Republic of Pirates Game Cover
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"Republic of Pirates" is a strategy game set in the Caribbean during the Golden Age of Piracy. Take on the role of a pirate seeking fortune and revenge, developing your outpost into a bustling settlement, and navigating the complex web of alliances and rivalries in this turbulent era. Experience the consequences of your actions as you balance your ideals against the demands of survival and power.

  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 154 reviews
graphics10 positive mentions
grinding9 negative mentions
  • The game features enjoyable graphics and a captivating soundtrack, enhancing the overall atmosphere.
  • It offers a casual and straightforward city-building experience, making it accessible for newcomers to the genre.
  • The naval combat and ship management provide a fun and engaging aspect, allowing players to immerse themselves in pirate-themed gameplay.
  • The game lacks depth and complexity compared to similar titles like Anno, making it feel simplistic and repetitive over time.
  • There are significant bugs and issues, such as soft locks in the campaign and poor ship AI, which detract from the overall experience.
  • Resource management is overly simplified, with shared resources across islands, reducing the strategic elements typically found in city-building games.
  • gameplay26 mentions

    The gameplay of the game has received mixed reviews, with some players appreciating its engaging mechanics and gradual introduction of features, making it accessible for newcomers. However, others criticize it for being overly simplistic and lacking depth compared to similar titles like the Anno series. While the graphics and sound design are praised, the game is noted to require more polish and bug fixes to enhance the overall experience.

    • “Very captivating game mechanics that I find work better than similar games in this category.”
    • “The simple game mechanics combined with attractive graphics and an excellent soundtrack and voice acting make this a very enjoyable and relaxing game.”
    • “Most game mechanics are fairly straightforward and tutorialized well in the beginning.”
    • “Don't buy this game; it's only going to waste your money and time. The mechanics are poor, and storage has a cap of 70 even when you have a large warehouse, which is just frustrating.”
    • “I kept hoping the pirate mechanics would expand, but they never did.”
    • “However, the gameplay is quite simple, making it easy for newcomers to the genre, but it might not be engaging enough for dedicated fans of building or strategy games.”
  • graphics22 mentions

    Overall, the graphics in the game are described as decent to good, with many reviewers appreciating the crisp visuals and captivating artwork that enhance the immersive experience. While some players noted issues with specific elements like ship designs and user interface quality, the combination of attractive graphics and a strong soundtrack contributes to a relaxing gameplay atmosphere. However, there are mixed opinions regarding performance, with some users experiencing frame rate drops and subpar visuals in certain areas.

    • “The promise of a cool pirate world with great graphics had me imagining grand adventures and epic battles on the high seas.”
    • “The graphics are very well done, the gameplay is smooth, and the maps are large.”
    • “Graphics and artworks are captivating and really well-done; in combination with music, it creates a really nice, immersive world.”
    • “The user interface is of bad quality because some icons, like setting up your settlement on a new island, are not good-looking and the overall graphics are not that great.”
    • “The visuals and performance in this game are worse, as are the UI and sound.”
    • “The graphics design for the ships is sadly not impressive at all; especially the low-tier ships and most of the other ships that are not a Man o' War just look empty, like somebody forgot to design them entirely.”
  • story16 mentions

    The game's story is described as decent but ultimately feels irrelevant and unimportant, with a repetitive campaign and limited side quests that fail to maintain interest. Players express frustration with confusing missions and bugs that hinder progress, while some find the storytelling moments engaging. Overall, the narrative lacks depth and variety, leaving many players hoping for future expansions to enhance the experience.

    • “The quests and storylines are very entertaining.”
    • “The campaign mode, which I've played so far, seems a good semi-tutorial introducing each concept in line with the story.”
    • “Solid voice acting for storytelling moments.”
    • “The missions get repetitive and boring; there's only one campaign and insufficient side quests to keep things interesting when the main missions drag on.”
    • “Surely, there's a storyline, but it seems somewhat irrelevant and unimportant.”
    • “I just found some missions confusing to figure out, and I'm still stuck on one where I need to fulfill demands for the West Indian Company, as I don't know where I need to see what those demands are.”
  • music16 mentions

    The music in the game is widely praised for its immersive quality and engaging sea shanties, contributing to a captivating atmosphere. However, some players have noted issues with volume inconsistencies, particularly during battles and tavern scenes, which can be distracting. Overall, the soundtrack enhances the gameplay experience, despite some minor technical flaws.

    • “The pirate world is cool, the graphics are nice, and the soundtrack is great.”
    • “Great soundtrack, very immersive!”
    • “The simple game mechanics combined with attractive graphics and an excellent soundtrack and voice acting make this a very enjoyable and relaxing game.”
    • “The music while hiring captains in taverns is also too loud and not seamless, usually distracting the player.”
    • “The game music is not copyright-friendly, and you get copyright claims on YouTube from playing the game.”
    • “The music while in battle is way too loud compared to the normal music; I don't know for what reason!”
  • grinding9 mentions

    Players generally find the grinding aspect of the game to be tedious, particularly during the campaign where reaching specific milestones can slow progress. While some enjoyed the strategic elements of resource management and island development, many noted that the gameplay becomes repetitive and grindy, especially in the mid to late stages, leading to a decline in overall enjoyment.

    • “This is tedious and there is a serious lack of space on the islands available.”
    • “I'd say that this campaign is somewhat tedious -- we're just slowly growing the island and slowly unlocking new things.”
    • “I done the campaign in 14 hours, but only because developers made it grindy at the mid-end.”
  • optimization5 mentions

    The game's optimization is mixed; while it offers opportunities for strategic city building, players report significant performance issues, including poor graphics and frame rate drops. In contrast, some reviews highlight good optimization alongside beautiful graphics and high-quality audio, indicating a disparity in user experiences. Overall, the optimization aspect appears to be inconsistent, with some players enjoying a smooth experience while others face notable technical challenges.

    • “The game combines interesting elements of building and strategy with beautiful graphics, good optimization, high-quality voice acting, and a rich soundtrack.”
    • “The visuals and performance in this game are worse, as are the UI and sound.”
    • “The city building is not the most complex, but does provide plenty of room for optimization.”
    • “The game doesn't have good graphics, but it suffers from bad performance and FPS drops. What engine are they using?”
  • replayability3 mentions

    The game's replayability is limited, featuring only three maps and a single campaign, with no randomization or procedural generation to enhance variety. While there are achievements to pursue, players will likely exhaust the content quickly, as completing the campaign on hard is necessary for full completion. Overall, the lack of diverse gameplay elements restricts the potential for repeated playthroughs.

    • “The game attempts to incorporate replayability through sandbox modes and achievements, but to achieve 100%, you need to complete the campaign on hard difficulty.”
    • “Currently, there are only 3 maps, 1 campaign, and 2 freeplay modes, which limits the replayability.”
    • “There is no RNG or map generation, meaning you'll play the 3 maps with the same resources and layout each time. Once you've played through them, you've experienced everything the game has to offer, unlike other games with random or seeded maps that provide potentially endless replayability.”
    • “The game kinda tries to hint at replayability through sandbox and achievements, but to achieve 100% you'd need to finish the campaign on hard.”
    • “For replayability, there are currently only 3 maps, 1 campaign, and 2 freeplay modes.”
    • “There is no RNG or map generation whatsoever, which means that you're going to play the 3 maps with exactly the same set of resources and layout each time. After playing each map once, you'll have experienced everything the game has to offer, unlike other games where maps can be randomly generated, providing potentially endless replayability.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its relaxing and immersive qualities, enhanced by atmospheric audio and visuals that evoke a chill, casual vibe reminiscent of the Anno series. However, some players note that while the atmosphere is appealing, there are aspects of the game that detract from the overall experience.

    • “A neat little game - I'm finding it super relaxing as a casual progression/management experience with atmospheric audio and visuals.”
    • “I like the setup, the atmosphere, the chillesque Anno vibes.”
  • stability2 mentions

    The game's stability is criticized for being buggy, with issues such as unresponsive ships and inaccurate population counters. Players report frustrating controls, including unintended selections and limited customization options, which contribute to an overall sense of disappointment and repetitiveness.

    • “It is a bit buggy at times: ships not moving, population counters not updating well.”
    • “The game is buggy; sometimes if I click one building, it would select a whole line of buildings. When I click to attack with ships, it's just so bad.”
    • “I wasted $20 on a half-assed game; I want my money back.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

17hMedian play time
13hAverage play time
7-20hSpent by most gamers
*Based on 4 analyzed playthroughs

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