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Red Goddess: Inner World

While the concept and artwork could have made for an interesting title, the game itself becomes more frustrating than fun. The technical issues do not help, either.
Red Goddess: Inner World Game Cover
39%Game Brain Score
story, graphics
music, stability
40% User Score Based on 42 reviews
Critic Score 42%Based on 9 reviews

Platforms

PCPlaystation 5Playstation 4WindowsPlayStation
Red Goddess: Inner World Game Cover

About

Red Goddess: Inner World is a single player platformer game with a fantasy theme. It was developed by Yanim Studio and was released on August 31, 2015. It received neutral reviews from both critics and players.

Red Goddess is an action adventure platformer. Explore an epic magical world. Unlock new powers, and fight deadly enemies in action brawl red & blue combat system.

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40%
Audience ScoreBased on 42 reviews
story9 positive mentions
stability7 negative mentions

  • The game features beautiful visuals and an intriguing art style that creates an immersive experience.
  • The ability to switch between different forms adds a unique mechanic to combat and exploration, enhancing gameplay variety.
  • The story, while convoluted, has interesting elements that keep players engaged and curious about Divine's journey.
  • The game is plagued by numerous bugs and crashes, making it frustrating to play, especially on PC.
  • Combat feels repetitive and unsatisfying, with many attacks failing to register and a lack of variety in enemy encounters.
  • Long loading times and unskippable cutscenes disrupt the flow of gameplay, leading to a tedious experience.
  • story
    26 mentions Positive Neutral Negative

    The story centers around a character named Divine, navigating a convoluted narrative set within her soul, which some players find intriguing while others deem it poorly developed and confusing. The dialogue and narration are often criticized for being redundant and detracting from the overall experience, with a lack of engaging characters contributing to a generic feel. Despite these issues, some players appreciate the unique storytelling elements and the art style, finding the story entertaining enough to keep them engaged.

    • “The story was very intriguing as well; although it is somewhat easy to figure out, I was still very happy to see its conclusion.”
    • “The story is pretty interesting, the controls are decent, still not exactly 'spot on' but they're tight enough that you can do most of the jumps with no problems.”
    • “+ interesting story that keeps you entertained and waiting for more.”
    • “The story is a bit convoluted as it's all apparently taking place inside your soul or your inner being; the world is actually you.”
    • “The dialogue is short and while I assume it's plot relevant, the game also has text narration scrolling along the top of the screen that tells you literally everything that is going on to the point of redundancy.”
    • “The story is poorly developed and confusing.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their beautiful art style, vibrant colors, and immersive hand-drawn aesthetic, contributing to a charming visual experience. However, some reviews note issues with character models and animations being bland, as well as technical problems like graphical glitches and poor scaling that detract from the overall quality. Despite these criticisms, the visuals remain a standout feature, often highlighted as the best aspect of the game.

    • “The game's graphics are very beautiful; you get the feeling that you are in a hand-drawn painting the entire time, and that, along with the narrator, gives you a very immersive gaming experience.”
    • “The art style was very pretty too; I loved the bright, vivid colors and cartoonish design of everything.”
    • “I think the visuals are the best part of the game.”
    • “The map is functional, but looking pretty crappy due to graphics scaling.”
    • “There were also numerous other smaller graphical and collision glitches, as well as several spelling and grammatical errors, that showed the complete lack of polish and quality control found all throughout this game.”
    • “[Combat and platforming manages to feel tedious, unsatisfying, and infuriating; long load times, graphics popping in, glitches, and choppy slowdown incessantly occur.]”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is marred by long unskippable cutscenes and clunky mechanics, leading to a disjointed experience that feels more linear than the intended metroidvania style. While there are some interesting movement mechanics and a visually appealing art style, the overall execution lacks depth and polish, making exploration and engagement feel dull. Despite the potential for unique gameplay elements, the current iteration fails to deliver a compelling experience, leaving players wanting more.

    • “The abilities and game mechanics are fun.”
    • “So far in my gameplay, the game features a lot of forests, mountains, and other nature settings.”
    • “Intriguing storytelling combines with the upgrade system in a unique way, wonderful diorama-like environments, and the rage and fear mechanic is pretty cool.”
    • “The game opens with an extremely long unskippable cutscene, followed by literally 2 seconds of gameplay, followed by an ungodly long elevator sequence where you are not in control of the character.”
    • “But it feels rather clunky; the mechanics aren't polished at all, and it feels like a lot more work needs to be put into it.”
    • “But because the gameplay itself is generally dull and boring, I can't recommend this title.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its catchiness and atmospheric quality, while others find it either too loud or not particularly memorable. Many appreciate the soundtrack's ability to enhance the game's aesthetic, though some note that it lacks standout tracks. Overall, the music is generally seen as enjoyable and fitting for the game's context, but not universally acclaimed.

    • “By itself, the art style is enjoyable and the music and sound design works pretty well.”
    • “The soundtrack is catchy; I really liked it and found myself humming along to a couple of the songs a few times.”
    • “Animation is superb, music is atmospheric, and the controls are tight.”
    • “Often times the music is either too loud, sound effects are loud and not balanced.”
    • “Music and sound: music is decent, nothing amazing so far but not terrible, suits the backgrounds pretty well but nothing memorable so far.”
    • “+ relaxing soundtrack; not that memorable, but does its job.”
  • stability
    7 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting numerous bugs, including glitches that affect gameplay and camera functionality. Many players noted a lack of polish, citing graphical and collision errors, long load times, and overall poor quality control, which detracts from the gaming experience.

    • “The game is very buggy.”
    • “First and foremost, the game is extremely buggy.”
    • “There were also numerous other smaller graphical and collision glitches, as well as several spelling and grammatical errors, that showed the complete lack of polish and quality control found throughout this game.”
  • character development
    3 mentions Positive Neutral Negative

    Reviews indicate that the game features minimal character development, leaving players wanting more depth and growth in the characters throughout the story.

    • “There isn't much character development.”
    • “The character development feels lacking.”
    • “I was disappointed by the minimal character development.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by superb animation and atmospheric music, complemented by tight controls that contribute to an immersive experience.

    • “The animation is superb, the music creates an immersive atmosphere, and the controls are tight.”
    • “The game's atmosphere draws you in, making every moment feel alive and engaging.”
    • “From the haunting soundscapes to the beautifully crafted environments, the atmosphere is truly captivating.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized for being poor on PC, with reports of sluggish performance, buggy animations, and stuttering audio, although some players have not encountered crashes.

    • “A really decent exploratory platformer, hampered only by the fact that on PC it has some terrible optimization.”
    • “Sluggish in places it really shouldn't be sluggish, bugged animations, and stuttering voices throughout.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, exacerbated by long load times, graphical issues, and frequent glitches that disrupt the experience.

    • “Combat and platforming manage to feel tedious, unsatisfying, and infuriating. Long load times, graphics popping in, glitches, and choppy slowdown occur incessantly.”
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Frequently Asked Questions

Red Goddess: Inner World is a platformer game with fantasy theme.

Red Goddess: Inner World is available on PC, PlayStation 5, PlayStation 4, Windows and others.

Red Goddess: Inner World was released on August 31, 2015.

Red Goddess: Inner World was developed by Yanim Studio.

Red Goddess: Inner World has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its music.

Red Goddess: Inner World is a single player game.

Similar games include Downward, Hob, The Last Case of Benedict Fox, The Knightling, Prince of Persia and others.