Skip to main content

Rising Dusk

Rising Dusk Game Cover
81%Game Brain Score
music, gameplay
grinding, story
84% User Score Based on 63 reviews
Critic Score 80%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Rising Dusk Game Cover

About

Rising Dusk is a single player and multiplayer platformer game with a comedy theme. It was developed by Studio Stobie and was released on July 26, 2018. It received mostly positive reviews from critics and positive reviews from players.

An Anti-Coin Collection Platformer inspired by Japanese folktales. Befriend an assortment of ghosts and ghouls as you explore the world hidden in the dusk.

Skip User Reviews

84%
Audience ScoreBased on 63 reviews
music22 positive mentions
grinding7 negative mentions

  • Unique and innovative puzzle-platformer mechanic where collecting coins affects platform availability, requiring strategic coin management.
  • Charming pixel art style inspired by Japanese folklore with detailed and varied environments and characters.
  • Excellent soundtrack that enhances atmosphere, featuring theme-appropriate music for each level.
  • Controls can be imprecise or floaty, impacting gameplay in a precision platformer and causing player frustration.
  • Certain levels are tedious or slow-paced due to auto-scrolling design and trial-and-error gameplay to figure out coin requirements.
  • Lack of narrative or story depth and underwhelming boss fights limit the overall engagement and emotional investment.
  • music
    38 mentions Positive Neutral Negative

    The game's music is widely praised for its unique, immersive, and atmospheric quality, featuring distinct, level-specific tracks that blend traditional Japanese instruments with modern beats, creating a memorable and fitting soundtrack. Many reviewers highlight how the music perfectly complements the game's art style and enhances the overall experience, making it a standout aspect of the game.

    • “The music is absolutely phenomenal and gives the game a very immersive surreal atmosphere, especially when combined with the visuals and the consistent thematic design.”
    • “The soundtrack plays host to a surprisingly fresh swathe of beats, an eclectic blend of traditional instrumental sounds and hip-hop beats.”
    • “Koto, bamboo flute and other traditional instruments are simulated through the nostalgic retro style beautifully for an organic and natural folk music sound in many areas of the game.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay centers around a unique coin-avoidance mechanic that cleverly reshapes platforming and puzzle-solving, creating varied and engaging level designs that challenge traditional instincts to collect coins. While generally praised for its thoughtful use of this mechanic, diverse scenarios, and tight controls, some trials can feel trial-and-error heavy, and occasional glitches and unclear mechanics may hinder the experience. Overall, it offers a charming and fresh platformer experience with a well-executed, evolving core gameplay loop that rewards exploration and experimentation.

    • “It starts off as "oh, this is kind of a cute platformer" but then gradually reveals how well thought out its central mechanic is.”
    • “The level design does a staggering amount with its straightforward core mechanic, and I was consistently delighted to see how the game applied them next.”
    • “"Rising Dusk" is a clever and surprisingly deep puzzle platformer that takes a simple mechanic (parts of the level disappear when you collect a certain number of coins) and uses it to create very interesting challenges.”
    • “This does result in very trial and error heavy gameplay, because you can't predict what type of block might exist, including cases where you want to collect a specific number of coins to get to an area (but you only know this after you get to that point), although this mostly locks you out of getting cat statues.”
    • “Noticeable glitches every few levels, the tanuki are way too mechanically unrefined in comparison to how demanding at least one puzzle is which requires you to manipulate them to progress.”
    • “They try to incorporate the game's existing mechanics into the fight, but totally fumble it and it just becomes a relatively easy lukewarm momentary pseudo fight.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their charming, adorable pixel art style that beautifully incorporates Japanese folklore and mythology themes. While some users find the visuals retro or outdated for modern PC standards, most appreciate the unique, cute, and vibrant art design that pairs well with the game's immersive and atmospheric soundtrack. Overall, the graphics are considered a key strength that enhances the puzzle-platformer experience despite some resolution and aesthetic limitations.

    • “This is a really cute puzzle game with amazing artwork in a setting based on Japanese folklore.”
    • “This is a super unique youkai-themed puzzle platformer with absolutely gorgeous graphics and an amazing soundtrack.”
    • “The game has a vibrant art style; the pixel art and animations are great, accompanied with a very good soundtrack and collectibles to find.”
    • “The game does display in full screen, but resolution is fixed and graphics options are otherwise fixed, so the game falls beneath minimum standards for PC.”
    • “Despite being released in 2018, the game uses retro 2D pixel art as a substitute for acceptable modern PC graphics.”
    • “There could be some potential with the game if it was developed properly for PC and featured up-to-date graphics.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is praised for its authentic, immersive, and surreal quality, seamlessly blending evocative sound effects, a phenomenal and uniquely atmospheric soundtrack, and vibrant pixel art with thematic consistency. The lively animations and distinct level designs enhance the relaxing yet challenging experience, creating a mystifying and chill environment that complements the puzzle gameplay. Fans of yokai themes and 16-bit aesthetics find the atmosphere especially captivating.

    • “The music is absolutely phenomenal and gives the game a very immersive surreal atmosphere, especially when combined with the visuals and the consistent thematic design.”
    • “The sound effects are all perfectly evocative and the music is uniquely atmospheric and absorbing.”
    • “The art style, animation, and (honestly fantastic) soundtrack combine to create a mystifying atmosphere.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is seen as tedious by some players due to repetitive backtracking, slow auto-scrolling levels, and the need to memorize coin placement, while others find the challenges engaging and not overly exhausting thanks to the game's charm. However, slow pacing during certain segments and frustrating mechanics can contribute to a feeling of grind for some.

    • “For every level, you basically have to run through avoiding every coin, to see which amount is progressively needed, and which isn't, constant and tedious backtracking.”
    • “In essence, you have to already know what is coming up on the level to know whether or not to collect coins or dodge them, which is tedious and frankly I'm not going to do it.”
    • “It's not quite perfect - the hitboxes on platforms seem to often have these weird rounded edges and it seems you'll occasionally slide off them when you shouldn't, every autoscroller level grinds the pace to a terrible crawl, and the boss fights are pretty weak (the last boss fight in particular is so tedious that I don't think I'll finish the game).”
  • story
    6 mentions Positive Neutral Negative

    The story aspect is criticized for being underdeveloped and poorly explained, with unclear quest item purposes and minimal in-game guidance. Players note a lack of engaging narrative, character interactions, and a compelling overarching plot, leading to a diminished emotional impact.

    • “Like a grand story of old, Rising Dusk is a game that evokes the same emotional output as those with which it drew inspiration from.”
    • “The game explains very little to the player, and several things such as quest items and usable items are totally unexplained.”
    • “You can collect quest items (and yokai remains) before knowing what they are even for, then when you deliver them you don't get the dialogue you would have gotten without them.”
    • “The greatest weakness of the game though is the lack of any story.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is hindered by frequent glitches, particularly with the jump mechanics and puzzle elements involving tanuki characters, leading to frustration and interrupted gameplay. These issues make progressing through levels challenging and detract from the overall experience.

    • “With the glitches the game has where you can't jump from on top of other characters' heads makes the game frustrating with that jump system.”
    • “If you want to spend hours trying to solve one level then be my guest, hopefully you can avoid the glitches but I won't go any further than this.”
    • “Noticeable glitches every few levels, the tanuki are way too mechanically unrefined in comparison to how demanding at least one puzzle is which requires you to manipulate them to progress.”
  • emotional
    2 mentions Positive Neutral Negative

    The game "Rising Dusk" evokes a strong emotional response reminiscent of classic, timeless stories, creating a nostalgic and engaging atmosphere. The gameplay mechanics, such as blocks disappearing when holding specific coin amounts, contribute to this immersive emotional experience.

    • “Like a grand story of old, Rising Dusk is a game that evokes the same emotional output as those with which it drew inspiration from.”
  • optimization
    1 mentions Positive Neutral Negative

    The game demonstrates excellent optimization by effectively integrating its unique gimmick and homages, enhancing the overall experience.

    • “Great optimization of its gimmick and homages”
Skip Critic Reviews
Skip Game Offers

Buy Rising Dusk

Skip Videos

Videos

Skip Games Like Rising Dusk
Skip FAQs

Frequently Asked Questions

Rising Dusk is a platformer game with comedy theme.

Rising Dusk is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Rising Dusk was released on July 26, 2018.

Rising Dusk was developed by Studio Stobie.

Rising Dusk has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Rising Dusk for its music but disliked it for its grinding.

Rising Dusk is a single player game with multiplayer support.

Similar games include Pompom, Unbound:Worlds Apart, Pid, Akurra, Alwa's Awakening and others.