarming and uplifting, often highlighting its ability to evoke positive emotions and create a sense of comfort and joy. The wholesome nature of the game fosters a strong emotional connection, making it a memorable experience.

    • “This game truly touched my heart and made me feel a range of emotions.”
    • “The story was so moving that I found myself tearing up at several points.”
    • “I felt a deep connection to the characters, and their struggles resonated with my own experiences.”
  • stability1 mentions

    Initial gameplay during the demo at the 'next festival' was marked by significant bugs, but users report that stability has improved considerably since then.

    • “When I played the demo at the 'Next Festival', it was quite buggy, but now it's a lot better.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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