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DRAGON QUEST I & II HD-2D Remake

Dragon Quest I & II HD-2D Remake continues to show the power of the HD-2D engine and how beautifully it runs Dragon Quest. This is the definitive way to play both these titles with advancements in every area.
DRAGON QUEST I & II HD-2D Remake Game Cover
89%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:grinding, atmosphere
93% User Score Based on 710 reviews
Critic Score 86%Based on 38 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxWindowsPlayStationNintendo Switch 2
DRAGON QUEST I & II HD-2D Remake Game Cover

About DRAGON QUEST I & II HD-2D Remake

DRAGON QUEST I & II HD-2D Remake is a single player tactical role playing game with a fantasy theme. It was developed by ARTDINK and was released on October 30, 2025. It received positive reviews from critics and very positive reviews from players.

DRAGON QUEST I & II HD-2D Remake is a stunning reimagining of the first two legendary adventures in the Erdrick trilogy, brought together in one package. (Players can play either DRAGON QUEST I or II whenever they want by selecting their preferred title on the game's start screen.) DRAGON QUEST I Story: Thanks to the heroic efforts of the legendary Erdrick, the Lord of the Underworld was defeate…

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Reviews

93%Audience ScoreBased on 710 reviews
story159 positive mentions
grinding72 negative mentions

  • Beautiful HD-2D graphics and orchestral soundtrack that bring the classic games to life with charm and nostalgia.
  • Expanded storylines, rich character development, and new dialogue make Dragon Quest 1 & 2 feel like a cohesive and emotional trilogy.
  • Improved gameplay mechanics with quality-of-life features, new abilities, and party dynamics in Dragon Quest 2 greatly enhance the original experience.
  • Dragon Quest 1's difficulty spikes and solo protagonist combat can feel unbalanced and frustrating, especially on higher difficulty modes.
  • Some players find excessive grinding and high random encounter rates tedious, and late-game boss fights can require precise strategies or leveling.
  • Added story padding, linear progression, and occasional awkward pacing detract from the original's simplicity for some fans.
  • story

    812 mentions Positive Neutral Negative
    20% positive mentions, 77% neutral mentions, 3% negative mentions

    The remakes of Dragon Quest 1 and 2 notably expand and deepen the originally sparse stories, adding rich character development, voice acting, and new narrative elements that connect the games into a cohesive trilogy alongside Dragon Quest 3. While Dragon Quest 1’s story remains simple and sometimes feels padded, Dragon Quest 2 receives high praise for its engaging plot, well-developed party dynamics, and impactful post-game content, making it a standout in the series. Overall, the updated storytelling modernizes these classics, appealing both to longtime fans and newcomers despite occasional pacing issues and controversial changes to the original narrative structure.

    • “The newly added story segments across both titles are brilliant, smartly tying the Erdrick trilogy together without spoiling surprises or feeling overdone.”
    • “The post-game content in Dragon Quest II is a standout feature, offering new dungeons, secret bosses, and an entirely new ending scenario that ties multiple Dragon Quest titles together.”
    • “They went through great lengths to fill in plot holes, and the added content is all done in a way that ties both these two games and Dragon Quest III together and make for a great, consistent experience across the three games.”
    • “After dragon quest iii being a pretty faithful remake of the original with great new graphics and sprinkles of added story, dragon quest i decides to add way too much and just feels like they padded a short and sweet original with lots of unnecessary content and draws out the story unnecessarily to 12 to 15 hours.”
    • “The story additions, dialogue, voice acting, and cutscenes in dragon quest 1 are so terrible they completely ruin the mythos of the original game.”
    • “Dragon quest 2's story was fleshed out in a bad way. It's definitely much more fleshed out and a much better experience now, but it almost seems like bad fan fiction.”
  • graphics

    122 mentions Positive Neutral Negative
    49% positive mentions, 49% neutral mentions, 2% negative mentions

    The graphics in these Dragon Quest remakes feature a stunning HD-2D art style that beautifully blends classic pixel art with modern 3D effects and lighting, creating vibrant, immersive environments that feel like living paintings. While the style may not appeal to everyone, most reviewers praise its nostalgic yet fresh aesthetic, enhanced by polished visuals, detailed character designs, and atmospheric lighting that elevate exploration and storytelling. Overall, the graphical overhaul is seen as a thoughtful, high-quality update that honors the original games while offering a visually captivating experience.

    • “The vibrant HD-2D art style, which expertly combines high-quality pixel art with modern 3D effects and lighting, makes the world of Alefgard feel more alive and cohesive than ever before.”
    • “The HD-2D visuals are absolutely stunning, with beautiful lighting that makes every town, dungeon, and slime look like a painting come to life.”
    • “The HD-2D aesthetic hits a new high here, making exploration feel fresh even for long-time fans.”
    • “I am starting to feel that all of Square’s games using this aesthetic look the same.”
    • “I'd rather play the earlier mobile phone release of the original Dragon Quest, which was more or less the original game with updated graphics.”
    • “I don't like HD-2D, and I can't comment on the visuals... but something feels off even for HD-2D. It's like there's a blurry haze over everything, and I kind of wish I had more control over the graphics to see if I can fix the problem.”
  • gameplay

    100 mentions Positive Neutral Negative
    33% positive mentions, 64% neutral mentions, 3% negative mentions

    The gameplay of the Dragon Quest HD-2D remakes retains classic turn-based JRPG mechanics with strategic depth added through new features like the sigil system, though some find the core combat simplistic and reliant on grinding. The remakes improve accessibility and pacing with quality-of-life upgrades, party dynamics, and expanded story elements, making them engaging yet occasionally slow or dated for modern tastes. Overall, the gameplay offers nostalgic charm balanced with thoughtful updates, appealing to longtime fans and newcomers seeking a refined retro experience.

    • “The gameplay may seem simple at first glance, but it is deep and thoughtfully designed.”
    • “Additions like objective markers, auto-saving, adjustable battle speeds, and the new sigil system streamline the experience for modern players without sacrificing the challenging core gameplay of the NES originals, making this the definitive way to experience the legendary Erdrick trilogy for both newcomers and longtime fans alike.”
    • “The gameplay feels more strategic than the series has ever had, speaking as someone who marathon'd the entire series once upon a time; the characters have finally been given depth—the DQ2 party, I feel, are my favorite band of heroes in the series, maybe even in any game I've ever played!”
    • “The game loses me on what is already a core part of the gameplay: the random encounters and the grinding.”
    • “I can't say I'm a big fan of DQ1 even with the remake, having a single character in a turn-based RPG with minimal mechanics is still very lackluster.”
    • “A new core gameplay mechanic is not explained until beating each game. To activate the new sigil abilities normally you must be at less than 50% HP and they add a great dynamic to the combat; however, they can be used under very specific conditions that should have been explained to you. It feels like you're missing out on half the game and would make Draconian mode impossible to clear without knowing. Do yourself a favour and look up how to use this mechanic beforehand!”
  • music

    85 mentions Positive Neutral Negative
    49% positive mentions, 46% neutral mentions, 5% negative mentions

    The music in the game is widely praised for its beautiful, orchestral soundtrack that evokes strong nostalgia while enhancing the experience with memorable, uplifting, and emotionally resonant themes. Although the soundtrack is somewhat limited in variety and can feel repetitive, especially during battle, the high-quality reorchestration and integration of classic melodies remain a standout feature cherished by players. Overall, the music significantly contributes to the game's charm and immersion, earning consistent commendation across reviews.

    • “The soundtrack, particularly the boss themes for Hargon and Malroth, is absolutely sensational and creates a real sense of tension and grandeur.”
    • “Music: both games borrow some tracks from the DQ3 remake, but still have their own fair share of new songs, including a different jingle for DQ1 (which should sound familiar and welcoming to fans of the series). It's emotional, and knows how to convey a tone in a way that DQ hasn't really been able to do for a very long time (DQXI's soundtrack got better with the definitive edition, but it's still much more samey). While I will admit that it's a bit more thematic than DQ3's soundtrack, the selections in this game still stand on their own two feet.”
    • “The music is gorgeous in its full orchestral form with the iconic opening fanfare inviting you to step into the adventure as a scion of Erdrick.”
    • “The music is the same from the first with a few new songs.”
    • “One new dungeon song has a terrible amount of tuba playing.”
    • “My only complaint is that some songs, especially the battle music, can get a bit repetitive after a while.”
  • grinding

    73 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    Grinding remains a core and often divisive element of the gameplay, with many players finding it tedious and time-consuming, especially on higher difficulties. While modern updates and difficulty settings have made grinding more manageable and accessible, some bosses and late-game sections still demand significant grinding or strategic planning. Overall, grinding is inherent to the game's design, appealing to fans of classic RPGs but potentially frustrating for those expecting a more streamlined experience.

    • “The game loses me on what is already a core part of the gameplay: the random encounters and the grinding.”
    • “I am not exaggerating when I say you probably cannot beat the game on the highest difficulty without a lot of grinding unless you use a cop out.”
    • “The big issue with Dragon Quest 1 is it's a product of its time, and padded itself out by requiring an obscene amount of grinding that wouldn't fly in this day and age.”
  • emotional

    25 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The remakes of the Dragon Quest trilogy deliver a surprisingly emotional and heartwarming experience, with well-developed party dynamics and touching storylines that resonate deeply with players. Enhanced by expanded narratives, new dialogue, and full voice acting, especially in Dragon Quest II, the games offer a meaningful emotional payoff that enriches the classic RPG adventure. Overall, this collection is praised for bringing significant emotional depth and warmth to previously straightforward titles.

    • “The party is so masterfully rounded and realized, their bonds felt so real. When the party laughed, I laughed; when the party cried, I cried.”
    • “As a full trilogy experience, this was a surprisingly emotional, touching journey.”
    • “The relationship with Princess Gwaelin adds real emotional weight, and there’s a surprising amount of hidden dialogue if you choose not to return her to the castle immediately.”
  • humor

    10 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is characterized by quirky, tongue-in-cheek moments and lively character interactions that add personality and charm, often delivering lighthearted and amusing scenarios. While not the strongest aspect compared to earlier titles, the game's playful tone and clever references create a fun contrast to more serious RPGs. Fans appreciate its blend of classic mechanics with a distinct, endearing sense of humor.

    • “I find it very funny that even though there's no 'party' in a classic sense, you can choose to 'carry' an NPC all the way through end game.”
    • “Sometimes I find it rather hilarious when our companions look at our hero, seeking affirmation of some sort, and we're simply replying with either 'yes' or 'no'.”
    • “The developers anticipated all of this, which made those alternate endings hilarious.”
  • optimization

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    Optimization for the game appears mixed; some users report excellent performance with no bugs and smooth gameplay, while others experience poor optimization, such as having to run on the lowest settings or encountering stuttering. Additionally, certain aspects like inventory management may feel cumbersome. However, accessibility features like speed-up combat help improve the overall experience.

    • “No bugs or glitches encountered at all, and performance is very good.”
    • “Performance is great, and the addition of speed up combat and other features for accessibility make the experience much better for those who only want to experience the story without many complications.”
    • “Performance wise, it runs great.”
    • “Lovely, but poorly optimized with Unreal Engine, runs only on lowest video settings on my laptop.”
    • “Although I've been having strange stuttering issues in DQ 2.”
    • “Yay - inventory management optimization... I have to put items in the correct bag.”
  • atmosphere

    4 mentions Positive Neutral Negative
    25% positive mentions, 25% neutral mentions, 50% negative mentions

    Users praise the atmosphere for its darker, more immersive dungeon settings in the solo game, enhanced by new lore and engaging elements like visuals, music, and art. The experience of exploring villages and uncovering secrets adds to the game's charming and captivating ambiance.

    • “Talking to villagers, finding secrets, soaking in the atmosphere – it’s all part of the charm.”
    • “The first one, being a solo game, has dungeons where the atmosphere feels darker compared to all the other Dragon Quest games where you have companions, and it's good.”
    • “The new lore changes the atmosphere of these games.”
  • stability

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The game demonstrates excellent stability, with no reported bugs or glitches and smooth performance throughout. Users consistently note that it runs reliably without technical issues.

    • “I haven't had any bugs, the game runs great. Honestly, it's not totally my thing, but I would have definitely liked it more if it were just DQI with modern graphics.”
    • “Performance-wise, it runs great.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The character development in this game is highly praised, standing out as the strongest within the Erdrick trilogy. It features enhanced growth of characters and improved balance, contributing significantly to the overall story and player experience.

    • “I can say with absolute confidence that in terms of story, character development, and voice acting, this entry easily takes the top spot in the Erdrick trilogy.”
    • “There's a postgame, character development, and better balancing.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Replayability is seen as limited due to missed opportunities for meaningful continuity, such as incorporating save game detection to reflect previous choices, which could have enhanced player investment and encouraged multiple playthroughs.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users feel that the advertisements misleadingly suggest the game has extensive voice acting, which may create false expectations about the content.

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Play Times

20h Median play time
32h Average play time
4-48h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

DRAGON QUEST I & II HD-2D Remake is a tactical role playing game with fantasy theme. Common tags for DRAGON QUEST I & II HD-2D Remake include turn-based, trading, magic, 2.5d, nostalgia and others.

DRAGON QUEST I & II HD-2D Remake is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 32 hours playing DRAGON QUEST I & II HD-2D Remake.

DRAGON QUEST I & II HD-2D Remake was released on October 30, 2025.

DRAGON QUEST I & II HD-2D Remake was developed by ARTDINK.

DRAGON QUEST I & II HD-2D Remake has received very positive reviews from players. Most players liked DRAGON QUEST I & II HD-2D Remake for its story but disliked it for its grinding.

DRAGON QUEST I & II HD-2D Remake is a single player game.

Similar games include DRAGON QUEST III HD-2D Remake, DRAGON QUEST VII Reimagined, Final Fantasy III, DRAGON QUEST® XI S: Echoes of an Elusive Age™, Dragon Quest XI: Echoes of an Elusive Age and others.