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Radio Viscera

Radio Viscera is an entertaining romp through the camp of Y2K cultists to say the least. The twin stick shooter manages to tick a lot of boxes and make you forget the few negatives. While the setting is a little ‘by the numbers’ and some of the puzzles could have been implemented slightly more effectively, you’re left with a relentless and comical game that doesn’t overstay its welcome. With fast paced controls that are perfect to a tee and cartoonish violence everywhere, Radio Viscera accomplishes what it sets out to be – a fun shooter experience and you can’t fault it for that.
Radio Viscera Game Cover
63%Game Brain Score
gameplay, humor
story, music
83% User Score Based on 24 reviews
Critic Score 70%Based on 1 reviews

Platforms

PCWindows
Radio Viscera Game Cover

About

Radio Viscera is a single player arcade shooter game with a science fiction theme. It was developed by Fire Face Corporation and was released on July 13, 2021. It received mostly positive reviews from critics and positive reviews from players.

Radio Viscera is a fast-paced top down shooter without bullets. Hurl enemies into brutal traps and blast your way through walls with your air cannon, in this bloody, arcade action game.

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83%
Audience ScoreBased on 24 reviews
gameplay3 positive mentions
story2 negative mentions

  • Fast, fun, and stylish gameplay that appeals to arcade shooter lovers.
  • Great aesthetic and impressive design for an indie game, showcasing a unique concept of using the environment to defeat enemies.
  • Addicting gameplay loop with potential for high scores and competitive runs.
  • Controls are clunky and imprecise, making aiming and platforming frustrating, especially with a controller.
  • Checkpoints are poorly spaced, leading to repeated sections and loss of momentum after deaths.
  • Camera issues and room blurring hinder planning and can lead to unexpected hazards.
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is described as having a solid level design and an addictive quality when functioning well, but it suffers from clunky controls and a repetitive gameplay loop that can lead to boredom. The introduction of mutators like "instagib" allows players to bypass core mechanics, which some find detracts from the intended experience. Overall, while the game has potential, it may not fully deliver on its promises.

    • “The reason I recommend it, especially on sale, is because it still has a great look, solid level design for the most part, and an addicting gameplay design (when it works).”
    • “The first mutator you unlock (assuming it's not random) is 'instagib,' which effectively allows you to ignore the game's core mechanic. I turned it on because it didn't feel that different from the hazards anyway, and some of the rooms can be somewhat stingy with them, which can slow things down a bit, but it's definitely not the way the game was intended to be played.”
    • “Despite only playing for about an hour, I found the gameplay loop to be somewhat clunky and was already feeling bored.”
    • “Had higher hopes for this; the controls are clunky. Despite only playing for about an hour, I was already bored with the gameplay loop.”
    • “The first mutator you unlock (assuming it's not random) is 'instagib,' which effectively ignores the game's core mechanic. I turned it on because it didn't feel that different from the hazards anyway, and some of the rooms are somewhat stingy with them, which can slow things down a bit. It's definitely not the way the game was intended to be played.”
  • humor
    4 mentions Positive Neutral Negative

    The game features a fun sense of humor complemented by silly physics-based combat, which adds to its entertaining gameplay loop. However, some players feel that the lack of frequent checkpoints can lead to frustration rather than laughter during repeated encounters. Overall, the humor is appreciated, but it could be enhanced with better pacing in gameplay.

    • “It's got a fun sense of humor and some silly physics-based/gravity gun combat, and a loop with a lot of potential, with only a few bugs encountered so far.”
    • “There have been a lot of times where I've had to trudge through the same easy fights a few times because I made a half-second mistake near a hazard; a mistake that, were there more frequent checkpoints, would have made me laugh instead of groan.”
  • story
    4 mentions Positive Neutral Negative

    The game's story is characterized by a light and silly plot that incorporates familiar corporate satire, which some players find enjoyable despite its lack of depth. The humor is described as quirky and unusual, contributing to an overall fun experience.

    • “The plot is silly, and the corporate satire is far from new, but the game is having fun with it, and so am I.”
    • “The plot is silly, and the corporate satire is far from new, but the game is having fun with it and so am I.”
    • “The game is very light on story, and the humor is definitely very weird, but I'm liking it so far.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are highly praised for their impressive aesthetic, especially considering that the game was primarily created by a single individual. This achievement adds to the overall appreciation of the visual design.

    • “The aesthetic is great, and it is super impressive that this was made by one person.”
  • music
    2 mentions Positive Neutral Negative

    Players appreciate the music in the game, particularly the battle themes, which provide a sense of relief and excitement during extended exploration and backtracking. The music effectively enhances the gameplay experience, making encounters feel more engaging.

    • “I've spent a decent amount of time wandering and backtracking so far, especially the further I get into the game, and had a lot of 'oh thank god' moments when the battle music starts up again.”
    • “The music in this game is repetitive and lacks variety, making long play sessions feel tedious.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
    • “The battle music is the only highlight, but it becomes grating after hearing it on repeat for hours.”
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Frequently Asked Questions

Radio Viscera is a arcade shooter game with science fiction theme.

Radio Viscera is available on PC and Windows.

Radio Viscera was released on July 13, 2021.

Radio Viscera was developed by Fire Face Corporation.

Radio Viscera has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Radio Viscera is a single player game.

Similar games include Strafe, Everreach: Project Eden, Hidden Deep, The Hong Kong Massacre, Blue Fire and others.