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Ringlorn Saga Gaiden

Ringlorn Saga Gaiden Game Cover
63%Game Brain Score
gameplay, story
grinding
94% User Score Based on 18 reviews

Platforms

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Ringlorn Saga Gaiden Game Cover

About

Ringlorn Saga Gaiden is a single player open world role playing game with fantasy, mystery, anime, post-apocalyptic and others themes. It was developed by Graverobber Foundation and was released on August 14, 2024. It received very positive reviews from players.

Ringlorn Saga Gaiden is an adventure RPG inspired by the Japanese PC classics. A lost soul is called upon this accursed world to end the Dark Lord's reign over humankind and rediscover its purpose and memory along the way.KEY FEATURES A short-but-sweet Action RPG that won't hold your hand, nor waste your time Shapeshift into monsters and use their power to your advantage Fight enemies to get …

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94%
Audience ScoreBased on 18 reviews
gameplay5 positive mentions
grinding2 negative mentions

  • Gorgeous and atmospheric presentation with charming art and music that enhances the dark and mysterious mood.
  • Innovative enemy possession mechanic that adds depth to exploration and combat, allowing shape-shifting and creative problem-solving.
  • Engaging and compact story with a dark, tragic twist that is delivered succinctly through cutscenes and narrative focus.
  • Lack of hand-holding and explanation leads to a steep learning curve and initial frustration, requiring trial and error to understand mechanics and progression.
  • Combat can become tedious due to slow monster forms and escalating enemy difficulty; some players may find grinding challenging.
  • Limited NPC interaction and sidequests, focusing mainly on the main quest, which can reduce the sense of world immersion and variety.
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay combines a familiar action RPG bump system with an expanded bestiary and a new, refined enemy possession mechanic that enables shape-shifting, adding depth to combat, exploration, and puzzle-solving. Although initially awkward, mastering the mechanics leads to a satisfying and engaging experience complemented by a dark atmosphere. Its concise length, intuitive combat, and enhanced features make for a fun and polished gameplay loop that builds effectively on its predecessors.

    • “We still have a gorgeous presentation which this time is oozing with dark atmosphere from every pixel, the same bump system gameplay with a much expansive bestiary of enemies and a return feature from the bonus dungeon of the first game with the enemy possession gimmick.”
    • “Gaiden uses the body switching mechanic from the bonus dungeon in the previous game, but improves on it by allowing the player to exit out of monster form as well as not switching forms when you already have one.”
    • “The mechanics are very awkward at first.”
    • “The combat, spell, and item mechanics carried over from the original saga are not explained in Gaiden like they were in the first game (via NPC chats), so perhaps playing that first should be recommended.”
    • “Two main game mechanics, at least in the very early game, are finding the right damage type for enemies and shapeshifting into the defeated enemies (with their own HP bars), which creates surprisingly engaging combat.”
  • story
    9 mentions Positive Neutral Negative

    The story is a dark, compelling narrative centered on a resurrected warrior seeking blessings to defeat a dark lord, featuring a strong focus on the main quest with memorable cutscenes. Though minimalistic with few NPCs and sidequests, the story is well-crafted and effectively presented, offering surprising twists without overstaying its welcome.

    • “This game has a much more gripping story than the first, featuring the soul of a dead warrior brought back by the goddess to gain the blessings of the five spirits before destroying the dark lord who has taken over the land.”
    • “By every blessing you receive, you also unlock some memory of your dark past. It's a simple story with a dark, tragic twist that I enjoyed a lot.”
    • “Even in keeping things brief, the game manages to deliver a compelling, surprising, and dark story.”
    • “There is a lack of interesting NPCs and sidequests; as a result, the narrative focuses solely on the main quest with multiple cutscenes covering the revenant’s backstory and how the dark lord came into existence.”
    • “There is a lack of interesting NPCs and sidequests; as a result, the narrative focuses solely on the main quest with multiple cutscenes covering the revenant’s backstory and how the dark lord came into existence.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised for its dark, creepy, and mysterious tone, effectively conveyed through its art style and music. It achieves a cinematic and immersive experience by combining minimalist RPG elements with atmospheric storytelling and aesthetics. Overall, the atmosphere is highlighted as a standout feature that enhances the game's mood and engagement.

    • “We have a gorgeous presentation oozing with dark atmosphere from every pixel, featuring a much more expansive bestiary and a returning enemy possession gimmick from the first game's bonus dungeon.”
    • “Funnily, this is the most 'cinematic' in the Graverobber Foundation series, directly showing the narrative and adding atmospheric touches like the silent walk up to the temple in the opening.”
    • “Fantastic atmospheric combination of aesthetics and music, as is typical for Graverobber Foundation.”
  • music
    6 mentions Positive Neutral Negative

    The music is widely praised for its atmospheric and charming qualities, effectively complementing the game's eerie and mysterious setting. It enhances the overall aesthetic experience, contributing to the game's unique and immersive mood.

    • “Fantastic atmospheric combo of aesthetics and music as is par for the course for Graverobber Foundation.”
    • “The art and music create a creepy and mysterious atmosphere, perfect for the near-dead world we are dropped into.”
    • “Art style and music are atmospheric and charming.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their atmospheric and charming art style, effectively complementing the music to create a cohesive aesthetic. They evoke a nostalgic, MSX2-like visual quality that enhances the gameplay experience.

    • “Fantastic atmospheric combo of aesthetics and music as is par for the course for Graverobber Foundation.”
    • “Now we finally see a Hydlide-like gameplay driven much closer to perfection, with mechanics properly implemented, altogether with good MSX2-like graphics and music.”
    • “Art style and music are atmospheric and charming.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is described as challenging and often tedious, with combat becoming repetitive due to frequent enemy spawns. While leveling remains important, many players prefer to bypass fights, as the primary combat focus is on the final boss.

    • “That being said, even though gaining levels is still important in monster form, I found myself bat-flying past enemies most of the time as combat does become tedious depending on the spawns and the only fight you need to prepare for is the final boss.”
    • “Grinding is very difficult.”
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Ringlorn Saga Gaiden is a open world role playing game with fantasy, mystery, anime, post-apocalyptic and others themes.

Ringlorn Saga Gaiden is available on PC, Windows and Linux.

Ringlorn Saga Gaiden was released on August 14, 2024.

Ringlorn Saga Gaiden was developed by Graverobber Foundation.

Ringlorn Saga Gaiden has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Ringlorn Saga Gaiden is a single player game.

Similar games include Ringlorn Saga, Hunt the Night, There’s no Light, Unbound:Worlds Apart, Kingsgrave and others.