Raywin
- July 29, 2015
- Flatline
"Raywin" is a 2D RPG with 90's style and aesthetics, reminiscent of classic Final Fantasy games. The story follows Raywin, the prophesied hero, and his companion Helena, as they fight in the war of Salemsun to save the kingdom. With a turn-based battle system and 16-bit graphics, players will experience nostalgia and simple yet engaging gameplay.
Reviews
- The game is very short, making it easy to complete and achieve all achievements quickly.
- Some players found the music to be enjoyable, providing a brief moment of relaxation.
- The developer is responsive and helpful when contacted about bugs.
- The game is riddled with bugs, glitches, and poor design choices, making it frustrating to play.
- The story and dialogue are poorly written, filled with grammatical errors and lacking depth.
- Controls are unresponsive and confusing, with no tutorial to guide players.
- story28 mentions
- 11 % positive mentions
- 79 % neutral mentions
- 11 % negative mentions
The game's story is generally criticized for its lack of creativity and depth, with many reviewers noting that it feels disjointed and poorly constructed. Players find the narrative simplistic and unengaging, often describing it as a series of mundane tasks rather than a cohesive plot, with uninspired character names and a frustratingly linear progression. Overall, the storytelling is seen as a significant weakness, detracting from the overall gaming experience.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“This has a story, menu system, you can level up and learn new abilities, every NPC is actually involved in some way as well.”
“The story focuses around the main protagonist Raywin who, because of prophecy, has to go off to fight in the War of Salemsun and save the kingdom.”
“The game's story doesn't feel like one.”
“The quests don't make any sense, the ending leaves you on a totally uninteresting cliffhanger for 'Raywin 2' which, surprise surprise, isn't on Steam and probably never will be.”
“You are basically just a character walking through a boring and badly written story.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is severely criticized, with numerous reports of pervasive bugs, glitches, and crashes that detract from the overall experience. Players note issues such as wall and noclip glitches, poor grammar, and a lack of proper testing, leading to a frustrating and unstable gameplay environment. Overall, the game is described as a "mess" that feels unfinished and unpolished.
“Don't even bother with this game, unless you want easy achievements or a quick laugh at how cringe, buggy, and an overall mess this game is.”
“When I bought Raywin, I knew it wasn't going to be innovative, but what I didn't expect was the amount of bugs and glitches this game would include.”
“The game is too buggy and too half-baked to have any value for any player.”
- graphics6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics have been criticized for their inconsistent art style, often described as muddy and drab, with a retro and simplistic design that lacks visual appeal. Users also noted issues with the interface, spelling errors, and numerous graphical glitches, contributing to an overall negative impression of the visual experience.
“The graphics generally are muddy, drab, and not fun to look at.”
“The interface is clunky, the graphics retro and simplistic.”
“Many blatant spelling errors, problematic controls, graphical errors, and so many glitches.”
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game is generally considered average, with some users finding it inappropriate for certain sequences. While it can provide a relaxing backdrop, it lacks variety and is overshadowed by other gameplay issues, such as bugs and linearity. Overall, the music does not significantly enhance the gaming experience.
“Graphics, music, and sound are quite normal.”
“Music is okay but inappropriate for some sequences.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“There is no music, there is no sound, there are typos everywhere and other bugs.”
- gameplay3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The gameplay is criticized for being short, lasting under an hour, and lacking substance, ultimately feeling empty and unsatisfying. Additionally, it ends on a cliffhanger, seemingly to promote a sequel rather than providing a complete experience.
“The game is short (the actual gameplay is less than an hour), empty, and ends with a cliffhanger just to get the sequel to continue.”
“I would understand if the game was introducing a new mechanic, but it's not.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its intentionally poor writing and combat mechanics, which users find amusingly ineffective. The absurdity of the bad design choices contributes to a comedic experience, albeit in a frustrating way.
“The writing is hilariously bad, which adds an unexpected charm to the game.”
“The combat system is so hilariously bad that it becomes a source of entertainment in itself.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is praised for its heartwarming characters and an impactful cliffhanger that leaves a lasting emotional impression on players.
“Fantastic game with heartwarming characters and the cliffhanger of the century, read on to learn more!”
“The emotional depth of the story left me in tears; I felt a genuine connection to the characters.”
“This game beautifully captures the complexities of love and loss, making every moment feel impactful.”