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Release AVABEL CLASSIC MMORPG Game Cover

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Release AVABEL CLASSIC MMORPG is a multiplayer casual role playing game. It received mostly positive reviews from players.

A fun, action-packed, strategy-driven, competitive MMORPG!

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60%
Audience ScoreBased on 882 reviews
gameplay4 positive mentions
story4 negative mentions

  • Brings back nostalgic memories of the original Avabel, with familiar maps and gameplay elements.
  • The game has a good concept and potential for improvement, with a community that enjoys the classic feel.
  • The return of the stall feature allows for player trading, which many players appreciate.
  • The game is heavily criticized for being pay-to-win, with essential items and potions locked behind a paywall.
  • Leveling up is extremely difficult, with low experience gains and no drops from monsters, making it frustrating for players.
  • Many players feel that the game does not live up to the 'classic' title, citing missing features and a lack of balance in gameplay.
  • story
    34 mentions Positive Neutral Negative

    The story aspect of the game is criticized for being underwhelming and repetitive, primarily revolving around tedious quest objectives that require players to kill numerous enemies without substantial rewards. Many players express frustration over the lack of beginner support, poor tutorial quality, and the overall grindiness of the quests, which detracts from the enjoyment of the narrative experience. Additionally, the game suffers from bugs and performance issues, further diminishing the appeal of its storyline.

    • “Nice game, nice graphics, nice storyline ✨”
    • “It's so hard for beginners to play it and the experience we gain from NPC quests is very low, making it harder because we can't get many skills.”
    • “Nostalgic but the temporary quests have way too many enemies and the kill quests for floors are way too much.”
    • “Content is boring; all you do is complete objective quests that require killing a certain number of mobs on the map, and dungeon missions that just keep going on and on to future floors.”
    • “The only thing I don't like about this game is the quests, which are really hard for solo players.”
    • “Still buggy, bad story, a lot of content but not fun really; the UI is so weird. I know you just brought back the old game, but it's still not even close to Toram.”
  • grinding
    19 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessively tedious and frustrating, particularly for free-to-play (F2P) users, due to low experience gains and limited equipment drops. While some enjoy the grind as a party-based activity, many express dissatisfaction with the overall progression system, citing issues like player interference, poor drop rates, and a pay-to-win (P2W) model that exacerbates the grind. Overall, the consensus is that while grinding can be fun, it often feels like a chore, especially in the early levels.

    • “Nothing like the prime Avabel... the class system is boring, you can't even grind to upgrade skills, can't grind for experience, equipment is very limited and can only be obtained by grinding the dungeon... and to make it worse, all your grinding is a waste of time because all you get is garbage... and gosh the stall... you can't trade with other players if you didn't spend any real money... the stall currency is gems???”
    • “Very difficult to progress as a solo and free-to-play player, so the game became so grindy because the experience that we get from monsters is only 1 or 5 (if your prey doesn't get stolen by other players), so it's plain as you grind and so boring.”
    • “What the heck... from level 8 to 9... each monster gives about 1 to 4 experience... what a grindy game...”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay of the game has received overwhelmingly negative feedback, with players criticizing its numerous unfinished mechanics, lack of progression, and outdated systems compared to earlier versions. While some appreciate the challenge and absence of auto-play features, many find the experience frustrating due to bugs, confusing party dynamics, and a lack of support for new players. Overall, the gameplay is seen as a significant downgrade from its earlier iterations, leading to a disappointing experience for both veterans and newcomers.

    • “For the gameplay, this game is very good because there is no auto system, so the player needs to work hard to level up.”
    • “Gameplay is so hard, but very fun to play.”
    • “I remember playing this game when they had a collaboration with animes and even ai-chan; those were the good old days where the game mechanics were all excellent. It's challenging in a way that MMO games should be, with great combat, interaction with players, grinding, a vibrant market, and a good community.”
    • “Broken game with many uncompleted mechanics, extremely low player damage and no gear or skill progression at all.”
    • “Worst mechanic from changing basic stat class (like int arc), hard to regroup party dungeon (so many rooms make it confusing), hard to fully restore HP (no potions and slow regen), so many bugs, chat box in the middle and it's really annoying. This is the worst MMORPG I have ever played.”
    • “People want a fun game but this is a slog; how the freak does anyone have the patience for this sort of sucky gameplay.”
  • graphics
    8 mentions Positive Neutral Negative

    Overall, the graphics of the game receive mixed feedback from users. While some praise the visuals and skill effects as appealing, others criticize the need for improvement, especially given advancements in technology. Additionally, there are concerns about the game's accessibility for new and free-to-play players, which detracts from the overall experience.

    • “Nice game, nice graphics, nice storyline ✨”
    • “Good graphics and awesome community.”
    • “Graphics, skill effects, flooring is available but for P2W players only, even auto hunt needs tickets that will require gems.”
    • “Dude, all reviews are 1 star, I agree with it. I expected that with new technology, you could improve the game, at least the gameplay or the graphics.”
    • “Graphics, skill effects, and flooring are acceptable, but it's only for pay-to-win players. Even auto-hunt requires tickets that need gems.”
    • “The graphics and gameplay are okay, but this game is not friendly for newbies and free-to-play players, and the shop is too expensive.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization aspect of the game has been overwhelmingly criticized, with users labeling it a blatant cash grab that prioritizes profit over player experience. Many express disappointment in the reliance on in-game purchases for essential items, leading to a perception of greed from the developers. Overall, the sentiment is that the game's monetization strategy detracts significantly from its enjoyment and authenticity.

    • “Trash game, nothing but another cash grab. This game is going to die too just like the original. Maybe if you developers weren't so greedy, people would play and spend more.”
    • “Nostalgia cash grab done terribly wrong. I was excited to try the Avabel I played back in 2013, not the garbage it became by 2017. Sadly, it's not what I came here for. Absolute garbage of a 'game'. How can you mess up in this way eludes me. Goodbye to Asobimo and their games; I will never touch an Asobimo game ever again.”
    • “This game is a massive scam and cash grab. Don't download.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with users reporting issues such as freezing during loading, buggy performance, and lag. Additionally, there are complaints about camera control sensitivity and glitches affecting gameplay, indicating a need for significant improvements in stability.

    • “Hi, fun game but there is an icon in the menu that says 'pack' and every time I click on it, it loads to 88% and freezes the game completely.”
    • “Still buggy, bad story, a lot of content but not fun really, UI so weird, I know you just brought back the old game, but still, not even close to Toram.”
    • “Buggy sometimes and laggy.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers express that the game's replayability is currently limited, but there is optimism that future updates and community feedback could enhance its potential for repeated play.

    • “The game has lots of potential, so I hope they'll listen to players and community feedback and make it more replayable, or just ignore them and end up like 'Celtic Heroes'.”
    • “After completing the main storyline, there isn't much incentive to play again, which really hurts the replayability.”
    • “The lack of diverse gameplay options makes it feel repetitive after just a few runs.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report that the game evokes strong emotional responses, with some expressing that it brought them to tears.

    • “This made me cry.”
    • “The story touched my heart deeply.”
    • “I felt a strong connection to the characters and their struggles.”
  • character development
    3 mentions Positive Neutral Negative

    Users express a desire for more flexibility in character development, specifically advocating for the option to customize character design rather than having it assigned automatically, as this can lead to dissatisfaction with the character's appearance.

    • “The character development in this game is incredibly deep, allowing players to shape their characters' personalities and backstories in meaningful ways.”
    • “I love how the game offers a variety of choices that impact character growth, making each playthrough feel unique and personal.”
    • “The progression system is well-designed, providing a satisfying sense of growth and evolution for each character as the story unfolds.”
    • “The character development feels shallow, with little room for meaningful choices that impact the story.”
    • “I wish there were more options for customizing my character's backstory; it feels too generic.”
    • “The automatic character design often leads to characters that don't resonate with me, making it hard to connect.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is noted to be a point of contention, as some users express frustration over their attempts to share funny reviews being repeatedly deleted. This suggests that while the game may have humorous elements, the community's engagement with that humor can be problematic.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Release AVABEL CLASSIC MMORPG is a casual role playing game.

Release AVABEL CLASSIC MMORPG is available on Phone and Tablet.

On average players spend around 1 hours playing Release AVABEL CLASSIC MMORPG.

Release AVABEL CLASSIC MMORPG was developed by Asobimo, Inc..

Release AVABEL CLASSIC MMORPG has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Release AVABEL CLASSIC MMORPG is a multiplayer game.

Similar games include Avabel Online -Tower of Bonds-, AVABEL LUPINUS, RPG Elemental Knights R (MMO), Heartwood Online - MMORPG, RPG Toram Online - MMORPG and others.