- August 17, 2016
- hatchlight
Rescue Love Revenge
32%Game Brain Score
optimization, atmosphere
gameplay, story
38% User Score 34 reviews
Platforms
About
An Episodic Retro Indie Three-Act Spaghetti Western Platformer











+1
Audience ScoreBased on 34 reviews
optimization3 positive mentions
graphics3 negative mentions
- The game is easy to play and can be completed in about 1-2 hours, making it accessible for casual gamers.
- It features simple one-button controls, which can be enjoyable for those looking for a mindless gaming experience.
- The graphics, while simplistic, have a certain charm reminiscent of low-poly styles, and the game has a decent soundtrack.
- The level design is nonsensical and inconsistent, with unfair blind jumps and a lack of logical difficulty progression.
- The game feels like a poorly executed mobile port, lacking depth and compelling gameplay, leading to rapid repetition and boredom.
- There is minimal story or character development, making the gameplay feel shallow and unengaging.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is characterized as a standard endless runner with simple mechanics, primarily involving dodging obstacles and collecting coins, which can become repetitive and boring quickly. While some players find the levels challenging and enjoyable, the overall experience is limited to about two hours, and there are indications of potential future updates to diversify gameplay styles.
“As a runner, the gameplay is as simple as dodging obstacles and enemies (or killing them) while collecting coins and trying to get to the end of each level.”
“The gameplay is very typical of the runner-platformer style.”
“Gameplay in each of the levels that I have played thus far has been quite challenging but also enjoyable.”
“The game isn't that long; you are looking at about two hours of gameplay here. If you are a fan of runners, then you will enjoy this game, but it does get quite repetitive very fast, unfortunately.”
“The gameplay is standard runner fare, save for some inexplicable high-precision jumps out of nowhere, coupled with blind falls and no ledge-grab.”
“The game becomes boring really fast since the game mechanics are not really interesting.”