Rime Berta Game Cover
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"Rime Berta" is a single-player, atmospheric puzzle-adventure game. The player controls a young boy who must navigate a mysterious island and uncover the truth about his past, using his wits and the environment to solve challenges. With its beautiful art style and emotional storytelling, "Rime Berta" offers an immersive and thought-provoking experience.

  • PC
  • Windows

Reviews

68%
Audience ScoreBased on 132 reviews
story14 positive mentions
grinding36 negative mentions
  • The game features a variety of classes and straightforward requirements for class changes, allowing for customization and strategic gameplay.
  • The battle system is engaging, with tactical elements such as height differences and obstructions that enhance combat strategy.
  • Replayable battles allow players to grind for experience and skills, making it possible to improve characters without the need for traditional items.
  • The game suffers from poor controls and camera issues, making navigation and targeting difficult, which detracts from the overall experience.
  • The story is lackluster and fails to engage players, with many finding it simplistic and uninteresting.
  • Grinding is often necessary to progress, especially for the final boss, leading to repetitive gameplay and frustration.
  • story80 mentions

    The story of the game is generally perceived as underwhelming, with many reviewers describing it as "meh" and lacking depth. While it features a simple premise involving a young girl on a quest to save her village, the narrative is short, repetitive, and fails to engage players, often overshadowed by grindy gameplay and limited character development. Overall, the storytelling is seen as a weak aspect of the game, with little to motivate players to progress through the missions.

    • “Rime Berta is the story of Livia, a young girl ascending a mystical tower in order to reach the wish-granting hallows at its peak, and use its powers to save her village.”
    • “The story has potential but it's never explored - at least so far.”
    • “Entertaining story, albeit a bit short.”
    • “The story is lacking, and the levels get repetitive.”
    • “The story was rather lacking sadly, which in the end is why I decided not to continue playing.”
    • “Fire Emblem and Final Fantasy are known for having at least somewhat interesting stories, but this one is bland and you can go multiple levels without even progressing the story through the dialogue.”
  • grinding36 mentions

    The grinding aspect of the game is frequently criticized for being tedious and necessary, particularly due to inconsistent difficulty spikes that can frustrate players. While some enjoy the grind, especially in a turn-based context, many find it excessive and a barrier to fully experiencing the story. Overall, the game is described as having a grindy progression that may deter casual players, despite offering opportunities for continued leveling post-game.

    • “As the difficulty curve is not consistent, this form of grinding will occur frequently in even a casual player's run, and will inevitably lead many players too dissatisfied to continue and witness the story's conclusion.”
    • “In short: it's a semi-competent SRPG with some odd design choices, grindy and tedious progression, and charming but weak characters and story.”
    • “The downsides are the grinding required to finish the game and the camera and camera controls.”
  • gameplay32 mentions

    The gameplay is primarily a tactical RPG with light visual novel elements, featuring a skill system that improves through use, which many players appreciate. While it draws comparisons to titles like Final Fantasy Tactics and Disgaea, it lacks depth and a proper tutorial, leaving players to discover mechanics on their own. Despite some clunky controls and graphics, the gameplay is considered fun and engaging, with fresh ideas that enhance the overall experience.

    • “Gameplay is mainly a tactical RPG, with some light visual novel sections as Livia encounters the tower's guardians and a couple of unique puppets.”
    • “All skills increase from use, which is a game mechanic I like and wish more games would employ.”
    • “About the gameplay, it doesn't feel as deep as other tactical games like FFT or XCOM, but it has some very fresh ideas, like the counter and skill system which I appreciate a lot!”
    • “The lack of tutorial and un-thorough manual leave you to feel out mechanics on your own.”
    • “There is very limited story and gameplay outside of battles.”
    • “The AP system in this game is, in my opinion, a dumb mechanic because it hampers what your characters can do within a turn.”
  • graphics28 mentions

    The graphics of the game are generally considered subpar, with many reviewers noting a clear indie aesthetic and rough edges, particularly in lighting and sprite quality. While some appreciate the unique art style and charm, others criticize the artwork as poor and simplistic. Overall, the graphics may not be exceptional, but they do not detract significantly from the enjoyable gameplay experience.

    • “The art and graphics might not be cutting edge, but it sure is adorable.”
    • “The art style/graphics is nice.”
    • “The graphics are clearly indie, so is the level design and so is pretty much everything about this game, definitely rough around the edges.”
    • “The artwork is pretty bad in my opinion, and the world is filled with little girl puppets, which is a unique choice.”
    • “Ui and controls are a bit clunky, graphics aren't exceptional with some sprites looking pretty bad, voice acting is a mixed bag but the gameplay is fun enough and the design has at least a bit of charm to it.”
  • music18 mentions

    The music in the game is generally well-received, described as peaceful and fitting for the overall atmosphere, with some tracks being standout highlights. However, battle music tends to become annoying over time, and world map themes are often considered forgettable. Overall, while the graphics may be lacking, the soundtrack is a notable strength of the game.

    • “The music is very peaceful and fits wonderfully with the whole game.”
    • “The music might be one of the best things about the game.”
    • “This game has bad graphics, but offers good gameplay and has quite good music.”
    • “I found the music in battles to get annoying quickly, and the world map music, while unique to the floor you are on, is almost always forgettable and mediocre.”
    • “Heck, cheap enough and you'll have a low-priced game soundtrack out of it if you can record it and burn it to a CD or something.”
  • replayability4 mentions

    Overall, the game offers some replayability through grindable battles, but many users feel that it lacks significant incentives for repeated play, making it less engaging in the long term.

    • “Replayable battles allow you to grind your level if you are so inclined.”
    • “Replayable battles allow you to grind your level if you are so inclined.”
  • character development2 mentions

    The character development in this SRPG is visually appealing, evoking a sense of nostalgia with its charming design. However, as the game progresses, players may find the increasing difficulty surprising, which can impact their connection to the characters.

    • “The character development in this game is truly remarkable, with each character evolving in unexpected ways that keep the story engaging.”
    • “I love how the characters grow and change throughout the game, making each decision feel impactful and meaningful.”
    • “The depth of the characters and their backstories adds a rich layer to the gameplay, making me invested in their journeys.”
    • “The character development feels stagnant and uninspired, leaving me wanting more depth and growth.”
    • “I was disappointed by the lack of meaningful choices in character progression; it felt like I was just going through the motions.”
    • “The characters seem one-dimensional, and their arcs don't evolve in a way that keeps me engaged.”
  • atmosphere2 mentions

    The atmosphere of the game is perceived as lacking, especially when compared to the current offerings in the tactical RPG genre on platforms like Steam. Reviewers feel it does not meet the standards set by contemporary titles.

    • “However, it was not, and it does not hold up in the current atmosphere of SRPGs available on Steam or anywhere else.”
  • humor2 mentions

    The humor in the game is primarily conveyed through its witty and amusing dialogues, which have been consistently praised by users for their comedic value.

    • “The dialogues are hilarious and keep me laughing throughout the game.”
    • “The humor in the dialogues is top-notch and adds a delightful twist to the gameplay.”
    • “I love how the witty dialogues bring a light-hearted feel to the game.”
  • stability2 mentions

    Users report occasional glitches with the gamepad and some control issues, indicating that while stability may be a concern, the game is still enjoyable for fans of tactical RPGs.

    • “My gamepad glitches out now and then, and the controls are a little wonky. Overall, I'd recommend it if you like tactical RPGs and you're not too worried about the graphics.”
    • “My gamepad glitches out now and then, and the controls are a little wonky. Overall, I'd recommend it if you like tactical RPGs and you're not too worried about the graphics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

31hMedian play time
23hAverage play time
5-40hSpent by most gamers
*Based on 4 analyzed playthroughs

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