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Rise Eterna War Game Cover

About Rise Eterna War

Rise Eterna War is a single player tactical role playing game with medieval and historical themes. It was developed by Makee and was released on August 22, 2024. It received neutral reviews from players.

Join The Discord About the Game Guide Arthbane's campaign against the occupying Athracian army, balancing strategy and resources to defeat cunning rival generals. Recruit up to 16 units, visit the Chuckwagon to feed your troops, rally 11 legendary heroes - both new and returning favorites - to command in battle, and fight through 40+ missions in a race to turn the tide of invasion. With an…

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Looking for games like Rise Eterna War? Here are top tactical role playing recommendations with a medieval and historical focus, selected from player-similarity data — start with Lord of the Click 4, Void Eclipse or Rise Eterna 2.

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Reviews

50%Audience ScoreBased on 10 reviews
emotional2 positive mentions

  • Set as a prequel in the Rise Eterna universe with familiar characters and a somber, story-driven campaign.
  • Combines multiple strategic elements including tower defense, resource management, unit upgrades, and deck-building for some tactical depth.
  • Clear pixel-art style with functional visuals and decent audio that fits the game's atmosphere.
  • Gameplay loop becomes repetitive and boring with slow resource gathering, limited tactical variety, and unbalanced mechanics.
  • Heroes and story elements are underwhelming, with clichéd recruitment and lackluster writing that fail to engage.
  • User interface and save system have serious flaws, such as risking save file overwrites from menu navigation.
  • story

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The story in Rise Eterna War, intended as a prequel to the original game, is generally seen as weak and underdeveloped, with repetitive character recruitment and lackluster writing that fails to engage many players. While it attempts to add emotional weight through a flawed protagonist and political intrigue, pacing issues and abrupt storytelling undermine its impact. Overall, the narrative resonates sporadically but struggles to maintain consistent engagement, leaving some players disinterested or skipping it entirely.

    • “Arthbane is portrayed as a flawed yet determined leader, and the story seeks to add emotional weight to each mission.”
    • “Dialogue and mission briefings attempt to flesh out the political turmoil and personal stakes surrounding the war effort.”
    • “Some story beats resonate, particularly when focusing on individual struggles within the resistance, but other moments feel underdeveloped or abrupt.”
    • “Rise Eterna War is a weird, uninteresting 'strategy' game that doesn't even provide a satisfying explanation for those who care about the story of the series.”
    • “The way the story lets you recruit characters is pretty silly and repetitive: once defeated, they all say 'Oh sorry, I hadn't recognized you.'”
    • “The story relies on you playing their previous game to care about the world, but even then the lackluster writing made me skip the entire story.”
  • gameplay

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The gameplay of Rise Eterna War combines real-time strategy, resource management, and deck-building within a campaign-driven tactical framework, offering a layered but sometimes uneven experience. While the hybrid design adds depth and strategic options, the deck-building mechanics do not always mesh smoothly with the core gameplay, leading to pacing issues and moments of boredom. Overall, it provides moments of engagement for players interested in a complex, story-focused strategy game, despite some mechanical inconsistencies.

    • “Rather than simply retreading tactical RPG territory, the game attempts to blend multiple strategic systems into a hybrid design that merges real-time elements, resource management, and deck-building mechanics within a campaign-driven framework.”
    • “The inclusion of deck-building mechanics adds another dimension, as players construct and modify tactical options that influence combat encounters.”
    • “The core gameplay structure revolves around commanding units across a series of story missions that unfold progressively.”
    • “The gameplay loop quickly becomes boring as well: mine resources, send your troops, repeat if that doesn't win.”
    • “The deck-building system, though conceptually intriguing, does not always integrate seamlessly with the broader strategy mechanics, which may leave some players uncertain about its full tactical impact.”
    • “Players seeking a finely tuned tactical system may find certain mechanics underdeveloped or unevenly implemented.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a determined but flawed protagonist, aiming to deliver a character-driven and emotionally engaging story. However, the emotional impact is inconsistent, with the narrative occasionally losing momentum throughout the campaign.

    • “Arthbane is portrayed as a flawed yet determined leader, and the story seeks to add emotional weight to each mission.”
    • “The game aspires to deliver a compelling character-driven prequel, yet its storytelling sometimes struggles to maintain consistent emotional momentum across its lengthy campaign.”
  • graphics

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game's pixel-art graphics offer a nostalgic, retro charm that fits its indie style and the wider Rise Eterna universe, though they do not innovate or advance visual standards within the modern strategy genre.

    • “Visually, the game adopts a pixel-art aesthetic that aligns with its indie roots and connects stylistically to the broader Rise Eterna universe.”
    • “While the art style carries a certain retro charm, it does not push visual boundaries within the modern strategy genre.”
  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The music effectively transitions between preparation and combat phases, enhancing gameplay atmosphere, but tends to become repetitive during long play sessions.

  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The atmosphere relies on a solid audiovisual presentation that supports the experience but doesn't significantly enhance or transcend the core gameplay.

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Frequently Asked Questions

Rise Eterna War is a tactical role playing game with medieval and historical themes. Common tags for Rise Eterna War include indie, 2d, pixel graphics, tower defense, story rich and others.

Rise Eterna War is available on PC and Windows.

Rise Eterna War was released on August 22, 2024.

Rise Eterna War was developed by Makee.

Rise Eterna War has received neutral reviews from players. Most players liked Rise Eterna War for its emotional but disliked it for its story.

Rise Eterna War is a single player game.

Similar games include Lord of the Click 4, Void Eclipse, Rise Eterna 2, Merge & Blade, Wacky Spores: The Chase and others.