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Revenant Saga

KEMCO brings a nice throwback to old-school JRPGs with Revenant Saga, but does it all congeal?
40%Game Brain Score
story, graphics
grinding, gameplay
40% User Score Based on 20 reviews
Critic Score 56%Based on 5 reviews

Platforms

Mac OSMac OSNintendo SwitchNintendo SwitchPCPCPhonePhonePlaystation 4Playstation 4Playstation 5Playstation 5WindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SAndroidAndroidMobile PlatformMobile PlatformPlayStationPlayStationPlaystation 3Playstation 3Playstation VitaPlaystation VitaTabletTabletWiiWiiWii UWii UXboxXbox

About

Become a Revenant and find the truth beyond revenge in this gothic fantasy RPG with stunning 3D battles! Boasting a story that blurs the lines between good and evil, a refined 3D battle system, and plenty of content to go around, this is one title not to be missed!

Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
Revenant Saga screenshot
+6

40%
Audience ScoreBased on 25 reviews
story8 positive mentions
gameplay2 negative mentions

  • The artwork is nice and colorful, providing a nostalgic feel reminiscent of 16-bit games.
  • The turn-based combat is entertaining and fast-paced, allowing for quick leveling and progression.
  • The game features a charming cast of characters and some interesting plot moments, making it enjoyable for casual play.
  • The story is generic and linear, lacking depth and meaningful choices, which can make the experience feel unremarkable.
  • Gameplay can be clunky, with issues like fast-moving sprites and dialogue that is difficult to read.
  • The game suffers from technical problems, including crashes and frame rate issues, which detract from the overall experience.
  • story
    20 mentions Positive Neutral Negative

    The story has been described as generic and unremarkable, with many reviewers noting its simplistic and uninteresting nature, often likening it to a basic JRPG template. While some moments are deemed interesting and the artwork is praised, the overall narrative fails to engage players, compounded by issues like fast text scrolling that makes it hard to follow. Side quests are often criticized for being silly, though occasionally amusing, contributing to a mixed reception of the game's storytelling.

    • “The storyline also has a couple of interesting moments.”
    • “[combat is entertaining and innovative, the cast of main characters create a tense and enjoyable story…]”
    • “[fast and fluid experience with little load time, interesting plot, main quest can be completed in less than 15 hours]”
    • “It's kind of hard to get into the story when the text just flies across my screen so I barely can read it.”
    • “The story is like a step-by-step guide on how to make a JRPG 101... absolutely nothing outstanding.”
    • “An unremarkable story, uneven presentation, and interface issues hold this already unambitious effort back, and while it brings some excellent ideas to the table — like battle transformations and single-handed control — they’re not enough to recommend the experience.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are generally praised for their colorful and appealing artwork, though some reviewers note that the visuals can feel simplistic and repetitive, particularly in later game areas. While the aesthetic is appreciated, it is somewhat overshadowed by clunky gameplay and a lack of variety in certain environments.

    • “Nice colorful graphics, but very simplistic childish story.”
    • “The artwork looks nice and the story seemed interesting.”
    • “At least the artwork is good though.”
    • “The final dungeon, which has two parts, and the post-game dungeon, also with two parts, both feature the exact same soundtrack and the same graphics assets.”
  • grinding
    8 mentions Positive Neutral Negative

    Players note that grinding is a significant aspect of the game, with some areas offering easy opportunities to earn substantial points, particularly against metal enemies. While some find the grinding manageable, others describe it as occasionally tedious, suggesting that players may need to invest extra time or effort to progress effectively.

    • “It can be a bit grindy sometimes, but it adds to the overall experience.”
    • “You'll need a second life for grinding, but the rewards are worth it.”
    • “Some grinding is involved, which can be both challenging and rewarding.”
    • “You'll need a second life for grinding.”
    • “It can be a bit grindy sometimes.”
    • “After you get your ship, you can visit some places for easy grinding (metal enemies... giving you over 1 million points with the right equipment).”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by straightforward mechanics that make it feel easy and accessible, with players quickly accumulating rewards, such as gold from defeating a large number of enemies. Overall, the experience is described as relaxed and enjoyable.

    • “The game mechanics make this a walk in the park.”
    • “Some of these tasks are fairly easy to accomplish; for example, the gold for monsters defeated is around 3,000 enemies, which you will easily hit in normal gameplay.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and contribution to the overall experience, complementing the engaging plot and balanced challenge. However, some players noted a downside, as both the final and post-game dungeons share the same soundtrack and graphical assets, which detracts from the uniqueness of those areas.

    • “Great music, I quite liked the plot, some good challenge without being ridiculous, didn't get meta or screw you over with false endings (there was a neutral and a true).”
    • “A significant issue is that the final dungeon (which has 2 parts) and the post-game dungeon (also 2 parts) both feature the exact same soundtrack and graphics assets.”
    • “The music in the final dungeon and the post-game dungeon is identical, which makes the experience feel repetitive and uninspired.”
    • “Having the same soundtrack for both the final and post-game dungeons detracts from the overall immersion and excitement of the game.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is widely criticized for being poorly optimized, leading to performance issues and a subpar gaming experience.

    • “badly optimized”
    • “badly optimized”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game primarily through its side quests, which are often described as absurd or silly, yet manage to elicit laughter despite their ridiculousness.

    • “The side quests are absolutely ridiculous, but they can be hilarious at times.”
    • “The humor in the game is often found in the absurdity of the side quests, making them entertaining.”

56%Critics’ scoreBased on 6 critic reviews

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