- January 31, 2025
- Dylan White
- 11h median play time
Rift Wizard 2
Platforms
About
Rift Wizard 2 is a challenging roguelike wizard simulator where you build unique spell repertoires and gather magical artifacts in each run. With procedurally generated levels, you'll encounter different challenges every time, requiring strategic planning to navigate through and reach your build's end goal. The game's unique portal system lets you choose the levels you visit, giving you agency over the challenges you face.







- Rift Wizard 2 improves on many aspects of the original, offering more spell and build diversity, as well as new mechanics like equipment and pets.
- The game is highly addictive and rewarding, with a steep learning curve that makes victories feel satisfying.
- The addition of free spell and health refreshes after each level allows for more aggressive playstyles and experimentation with builds.
- Some players feel that the game is overly difficult and punishing, with a steep difficulty curve that can lead to frustration.
- The UI can be cumbersome, making it difficult to track enemy abilities and resistances, which can lead to unfair deaths.
- Many players believe that the game feels more like an update to the original rather than a true sequel, lacking significant new content or mechanics.
gameplay
70 mentions Positive Neutral NegativeThe gameplay of "Rift Wizard 2" is praised for its depth and variety, offering a mix of strategic spellcasting and character builds, while maintaining core mechanics from its predecessor. Players appreciate the game's challenge and the need for mastery, though some express frustration with the lack of clear information on mechanics and the potential for being hard-countered by enemy types. Overall, the game is seen as a significant improvement with exciting new features, despite some early access quirks and a steep learning curve.
“This game is genuinely mind-blowing in terms of the depth of its mechanics.”
“The gameplay loop of freely being able to build your wizard's spell sets and passives and choosing which portal to progress through is the perfect mix of strategy and character builds mixed with the healthy kind of RNG in levels and items.”
“Considering the first one was already the pinnacle of roguelike design, and the second does not drastically change gameplay to alienate an already existing player base, it is understandable that this is still an absolute masterpiece, a work of art, and one of the most enjoyable gaming experiences you can have if you like thinking, getting punished for your mistakes, and seizing sweet victory from the jaws of defeat.”
“And unfortunately, if you don't, you've got a very good chance to simply be hard-countered entirely by one or more enemy types, which can even include the common types - as they too can come with 100% immunities in multiple damage types or showstopping mechanical annoyances.”
“Good base but very little information about the game, mechanics, etc. tons of trial and error, zero information about the dozens of modifiers, equipment, etc. so if trial and error is your thing then maybe very positive.”
“New mechanics are limited: there are no big changes like alternative stage clear conditions, run modifiers, optional rewarding challenges, or risky shortcuts.”