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RaiOhGar: Asuka and the King of Steel

RaiOhGar: Asuka and the King of Steel Game Cover
89%Game Brain Score
graphics
story, gameplay
89% User Score Based on 124 reviews

Platforms

PCWindows
RaiOhGar: Asuka and the King of Steel Game Cover

About

RaiOhGar: Asuka and the King of Steel is a single player role playing game. It was developed by GapTax and was released on May 14, 2020. It received positive reviews from players.

In "Raiohgar: Asuka and the King of Steel," players control RaiOhGar, a super robot piloted by Kouta and his girlfriend Asuka, as they battle against the evil organization Trizon to protect the world. Trizon, with its army of giant robots, seeks to conquer the world, but RaiOhGar's victories force them to retreat to a remote island. The game features exciting robot combat and a thrilling storyline to save the world from Trizon's evil plans.

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89%
Audience ScoreBased on 124 reviews
graphics8 positive mentions
story8 negative mentions

  • The art style and character design are well-crafted, with many scenes being visually appealing.
  • For fans of NTR and corruption themes, the game offers enjoyable content and a fun loop of events.
  • The game is relatively short, making it easy to complete without excessive grinding, which some players appreciated.
  • The gameplay is overly simplistic and linear, with combat being considered pointless and unengaging.
  • The story is weak and uninspired, often feeling forced and lacking depth.
  • Players must download an uncensored patch to fully enjoy the game, which can be a hassle for some.
  • story
    60 mentions Positive Neutral Negative

    The story is generally criticized for being simplistic and uninspired, with many reviewers noting that it primarily serves as a backdrop for adult content rather than a compelling narrative. Themes of corruption and NTR (netorare) are prevalent, appealing to a niche audience but leaving others dissatisfied. Overall, the plot feels forced and is often overshadowed by combat mechanics, leading to a lack of engagement with the story itself.

    • “The story is a bit dark for most people.”
    • “Over all came for the plot, enjoyed it as a typical h-rpg.”
    • “As you progress through the story, the events get more lewd, and your main character also starts wearing different outfits, which I liked a lot.”
    • “The story is too simple, but I love the scenes.”
    • “They go to a certain island to continue the fight and blah blah blah, really unimportant uninspired story.”
    • “The story is pretty much nothing except for fighting some robots.”
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players criticizing the turn-based mechanics and lack of engaging combat, leading to a sense of boredom. While some appreciate the unique art style and the innovative slow corruption aspect, others feel that the absence of traditional RPG grinding detracts from the overall experience. Overall, the gameplay is considered basic and unremarkable, with some suggesting that fans of the genre might find better options elsewhere.

    • “It doesn't waste your time with pointless grinding because only the bosses are worth fighting, but even then the minions serve a gameplay purpose since you don't want to wear yourself out before the boss; it's best to avoid them.”
    • “A good HRPG will manage to have both gameplay and adult content be very enjoyable.”
    • “Great game for its genre and brings some mechanics I haven't seen in other RPG Maker games.”
    • “The turn-based mecha gameplay sucks.”
    • “Under three hours of gameplay, although the boring and unnecessary combat sequences pad that out somewhat.”
    • “There's not really any gameplay to speak of, and the gimmick of switching between Asuka and her partner isn't used in a particularly interesting way: it's pretty much just a few throw-away lines of dialogue referencing the h-scenes going on behind his back that he's oblivious to.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the art style, character design, and interface, particularly its sci-fi elements. However, some users feel the overall presentation is amateurish and lacks quality, describing it as barely above shovelware. While battle animations are noted as decent, the combat missions are criticized for feeling tacked on, detracting from the overall visual experience.

    • “I really liked the art style, especially the menu and character design.”
    • “The artwork is spot-on, and the interface stylistically has a sci-fi feel.”
    • “What works brilliantly is the slow corruption part along with the top-notch art style.”
    • “The whole product feels very amateurish: the lowest bar of the Kagura games churn, with only the bare minimum of quality to the artwork, translation, and presentation elevating it beyond shovelware.”
    • “But overall, I was profoundly let down by the artwork.”
    • “The whole product feels very amateurish: the lowest bar of the Kagura games churn, with only the bare minimum of quality to the artwork, translation, and presentation elevating it beyond shovelware.”
  • grinding
    12 mentions Positive Neutral Negative

    Overall, the game's approach to grinding is mixed; while some players appreciate the reduced emphasis on tedious grinding and the focus on resource management, others find late-game grinding annoying and feel that the design encourages farming levels unnecessarily. The game allows for easy upgrades, but many agree that the best strategy is to avoid minions and focus on bosses, making grinding feel less rewarding. This innovative design could influence future RPGs, as players express a desire to move away from traditional grinding mechanics.

    • “It's pretty easy to get enough money for upgrades, but that said I still had to do some late game grinding, which was annoying.”
    • “The game design is just tedious where you're supposed to farm levels.”
    • “Grinding will actually be a deficit, as you need to manage your resources in order to succeed at the missions.”
  • character development
    2 mentions Positive Neutral Negative

    The reviews highlight a strong appreciation for the art style, particularly in the menu and character design, but do not provide specific insights into character development itself. Overall, while the visual presentation is praised, the depth of character development remains unaddressed.

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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

RaiOhGar: Asuka and the King of Steel is a role playing game.

RaiOhGar: Asuka and the King of Steel is available on PC and Windows.

On average players spend around 3 hours playing RaiOhGar: Asuka and the King of Steel.

RaiOhGar: Asuka and the King of Steel was released on May 14, 2020.

RaiOhGar: Asuka and the King of Steel was developed by GapTax.

RaiOhGar: Asuka and the King of Steel has received positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

RaiOhGar: Asuka and the King of Steel is a single player game.

Similar games include Niplheim's Hunter - Branded Azel, Magical Girl Celesphonia, Ideology in Friction, Fallen ~Makina and the City of Ruins~, Detective Girl of the Steam City and others.