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Rising Dusk

Rising Dusk Game Cover
83%Game Brain Score
music, gameplay
grinding, story
83% User Score Based on 60 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Rising Dusk Game Cover

About

Rising Dusk is a single player and multiplayer platformer game with a comedy theme. It was developed by Studio Stobie and was released on August 3, 2017. It received mostly positive reviews from critics and positive reviews from players.

"Rising Dusk" is a 2D action-platformer game with metroidvania elements. Battle through a variety of enemies and bosses in a dark, retro-style pixel art world. Gain new abilities to explore and navigate the interconnected environments as you uncover the mysteries of the rising dusk.

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83%
Audience ScoreBased on 60 reviews
music21 positive mentions
grinding7 negative mentions

  • The game features a unique and clever mechanic where players must avoid collecting coins to progress, leading to engaging and varied level design.
  • The visuals and soundtrack are charming, with beautiful pixel art and a captivating atmosphere inspired by Japanese folklore.
  • The game encourages exploration and replayability, with multiple paths and collectibles that enhance the overall experience.
  • The controls can be imprecise and frustrating, leading to issues with jumping and platforming that detract from the gameplay experience.
  • Trial and error gameplay can be tedious, as players often need to replay levels to understand which coins to collect or avoid.
  • Some levels feature slow auto-scrolling sections that disrupt the pacing and can lead to unnecessary frustration.
  • music
    37 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its unique and immersive qualities, with each level featuring distinct soundtracks that enhance the overall experience. Reviewers highlight the eclectic blend of traditional Japanese instruments and modern beats, creating a charming and atmospheric backdrop that complements the visuals. While some noted minor inconsistencies, the overall sentiment is that the soundtrack is a standout feature, making the game a joy to play and listen to.

    • “The soundtrack plays host to a surprisingly fresh swathe of beats, an eclectic blend of traditional instrumental sounds and hip-hop beats.”
    • “The music is absolutely phenomenal and gives the game a very immersive surreal atmosphere, especially when combined with the visuals and the consistent thematic design.”
    • “Every level is distinct, with its own music and sense of place, and lots of different mechanics and structural setups.”
    • “I'm not in love with the game's soundtrack, but every single stage has a unique theme and almost all the levels are visually distinct, so the aesthetics never left me feeling bored.”
    • “I usually play games while listening to podcasts, but this is one of those where it feels like you're cheating yourself out of the experience if you ignore the music.”
    • “The music is calming, ambient, and feels like a mix between David Wise and C418 (Daniel Rosenfeld).”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is characterized by a unique coin-avoidance mechanic that challenges players to navigate levels while weighing the risks of collecting coins against their objectives. This leads to engaging and varied puzzles, with each level offering distinct challenges and environments, although some players noted issues with trial-and-error gameplay and occasional glitches. Overall, the game successfully combines platforming and puzzle-solving elements, providing a charming and immersive experience that encourages exploration and experimentation.

    • “The level that's laid out like a Zelda dungeon was great, and it was a fun navigation puzzle that uses the game's coin mechanic well.”
    • “The gameplay is unique and fun, and can become quite challenging if you're a completionist.”
    • “The game features a clever and unique coin-avoidance mechanic that has the player weighing the risks versus the rewards of collecting the usually irresistible shiny in-game currency.”
    • “This results in very trial-and-error heavy gameplay, because you can't predict what type of block might exist, including cases where you want to collect a specific number of coins to get to an area (but you only know this after you get to that point), which mostly locks you out of getting cat statues.”
    • “Noticeable glitches every few levels; the tanuki are way too mechanically unrefined in comparison to how demanding at least one puzzle is, which requires you to manipulate them to progress.”
    • “They try to incorporate the game's existing mechanics into the fight, but totally fumble it, and it just becomes a relatively easy, lukewarm momentary pseudo fight.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the charming pixel art style and vibrant visuals inspired by Japanese mythology, which enhance the overall experience. However, some players criticize the outdated graphics and fixed resolution, suggesting that the game falls short of modern standards. Overall, the art and sound design are highlighted as standout features, contributing to an immersive and enjoyable atmosphere.

    • “The gorgeous pixel art style, the heavenly and relaxing Japanese inspired music, the unique Japanese mythological theme, interesting puzzle-platformer game design with counter-intuitive coin avoidance and the reasonably long play time.”
    • “This is a super unique youkai-themed puzzle platformer with absolutely gorgeous graphics and an amazing soundtrack.”
    • “The game has a vibrant art style, the pixel art and animations are great, accompanied with a very good soundtrack and collectibles to find.”
    • “Visuals are pretty ugly, but the soundtrack is actually quite good.”
    • “The game does display in full screen, but resolution is fixed and graphics options are otherwise fixed, so the game falls beneath minimum standards for PC.”
    • “Despite being released in 2018, the game uses retro 2D pixel art as a substitute for acceptable modern PC graphics.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its authentic and immersive qualities, enhanced by a phenomenal soundtrack that blends upbeat chiptune melodies with a historical Japanese vibe. The vibrant visuals and animations contribute to a distinct personality for each level, creating a relaxing yet engaging environment that complements the challenging puzzles. Overall, the combination of art style, sound effects, and music fosters a mystifying and chill atmosphere that captivates players.

    • “The music is absolutely phenomenal and gives the game a very immersive surreal atmosphere, especially when combined with the visuals and the consistent thematic design.”
    • “The sound effects are all perfectly evocative and the music is uniquely atmospheric and absorbing.”
    • “The soundtrack is mostly happy, poppy, and upbeat chiptune-sounding 16-bit melodies, but they still carry a bit of that same historical Japanese atmosphere.”
    • “The levels are full of animation and movement, giving each area a distinct atmosphere and personality that screenshots don't do justice.”
    • “The art style, animation, and (honestly fantastic) soundtrack combine to create a mystifying atmosphere.”
  • grinding
    7 mentions Positive Neutral Negative

    The reviews highlight a mixed experience with grinding in the game. While some players find the repetitive nature of avoiding coins and backtracking tedious, others appreciate the charm that keeps them engaged despite challenges. However, lengthy autoscrolling levels and certain boss fights are noted as particularly frustrating, contributing to an overall sense of tedium for some players.

    • “For every level, you basically have to run through avoiding every coin to see which amount is progressively needed and which isn't, resulting in constant and tedious backtracking.”
    • “In essence, you have to already know what is coming up on the level to know whether or not to collect coins or dodge them, which is tedious and frankly I'm not going to do it.”
    • “What a hideously tedious game.”
  • story
    6 mentions Positive Neutral Negative

    The game's story is criticized for its lack of clarity and depth, with players noting that quest items are poorly explained and do not enhance the narrative experience. There is a notable absence of engaging dialogue or character interactions, leading to a feeling of emptiness in the overall storytelling. Ultimately, the game fails to deliver a compelling narrative, leaving players wanting more from its folklore-inspired setting.

    • “Like a grand story of old, Rising Dusk is a game that evokes the same emotional output as those with which it drew inspiration from.”
    • “The game explains very little to the player, and several things such as quest items and usable items are totally unexplained.”
    • “The greatest weakness of the game, though, is the lack of any story.”
    • “No conversations with interesting, quirky folklore characters and no weird child in a fantasy world plot unfolding from level to level.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is marred by frequent glitches, particularly affecting the jump mechanics and character interactions, leading to frustration during gameplay. Players report that these issues can hinder progress, especially in challenging levels that require precise manipulation of game elements. Overall, the mechanical refinement of the tanuki characters is seen as lacking, exacerbating the stability problems.

    • “With the glitches the game has, where you can't jump from on top of other characters' heads, it makes the game frustrating with that jump system.”
    • “If you want to spend hours trying to solve one level, then be my guest. Hopefully, you can avoid the glitches, but I won't go any further than this.”
    • “Noticeable glitches every few levels. The tanuki are way too mechanically unrefined in comparison to how demanding at least one puzzle is, which requires you to manipulate them to progress.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find "Rising Dusk" to evoke deep emotional responses reminiscent of classic storytelling, effectively capturing the essence of its inspirational sources.

    • “Like a grand story of old, Rising Dusk is a game that evokes the same emotional output as those from which it drew inspiration.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its excellent optimization of unique gameplay mechanics and nostalgic references, enhancing the overall experience.

    • “Great optimization of its gimmick and homages.”
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80%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Rising Dusk is a platformer game with comedy theme.

Rising Dusk is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Rising Dusk was released on August 3, 2017.

Rising Dusk was developed by Studio Stobie.

Rising Dusk has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its music but disliked it for its grinding.

Rising Dusk is a single player game with multiplayer support.

Similar games include The Wild at Heart, Odallus: The Dark Call, ANIMAL WELL, Axiom Verge, Pompom and others.