Razerwire:Nanowars
- February 28, 2018
- Hammer & Ravens
"Razerwire Nanowars" is a fast-paced arcade-style game that pays homage to the 80s, designed as a 30-minute-a-day project by a developer with a passion for gaming. With simple gameplay, upgrades, achievements, and high scores, it offers immediate fun and replayability. The game supports both mouse and controller, providing a flexible and engaging experience for players.
Reviews
- The game features a unique and refreshing mechanic that adds a strategic element to the gameplay.
- It's an addictive arcade-style shooter that offers a fun and engaging experience, especially for fans of retro games.
- The game is very affordable, providing good value for the amount of entertainment it offers.
- The game lacks variety and depth, making it feel repetitive after a short period of play.
- There are several bugs and control issues that can lead to frustrating gameplay experiences.
- Progression can be slow and tedious, with upgrade points being difficult to accumulate, which may deter some players.
- music19 mentions
- 42 % positive mentions
- 42 % neutral mentions
- 16 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its catchy spacesynth and synthwave styles that enhance the overall aesthetic and gameplay experience. The soundtrack is described as energetic and engaging, perfectly complementing the fast-paced action and vibrant graphics, making it a standout feature that players appreciate and even enjoy outside of the game. Overall, the music contributes significantly to the game's charm, making it a memorable experience for players.
“That's a nice bullet hell-type game with better-than-average spacesynth music.”
“Has a great soundtrack and a nice variety of enemies and power-ups to keep the gameplay fresh.”
“The music is very arcady and adds to the game's aesthetics.”
“The synthwave music style blends well with the visuals and the game!”
“You have to survive wave after wave from a ton of insects, all spiced up by useful power-ups, growing difficulty, and 80s style music that you never get tired of.”
- gameplay18 mentions
- 39 % positive mentions
- 44 % neutral mentions
- 17 % negative mentions
The gameplay is characterized by its refreshing and innovative mechanics, particularly the nanowire system and strategic power-ups, which create a satisfying combat experience. While the core mechanics are simple and reminiscent of classic arcade games, they remain engaging and addictive, enhanced by stylish graphics and a vibrant soundtrack. Overall, players appreciate the balance of accessibility and depth, making it suitable for both quick sessions and longer play.
“The mechanics of the combat are a little unique to this game, and are very satisfying once you get a handle on them.”
“Has a great soundtrack and a nice variety of enemies and power-ups to keep the gameplay fresh.”
“A little game that will suck you in with its simple, but not simplistic, gameplay and its great soundtrack.”
“Gameplay is simple.”
“The gameplay is simple and easy to understand.”
“Gameplay: 8 (some power-ups balance is needed, but the dev is active, hope's coming soon)”
- graphics12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The game's graphics are praised for their stylish execution, effectively blending 80's arcade aesthetics with vibrant synthwave elements, creating an engaging visual experience. While some reviews note a lack of variety and the presence of bugs, the overall presentation is considered appealing and well-suited to the game's theme. Players appreciate the combination of cool visuals and energetic music, enhancing the addictive gameplay.
“Stylish graphics, fast music, easy game controls, simple gameplay, all kinds of power-ups and achievements to go for, and you can play this in bite-sized chunks of time, like a few minutes here and there.”
“The graphics are phenomenally executed, and the gameplay is as simple as it is addictive.”
“The game itself has one gimmick, little variety, mediocre visuals, and not much of a challenge, but contains a surprising amount of bugs.”
“It's everything that I could hope for from an 80's style presentation from a graphical perspective.”
“The frantic music, the ecstatic colors and graphics, your lack of skill against endless hordes of enemies... aaah, good times!”
- replayability5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game is praised for its high replayability and addictive nature, especially considering its low price. However, some users feel that the inclusion of multiple save slots is somewhat redundant due to the game's replayability mechanics, which allow for score resets.
“Super replayable and addictive!”
“For a low-priced game, there aren't many that possess higher levels of replayability.”
“The downside to this replayability system and resetting scores is that the game gives you multiple (3) save slots.”
“The replayability system almost makes having multiple save slots pointless.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its quirky mechanics, such as drawing circles around enemies and engaging with amusing tooltips, which contribute to a lighthearted and entertaining experience. Players find the game's unique concepts and comedic elements refreshing and enjoyable.
“You've got a satellite with a shield and a laser wire or whatever it is, you need to draw circles around the enemies with the mouse, buy power-ups, and do funny stuff I've never seen in a game.”
“Funny tooltips.”
“Razerwire Nanowars is a simple but funny game.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The reviews indicate a notable absence of a compelling story in the game, with some players feeling the need to create their own narratives to enhance the experience. While this lack of a structured story is seen as a drawback by some, others are able to adapt and find enjoyment in personalizing their gameplay.
“Another problem is the lack of story, but that was fine for me; I made one myself.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be excessively slow and tedious, leading to a frustrating experience in progressing through the game.
“Progress is painfully slow and tedious.”
“The grinding feels endless and monotonous.”
“It takes forever to level up, making the game feel like a chore.”