- March 25, 2024
- PimpGameStudio
- 7h median play time
Rise of Gun
Platforms
About
"Rise of Gun" is a simulator game set in a post-apocalyptic world overrun by zombies, where players run a weapons store and craft creative weapons from various components. The protagonist, a skilled weaponsmith, is vital to a determined settlement's survival, crafting and selling weapons to help rebuild society. With numerous components and an user-friendly crafting system, players can let their imagination run wild in this dark, yet hopeful world.
- The game is fun and addictive, providing a relaxing experience for players who enjoy crafting and managing a gun shop.
- Frequent updates from the developer show a commitment to improving the game and adding new content, which keeps players engaged.
- The variety of gun combinations and the ability to create unique weapons adds a creative element that many players appreciate.
- The game currently lacks content and can feel repetitive after a few hours of gameplay, leading to a sense of limited progression.
- Several gameplay mechanics, such as the hunger system and the frequency of thieves, can be frustrating and detract from the overall experience.
- The game feels unfinished, with many features still in development or missing, which may leave players feeling disappointed.
gameplay
50 mentions Positive Neutral NegativeThe gameplay of this shop management sim set in a post-apocalyptic world is described as engaging yet repetitive, with a basic loop of buying parts, assembling them, and selling the products. While players appreciate the potential for future mechanics and updates, many express frustration with certain features like hunger mechanics and unbalanced pricing systems that detract from the overall experience. Overall, the game offers a chill and addictive gameplay loop, but it currently lacks depth and variety, leaving players wanting more content and polish.
“A chill gameplay loop that just keeps getting better with each update.”
“The upgrade system and sales mechanics are satisfying and intuitive, providing a solid sense of progression.”
“I played this game for an hour and I liked that it gives room for creativity, yet adds tycoon dynamics to the gameplay.”
“The gameplay cycle is pretty repetitive and has no rewards; it's pretty much just buy parts, put them together, and sell.”
“Gameplay loop has been completed after around 6 hours of gameplay.”
“Very limited gameplay.”