REZ PLZ Game Cover
With dark humour and comic violence, this is a game that will appeal to fans of puzzle platformers and schadenfreude alike. A great indie title that’s a worthy addition to anybody’s Steam library. Fantastic both in solo and co-op mode.

In REZ PLZ, players control two wizard brothers in a single-player or local two-player cooperative experience. They must navigate through the five keeps of the Dark Arcanum, where death and dismemberment are not permanent setbacks. The game features a unique resurrection mechanic, allowing players to learn from their mistakes and try again.

  • Nintendo Switch
  • PC
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Xbox

Reviews

61%
Audience ScoreBased on 34 reviews
humor8 positive mentions
story3 negative mentions
  • Fun and engaging co-op gameplay with unique mechanics that encourage teamwork and humor.
  • Creative puzzles and charming pixel art that enhance the overall experience.
  • Offers a good mix of challenge and humor, making it enjoyable for players of various skill levels.
  • Frequent bugs and glitches that can disrupt gameplay, including game-breaking issues and achievement problems.
  • Repetitive gameplay when played solo, leading to a feeling of tedium and lack of variety.
  • Some levels can feel empty or poorly designed, detracting from the overall enjoyment of the game.
  • gameplay14 mentions

    The gameplay is characterized by original mechanics centered around a "death and revival" system that enhances puzzle-solving and platforming elements, providing a humorous and engaging experience. Each level introduces new gameplay mechanics that are well-integrated and consistently utilized throughout the game, although some players feel the overall fun-factor could be improved. The combination of unique abilities, clever puzzles, and comedic elements contributes to a refreshing twist on traditional platformers.

    • “The central mechanic of needing to kill yourself or your brother to navigate a level works very well, and sets up a lot of the great kinds of laughs that emerge from something going wrong.”
    • “It has a lot of unique gameplay elements and does a lot with its core 'death and revival' mechanic.”
    • “New concepts are introduced pretty smoothly; the game does a good job showing players how new mechanics work before iterating on them.”
    • “Gameplay was lacking that fun-factor.”
    • “Or even certain mechanics not working.”
    • “The game mechanics put a very refreshing twist on a platformer.”
  • story9 mentions

    The story mode features 30 levels, taking around 6 hours for a first playthrough, with an additional 5 levels in gauntlet mode. While the narrative is considered lackluster, players appreciate the humorous dialogue, engaging mechanics, and the fun of exploring the game world with a friend, despite some bugs. Overall, the game offers a lighthearted experience that prioritizes gameplay over a deep story.

    • “The story mode took me around 6 hours (with lots of trolling and messing around) on my first playthrough and about 3.5 hours on my second playthrough.”
    • “Cute story and characters, nice graphics.”
    • “The only thing stopping me from giving a higher score is that there is a decent amount of bugs in the game and the story didn't necessarily give me feelings.”
    • “They turned 'friendly fire' on its head and gave me a world that I can spend hours in, ignoring the story, and just mess around with a buddy.”
    • “It is the right measure to give you the story and make you laugh with the two brothers.”
  • humor8 mentions

    The game is praised for its strong sense of humor, particularly its dark and irreverent comedic elements that enhance the overall experience. Players enjoy the funny dialogue, amusing deaths, and quirky glitches, which contribute to a lighthearted atmosphere despite the challenges. While some hoped for more humor in the gameplay compared to the trailers, the overall consensus is that the humor effectively complements the engaging puzzles and platforming mechanics.

    • “A great coop/solo game with an interesting way to approach puzzle solving and dark humor.”
    • “I don't think we were able to go more than 5 minutes without laughing at the shenanigans we were able to get up to.”
    • “I love how I'm finding myself laughing at all the funny ways I can die in this game.”
  • graphics4 mentions

    The graphics received mixed feedback, with some users noting that they are somewhat janky and not particularly impressive, while others appreciated the unique animations and found the overall aesthetic charming, especially in relation to the story and characters.

    • “Cute story and characters, nice graphics.”
    • “The graphics aren't great, but there are a lot of unique animations for different ways of dying.”
    • “Graphics are a bit janky but it's alright.”
  • stability3 mentions

    The stability of the game has received mixed feedback, with some players experiencing significant glitches, such as a camera issue that renders the game unplayable after 40 minutes. However, others report minor glitches that do not hinder their overall enjoyment, suggesting that while stability issues exist, they may not detract from the game's appeal for all players.

    • “The camera glitches 40 minutes in, no longer showing your characters and rendering the game unplayable.”
    • “I ran into a couple glitches, but nothing problematic enough to make me stop playing.”
    • “This is the type of game where you can enjoy everything from the funny deaths to the respawning to the soundtrack and the weird glitches that make you restart the level.”
  • music2 mentions

    The music in the game is highly praised for its ability to enhance the overall experience, with tracks that perfectly align with the game's various scenarios, from tense moments to calmer scenes. Players appreciate how the soundtrack contributes to the enjoyment of the gameplay, making it a standout feature alongside the mechanics and humor.

    • “The songs perfectly match the scenario and the situations you go through in the game, from the most tense moment to the most calm; everything is pleasant to be heard.”
  • grinding1 mentions

    Players found the grinding aspect of the game to be tedious and repetitive, with puzzles that lacked enjoyment and often left them feeling frustrated and unmotivated.

    • “Felt tedious and repetitive; the puzzles weren't fun to solve, just left us with a feeling of 'ugh, okay, now what?'”
    • “The grinding aspect made the game feel like a chore rather than an enjoyable experience.”
    • “It became a slog to progress, with each task feeling more like a punishment than a challenge.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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