Riddles Of The Past
- July 22, 2016
- Far Mills
- 3h median play time
In "Riddles of the Past," explore an abandoned town with 50+ locations, interact with robots and mechanisms, and solve puzzles to uncover the intriguing story of Emily Hanson. Features two difficulty levels, an interactive map with clues, and uncommon uses of objects in a mystery-filled post-apocalyptic atmosphere. Game includes 25 achievements and has no time limits.
Reviews
- Good graphics and colorful art style that enhances the overall experience.
- Engaging storyline with a unique twist on the hidden object genre, integrating puzzles into the gameplay.
- Casual and relaxing gameplay, making it suitable for beginners and those looking for a light gaming experience.
- The hint dog feature is overly distracting and annoying, making the game less enjoyable.
- Puzzles are often too simplistic, lacking challenge and depth, which may disappoint experienced players.
- The storyline is criticized for being silly and juvenile, with some translation issues regarding terminology.
- story62 mentions
- 32 % positive mentions
- 58 % neutral mentions
- 10 % negative mentions
The game's story receives mixed reviews, with some players finding it decent and engaging, while others criticize it as predictable, silly, or poorly executed. Many appreciate the integration of puzzles with the narrative, but voice acting and overall coherence are often highlighted as weaknesses. Overall, while some players enjoyed the unique premise and art style, others felt the story was lackluster and not worth the time.
“I enjoyed the crazy robot story and appreciated how the gameplay prevented me from doing certain things until I had already completed some other steps.”
“Interesting story, nice art style, good music.”
“It has a very good storyline and good voice acting too.”
“The story was dumb.”
“The storyline is very predictable and has nothing new or exciting to offer.”
“The voice acting is wooden and the story is way too far-fetched to be taken seriously, making me laugh at a potential sequel as hinted at the ending.”
- graphics27 mentions
- 74 % positive mentions
- 19 % neutral mentions
- 7 % negative mentions
The graphics in the game are generally well-received, with many reviewers praising the bright and colorful artwork, good character design, and a mix of digital and 3D styles. While some noted that the graphics are not groundbreaking, they are considered adequate and visually appealing for the genre. Overall, the artwork and animations contribute positively to the gaming experience, despite some criticisms regarding voice acting and story elements.
“The artwork is bright and colorful, and the layouts are easy to navigate.”
“The artwork and graphic design are beautiful.”
“I liked the mix of digitally painted and 3D graphics with comic book-style cutscenes.”
“The only big con was the change in graphics mode.”
“I admit the game was rather cheap, the graphics were okay, but I didn't like the story, I didn't like the riddles, I didn't like the atmosphere, and in some parts the logic behind each step is hard to grasp.”
“Gameplay is okay, graphics too, but the story ruined it all.”
- gameplay14 mentions
- 7 % positive mentions
- 71 % neutral mentions
- 21 % negative mentions
The gameplay is characterized by a unique approach that deviates from traditional hidden object mechanics, incorporating pop-up circles for inventory placement and focusing on finding objects rather than classic hidden-object scenes. While some players appreciate the innovative mechanics, others find the linearity and lack of challenge lead to a repetitive and less engaging experience. Overall, the gameplay is seen as decent but not compelling enough to recommend at full price, with many suggesting it feels more like a point-and-click adventure than a true hidden object game.
“This breaks somewhat from the typical mechanics of other hidden object games, and adds some variety to the genre.”
“This is one of my favorite hidden object game mechanics: pop-up circles where you have to place the inventory pieces either on the correct circle or in the center circle to fix machines, doors, etc.”
“There are no classic hidden-object scenes, but the gameplay itself is focused on finding objects.”
“Linear gameplay provides some of the most boring highlights of any hidden object game played to date - and I've played quite a few.”
“It's a fine mechanic, but because it is essentially the game giving you the answers and you just need to find the objects (many are in the same scene), and that is the whole game really (outside of the simple puzzles), it just makes for a game that is light on the thinking side.”
“I can't recommend this game because the mechanics were a bit sporadic.”
- music12 mentions
- 58 % positive mentions
- 33 % neutral mentions
- 8 % negative mentions
The music in the game is generally described as pleasant and well-executed, with decent voice acting complementing it. However, many users noted that the soundtrack is repetitive, with only a few tracks played throughout the game, which can become annoying over time. Overall, while the music contributes positively to the experience, its lack of variety detracts from long-term enjoyment.
“Interesting story, nice art style, good music.”
“The voice over is decent, at least when compared to other HOGs, and the music was very nice.”
“Aside from that, I did enjoy playing this game - the artwork is well executed and the music is pleasant.”
“The one music track played throughout the entire game is nice, but incredibly repetitive after a few hours of gameplay.”
“The art style was okay, the music was simple and after a while a bit annoying but I can deal with that.”
“But I found the puzzles to be quite simple, the music that is the same throughout the entire game (really?), there are no ho scenes, and the bulk of the game is finding components to game items (the pop-up circle puzzles).”
- grinding4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
Reviews indicate that the grinding aspect of the game is largely characterized by a frustrating balance of overly simplistic puzzles and tedious mini-games, leading to a lack of engagement and enjoyment. Players often find the challenges either insultingly easy or excessively monotonous, detracting from the overall experience.
“The story was painful and the puzzles tedious.”
“The puzzles were 95% insultingly simple and 5% tedious and/or difficult to understand.”
“The mini games are either obnoxiously tedious or painfully easy.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game has minimal replay value, with users rating it a low 2 out of 10 for its ability to encourage multiple playthroughs.
“Minimal replay value.”
“Replay value: 2/10.”
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's atmosphere is highlighted as a strong point, with its setting in a modern, abandoned city overtaken by robots effectively creating a post-apocalyptic feel. However, some players found the atmosphere lacking due to dissatisfaction with the story and gameplay mechanics, which detracted from the overall experience.
“The game is entertaining, set in a modern yet abandoned city taken over by robots, which creates a captivating post-apocalyptic atmosphere that I really enjoyed.”
“The atmosphere is incredibly immersive, with haunting visuals and sound design that perfectly capture the desolation of a world overtaken by machines.”
“Every corner of the game world feels alive with detail, enhancing the eerie and abandoned vibe that keeps you engaged throughout your journey.”
“I admit the game was rather cheap, the graphics were okay, but I didn't like the story, I didn't like the riddles, I didn't like the atmosphere, and in some parts the logic behind each step is hard to grasp (you open the safe to find a piece of a puzzle to get the key that will open a toolbox or something like that).”
- emotional1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The emotional aspect of the game is criticized for a boring storyline and poor voice acting, which detracts from the overall impact and engagement of the narrative.
“The storyline was dull and failed to evoke any real emotions, and the voice acting was subpar.”
“I found the emotional depth lacking; it felt more like a chore than an engaging experience.”
“The characters were unrelatable, making it hard to connect with their emotional journeys.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, while the game offers enjoyable puzzles, some users report stability issues, including bugs related to physics that can affect gameplay, such as objects falling through solid surfaces.
“Some of the puzzles are far too simple (easily solved just by iterating through the possibilities) and some are a bit buggy (like little physics issues, such as balls falling through solid wood, etc.), but all in all, they were enjoyable.”