Record of Lodoss War-Deedlit in Wonder Labyrinth- Game Cover
A fantastic time all around, sure to tick all the right boxes for Metroidvania fans. Simply lovely to look at, with tight controls and nice level design. Truly shows off what Team Ladybug is capable of.
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"Record of Lodoss War-Deedlit in Wonder Labyrinth-" is a captivating exploration-focused Metroidvania game. Deedlit, the iconic elf, navigates through a mysterious labyrinth, fighting enemies and acquiring new abilities. The game features stunning pixel art and pays homage to the classic Record of Lodoss War series.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

84%
Audience ScoreBased on 5,282 reviews
gameplay906 positive mentions
grinding76 negative mentions
  • Gorgeous pixel art and animations that evoke nostalgia for classic games.
  • Engaging gameplay mechanics, particularly the elemental switching system that adds depth to combat.
  • Fun boss fights that challenge players without feeling unfair.
  • The game is relatively short, taking around 5-8 hours to complete.
  • Story lacks depth and may be confusing for players unfamiliar with the Record of Lodoss War franchise.
  • Some mechanics, like the bow puzzles, can feel tedious and are not well integrated into the overall gameplay.
  • gameplay2,204 mentions

    The gameplay of "Record of Lodoss War: Deedlit in Wonder Labyrinth" is widely praised for its smooth mechanics and engaging combat, drawing strong comparisons to classic titles like "Castlevania: Symphony of the Night." Players appreciate the unique elemental switching mechanic, reminiscent of "Ikaruga," which adds depth to combat and puzzle-solving, although some feel it can make the game too easy. While the game is noted for its beautiful pixel art and music, many reviews mention its relatively short length (around 5-6 hours) and a lack of replayability due to limited secrets and upgrades.

    • “Great animations and music complement the polished game mechanics pretty well.”
    • “The game’s mechanics are smoother than an elf’s hair after a good conditioner, and the combat is as satisfying as finding the last piece of a jigsaw puzzle.”
    • “The gameplay mechanics are equally as impressive, blending classic 2D platforming with modern metroidvania elements to create a gameplay experience that's as challenging as it is rewarding.”
    • “The whole spirit level up mechanic + healing at level 3 + damage resistances are pretty cool so you can easily cheese anything in the game if you just keep switching to the correct spirit, so it's boring as hell.”
    • “Due to a lack of difficulty and mechanical depth, the game doesn't offer much in terms of replayability, which only makes some of the less favorable gameplay and control decisions stand out more.”
    • “The color matching mechanic is quite refreshing, but the gameplay is not fun; it actively punishes you brutally for every little mistake that you make, quickly becoming a game of 'play 100% perfectly or lose every single encounter.'”
  • story1,255 mentions

    The story of "Record of Lodoss War: Deedlit in Wonder Labyrinth" is often described as minimal and somewhat confusing, particularly for players unfamiliar with the original anime or novels. While some players found the narrative engaging and emotionally resonant, especially towards the end, many noted that it relies heavily on prior knowledge of the Lodoss War lore, making it less accessible for newcomers. Overall, the gameplay is prioritized over the story, which is seen as secondary and sometimes lacking depth, but still offers enough intrigue to keep players interested.

    • “Deedlit’s quest to uncover the mystery of her surroundings is filled with enough intrigue to keep you hooked, and enough humor to make you chuckle.”
    • “Expect plot twists that will make you go, 'wait, what?' and characters that are as quirky as a bard on a sugar high.”
    • “An absolute love-letter to the series for any fan, and boasting a story that initially doesn't seem that coherent, only to come into focus towards the end with a legitimately heartfelt ending.”
    • “The story makes no sense unless you actually follow the Record of Lodoss War series, and overall it's really short.”
    • “If someone didn’t explain the plot to me I really wouldn’t have understood.”
    • “The story is almost completely incomprehensible.”
  • music1,026 mentions

    The music in "Deedlit in Wonder Labyrinth" has received mixed reviews, with many praising its atmospheric quality and ability to complement the game's visuals and gameplay. However, some players find the soundtrack repetitive and lacking in memorable tracks, with criticisms about the inability to adjust music and sound effects volumes independently. Overall, while the music is generally considered good and fitting for the game, it does not reach the iconic status of soundtracks from similar titles like "Castlevania: Symphony of the Night."

    • “A charming little game that boasts dazzling pixel art and an enchanting soundtrack.”
    • “The music of this game is top notch though, and definitely made it a very enjoyable experience!”
    • “Incredible music, smooth controls, great artstyle.”
    • “The music is criminally bad.”
    • “I literally turned it off via the menu after 20 minutes of the same 2 min background song - it's that bad.”
    • “The looping music ultimately ruins the experience for me, and I have no means of adjusting or disabling it.”
  • graphics775 mentions

    The graphics of "Deedlit in Wonder Labyrinth" have been widely praised for their beautiful pixel art and smooth animations, evoking nostalgia for classic 2D games, particularly "Castlevania: Symphony of the Night." Reviewers highlight the game's vibrant environments and well-crafted character designs, noting that the visuals effectively complement the gameplay mechanics. While some mention minor issues with repetitive backgrounds or HUD design, the overall aesthetic is considered a standout feature that enhances the gaming experience.

    • “The graphics are absolutely beautiful, the controls feel perfect, and it's constantly throwing new abilities and enemies at you.”
    • “The pixel graphics are beautiful, and performance was never an issue for me even with tons of sprites on the screen.”
    • “The graphics are outstanding, incredibly crisp and with plenty of animation frames to make everything insanely smooth.”
    • “Fair warning: if you have problems with flickering lights or weird overlapping graphic effects (or come to that stroboscopic/caleidoscopic backgrounds): give it a pass.”
    • “The graphics are retro - looking a bit like something that would have been new in the PlayStation 2 era.”
    • “Everything is sub-par except the visuals, which are okay.”
  • grinding76 mentions

    The reviews indicate that grinding in the game can be a mixed experience; while some players find it tedious and time-consuming, particularly when farming for weapons or completing achievements, others appreciate that grinding is not strictly necessary to progress. The game's relatively short playtime of around 7 to 17.5 hours can be extended by grinding, but many players feel that the grind can detract from the overall enjoyment, especially in cramped areas filled with enemies. Overall, the grinding aspect is seen as slightly annoying but manageable, with some players suggesting it can be avoided with skillful play.

    • “I've heard, seen, and experienced personally, of trying to grind for weapons for completion, and just to generally find out what each monster drops, but even after hours of grinding, you may not even find the item.”
    • “Farming weapons for achievement completion seems a bit tedious, though.”
    • “By grinding from level 25 to 85 in one area I increased my damage from 140 to 200, which sounds like a bit at least, but doesn't change the fact that I'd still need exactly 2 hits to kill the exact enemy I was grinding the entire time.”
  • replayability68 mentions

    Overall, the game suffers from low replayability due to its short length (around 4-9 hours) and a lack of difficulty and mechanical depth. While there are some features like a boss rush mode and hidden challenges that can extend playtime, many players feel these additions are insufficient to encourage multiple playthroughs. The absence of significant unlockable content or difficulty modifiers further diminishes its replay value, making it less appealing for those seeking a more varied experience.

    • “A boss rush mode is also unlocked after beating the game, adding more replayability.”
    • “Even though the game is a bit short, it has massive replayability and speedrunning potential.”
    • “Fantastic metroidvania game, wonderful graphics and music with solid gameplay, the game is a little short (around ~9h of gameplay) but it's not easy, I like it that way, makes room for replayability...”
    • “Due to a lack of difficulty and mechanical depth, the game doesn't offer much in terms of replayability, which only makes some of the less favorable gameplay and control decisions stand out more.”
    • “There's not much to go back to here in terms of replayability either, and the boss rush mode is simply not doing anything for me.”
    • “It's just much too easy at the moment to be worth it, especially with how little extra content is there for replayability, as the only thing you actually unlock for beating the game is a boss rush mode, which was used for the penultimate boss fight anyhow.”
  • atmosphere52 mentions

    The atmosphere of the game is widely praised for its haunting beauty, clever level design, and immersive soundscapes, with many reviewers highlighting the effective use of music to enhance the experience. While some noted that certain stages felt similar, the overall aesthetic and fluid movement contribute to a captivating environment that draws players in. However, a few critiques mention that the music can be repetitive, detracting slightly from the otherwise strong atmospheric elements.

    • “The music, atmosphere, and artwork detail is hauntingly beautiful.”
    • “Gripping atmosphere, nice soundtrack, fluid movement (I like the slow-motion effects while your character wanders around), simple and quick actions, good feedback, and well-designed areas.”
    • “However, I will say that a couple of stages so far feel quite similar in atmosphere.”
    • “It puts its focus way more on gameplay than on lore and world gravity, but it makes up for it with its rock solid atmosphere, art, and flow that you forget and go forward.”
    • “The game doesn't just rest on nostalgia, it uses it to create a surreal atmosphere.”
  • emotional49 mentions

    The emotional aspect of the game is highly praised, particularly for its heartfelt storytelling and nostalgic connections to the original "Record of Lodoss War" anime. While players familiar with the franchise experience deeper emotional resonance, many still find the narrative touching and impactful, with some reporting tears during key moments. Overall, the game is seen as a love-letter to fans, delivering a satisfying emotional journey that resonates even with those less acquainted with the lore.

    • “An absolute love-letter to the series for any fan, and boasting a story that initially doesn't seem that coherent, only to come into focus towards the end with a legitimately heartfelt ending. This game is an absolute must-have for fans of Record of Lodoss War and will likely create several more of them.”
    • “A heartfelt story of love and loss.”
    • “Unexpectedly touching and emotional storytelling.”
  • character development26 mentions

    Character development in the game is largely viewed as minimal, with many reviewers noting a lack of depth that prevents players from forming a strong emotional connection to the characters. While the character designs and animations are praised for their quality and charm, the overall narrative and character progression are seen as insufficient, leaving players wanting more in terms of story and character growth.

    • “From character design to development, lore, level designing, music, special effects, etc., it's just a very beautiful game to relax to, and really dive into a charming environment.”
    • “Additionally, the character designs are very well done and the animation is spot on.”
    • “Great style and graphics, nice character design and animations, fluid and intuitive gameplay, and smooth controls.”
    • “As such, there is very little character development for the player to get invested in.”
    • “This is because there's absolutely no character development done.”
    • “What this game needs to elevate it, in my opinion, are: secrets, RPG elements of choosing combat/movement upgrade paths for characters, randomized monsters with varied pathing and attacks, more than one music track, character development, and possibly more complex puzzles involving the rope and pulley/jump timing ideas.”
  • humor22 mentions

    The humor in the game is noted for its lightheartedness, with players finding amusement in character interactions, trivializing boss fights through invisibility, and the quirky addition of a gambling den. The game is described as both visually stunning and comically short, with players enjoying the absurdity of being overleveled and the irony of a separately sold soundtrack that is memorable for its lack of distinct tunes. Overall, the humor adds a delightful layer to the gameplay experience, making it engaging and entertaining.

    • “Deedlit’s quest to uncover the mystery of her surroundings is filled with enough intrigue to keep you hooked, and enough humor to make you chuckle.”
    • “The short of it: it's a gorgeous and hilariously short metroidvania that might be among the easiest in the genre based on an old anime that was itself based on a D&D campaign.”
    • “I actually tried to 100% the game, and because of that I was rewarded with being hilariously overleveled.”
  • optimization17 mentions

    Overall, the game's optimization is generally praised, with most players reporting excellent performance and minimal system requirements. While there are some minor performance issues and occasional slowdowns in specific areas, these do not significantly impact gameplay. The beautiful pixel graphics and smooth performance, even with many sprites on screen, contribute to a positive experience.

    • “Awesome metroidvania, with an amazing art style and very optimized in general (performance, size, ...).”
    • “I had no issues with performance, it runs fine and looks great.”
    • “It is also very optimized, very minimal requirements.”
    • “The game does have some minor performance issues, but nothing that some fiddling didn't smooth over.”
    • “There could be some optimizations made to graphics as well; a few areas in the game bog down rather noticeably, but thankfully there aren't many of those.”
    • “-not needing to think too much about equipment optimization”
  • stability10 mentions

    The game suffers from significant stability issues, including frequent bugs and crashes that detract from the overall experience. While it presents an interesting take on the metroidvania genre, the instability and limited functionality of skills and abilities make it feel unpolished and not worth the investment.

    • “Very buggy, including a few crashes.”
    • “It's still an interesting approach to a metroidvania, and I did like it as an interesting variation, but with the overall story lacking, the setting being mediocre, and the short and buggy gameplay, I just don't think it was worth the cost I paid for it.”
    • “You experience very limited (and buggy) skills, abilities, and weapons.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Record of Lodoss War-Deedlit in Wonder Labyrinth-

Play time

6hMedian play time
9hAverage play time
5-9hSpent by most gamers
*Based on 66 analyzed playthroughs

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