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About

Robber Knight is a single player and multiplayer open world role playing game with medieval and historical themes. It was developed by Sartorian and was released on July 22, 2022. It received mostly positive reviews from players.

In medieval Europe, being a younger brother was a nasty business. The older brother often saw the younger brother as a threat, so as soon as he got his title and lands, he would get rid of his younger siblings or even kill them. Exiled brothers were often too proud to work in the villages or as destitute mercenaries. Therefore, they banded together to plunder merchants and surrounding lands. Th…

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67%
Audience ScoreBased on 141 reviews
graphics4 positive mentions
stability6 negative mentions

  • The game has a promising concept combining medieval survival, crafting, building, and robbing mechanics that some players find engaging and enjoyable.
  • Developers are highly active, responsive, and transparent, frequently fixing bugs and engaging with the community to improve the game.
  • There is satisfying gameplay loop potential including skill leveling, settlement building, and combat systems that could evolve into a deeper experience with more development.
  • Currently the game is in a very early and rough state with major bugs, clunky combat, poor graphics, weak animations, limited content, and incomplete features making it often unplayable or frustrating.
  • Many reviews mention the game feels unfinished, lacks polish, and was released too early for the price asked, with gameplay often being dull, repetitive, or empty.
  • The tutorial, UI, quest system, and quality of life features are poorly implemented or confusing, with critical bugs such as disappearing NPCs blocking progression.
  • graphics
    33 mentions Positive Neutral Negative

    The game's graphics are widely criticized as outdated, resembling early 2000s or even PlayStation 2-era visuals, with many noting low detail, graphical errors, and lack of polish despite Unreal Engine 5 usage. While some acknowledge visible potential and decent character models, the overall presentation feels rudimentary, unoptimized, and in need of significant improvement.

    • “The graphics themselves still have their flaws, but all in all they look pretty good.”
    • “In fairness, characters are better detailed, not chunky like the gothic ones. The gothic appearance describes the landscape, buildings, and inventory graphics.”
    • “Sound is actually good and graphics are also at a stage that we can say it's getting there; it's a work in progress.”
    • “Seeing that they are now on Unreal Engine 5, why are the graphics so ugly?”
    • “This game graphically looks much much worse than Mordhau which is about 4 years old now.”
    • “There are major issues like graphical error, AI error, game breaking bugs; 35% is done from artwork, map, character models, building models, itinerary story, weapons, material, etc.”
  • story
    33 mentions Positive Neutral Negative

    The game's story is widely criticized for being dull, incomplete, and heavily impacted by numerous bugs and unplayable quests that hinder progression. While the narrative has a promising base with a medieval survival theme, many users find it lacks meaningful storytelling and quest functionality at this stage. Some see potential for improvement in future updates, but currently, the story experience is frustrating and unsatisfactory.

    • “It's got a great story and a great path for future advancement as well.”
    • “The storyline has a good base, and the game is going in the right direction; I think if we stay with it, maybe in the next year it could be a lot better than it is now.”
    • “At least in the demo we learned who we are and what the story is about, and also the tutorial was fun.”
    • “The story line is not interesting and the game is full of bugs.”
    • “There is very little storytelling in the actual game; we start at a ruin with everything already done around us.”
    • “Even the quests are mostly broken or impossible to start, preventing progress in the story.”
  • gameplay
    16 mentions Positive Neutral Negative

    Gameplay receives mixed reviews, with some praising the crafting, combat, and survival mechanics alongside an engaging survival loop, while others criticize it for being clunky, dull, poorly executed, and lacking basic survival elements. Although the building and robbing systems show promise, many users find the overall experience lifeless and flawed, especially in graphics and interaction smoothness. The developers' responsiveness and ongoing improvements are noted but the game still needs significant work.

    • “Satisfying gameplay and survival loop, with the addition of robbing NPCs accompanied by just enough story reason to justify it even for the morally upstanding players.”
    • “Gameplay feels and looks decent; crafting, combat, survival, building, and robbing are already implemented, and the developers are really responsive.”
    • “The crafting and building mechanics are quite well done despite the limited amount of items available to craft.”
    • “Complete waste of money. Gameplay is dull and lifeless, story is dull, the play itself is clunky, and graphics are like 1989 Nintendo; sorry I wasted my money.”
    • “The experience of doing this is terrible, from graphics to animation to sound to the overall engagement of the gameplay.”
    • “The picking up stuff mechanics are implemented quite badly too and don't really feel smooth.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from numerous bugs and glitches, including quest issues, visual glitches, and missing characters, which impact overall stability. While some players appreciate prompt fixes and still enjoy the game despite bugs, many find it too unstable for a smooth experience.

    • “A few glitches e.g. villagers have mirror images, sometimes enemies disappear when killed, some secondary village quests can't be completed, and no women.”
    • “However, the game does not deliver this in my opinion, due to its many bugs and glitches and quests which you simply cannot complete or a quest marker that sends you in the wrong direction.”
    • “It's just too buggy to play at the moment.”
  • music
    6 mentions Positive Neutral Negative

    The music consists of a single relaxing track that loops repeatedly, which many users find repetitive and potentially annoying. While calming, the lack of variety can negatively impact immersion, especially given the minimal animations and basic graphics in the early access version. Turning off the background music is often recommended to avoid frustration.

    • “The soundtrack is relaxing.”
    • “The one song soundtrack could become annoying quickly, especially without animations for crafting to enhance immersion.”
    • “The game currently has only one music track that repeats frequently, which may detract from the experience.”
    • “The one song soundtrack could get annoying very quickly and having absolutely no animations for any of the crafting upon initial early access release is immersion breaking.”
    • “Make sure you turn off the background music; the constant loop will drive you a bit nuts.”
    • “Right now, animations are bare bone, graphics and assets are bare bone, it only has 1 music title that repeats every few minutes and will drive you mad.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is considered somewhat tedious due to slow resource respawns and quickly degrading tools, making resource gathering challenging. However, some players find the grind enjoyable and appropriately balanced, while others feel that progress eventually leads to repetitive activities like targeting merchants. Overall, opinions on grinding vary from frustrating to moderately engaging.

    • “The respawn of resources is pretty tedious for the grind, especially how spread out ore resources are and what it requires for tools which degrade quickly.”
    • “I'm not refunding my money; I am going to hold this title and maybe do another quick playthrough, because it doesn't take much time to get to a point where you're kind of just grinding merchants anyway.”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from poor optimization, with dated graphics and noticeable pop-in of animals even at high settings, impacting overall visual quality and immersion.

    • “It's not very optimized, graphics are a bit dated, and animals pop out of/into existence if you're about 30m away, even on epic graphics settings.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is generally viewed as negative, with users finding it unnecessarily toxic and detrimental to the overall game environment.

    • “It's absolutely unnecessary and makes the game environment somewhat toxic in atmosphere and does not contribute.”
  • monetization
    1 mentions Positive Neutral Negative

    Monetization is generally seen as acceptable and not overly aggressive or a cash grab, but it still falls short of being well-implemented or high quality.

  • replayability
    1 mentions Positive Neutral Negative

    The game's replayability is enhanced by improved stability and playability compared to some other AAA EA titles, making it a more enjoyable experience for repeated playthroughs.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Robber Knight is a open world role playing game with medieval and historical themes.

Robber Knight is available on PC and Windows.

On average players spend around 2 hours playing Robber Knight.

Robber Knight was released on July 22, 2022.

Robber Knight was developed by Sartorian.

Robber Knight has received mostly positive reviews from players. Most players liked Robber Knight for its graphics but disliked it for its gameplay.

Robber Knight is a single player game with multiplayer and local co-op support.

Similar games include Sengoku Dynasty, Legends of Ellaria, KINGDOMS, Medieval Dynasty, Survive the Nights and others.