- November 10, 2020
- Tomas Sala
- 10h median play time
The Falconeer
Far more than the combat—whose charm ebbs away on a tide of repetition after the first few hours—the draw of The Falconeer is its suggestion that, while we may be shaped by our stories, they don’t pin us down, that the mere act of living is to take flight from the past.
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About
The Falconeer is a single player open world role playing shooter game with fantasy and science fiction themes. It was developed by Tomas Sala and was released on November 10, 2020. It received mostly positive reviews from critics and positive reviews from players.
The Falconeer is an open-world air combat game, featuring frenetic aerial dogfights and deep exploration of the mysterious open-world of The Great Ursee. Generations of poisonous decisions and treason swirl in the deep, as factions clash in a fight to preserve the past or flee its terrible consequences.











- The game features a beautifully crafted world with stunning visuals and a unique art style.
- The flying mechanics are enjoyable, providing a sense of freedom and excitement during aerial combat.
- The developer is highly interactive with the community, actively addressing feedback and improving the game.
- The controls can feel clunky and unresponsive, especially when using keyboard and mouse, leading to frustrating gameplay experiences.
- The story can be confusing and lacks a cohesive narrative, making it difficult for players to become fully immersed.
- Many missions feel repetitive, and the open world can seem empty, reducing the incentive to explore.
- story533 mentions Positive Neutral Negative
The story of "The Falconeer" is characterized by its intriguing lore and exploration of rival factions, though it suffers from repetitive mission design and a lack of engaging narrative depth. Players appreciate the atmospheric world and the gradual unfolding of the plot, but many find the dialogue and mission structure tedious, often leading to a sense of grind rather than immersion. While the game offers a unique perspective and beautiful visuals, the storytelling could benefit from more polish and coherence to enhance player engagement.
“The storyline is great, and the gameplay fills a niche of the gaming world you don't find in other games (plus the dev is really nice).”
“The lore, setting, and story are great, and I am enjoying the fluid combat.”
“The story is easy to follow with brief to-the-point dialogue and quests that do not flood you with the urge to hit the skip button, or make you wish things would just get on with it.”
“But almost 2 hours in and it feels like 50% of the game is skipping hardly interesting (and not all that well voiced) dialogue, flying slow escort missions and then getting to redo all of that when you accidentally flunk the end-combat part of a mission, because there seem to be no mid-mission checkpoints.”
“The story is lacking, but at least it's not intrusive.”
“Game forces you to care about story missions, story is boring and missions are repetitive.”
The Falconeer
Far more than the combat—whose charm ebbs away on a tide of repetition after the first few hours—the draw of The Falconeer is its suggestion that, while we may be shaped by our stories, they don’t pin us down, that the mere act of living is to take flight from the past.
60%The Falconeer
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Frequently Asked Questions
The Falconeer is a open world role playing shooter game with fantasy and science fiction themes.
The Falconeer is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.
On average players spend around 10 hours playing The Falconeer.
The Falconeer was released on November 10, 2020.
The Falconeer was developed by Tomas Sala.
The Falconeer has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.
The Falconeer is a single player game.
Similar games include Chorus, Weird West, Diluvion, Everspace 2, We Are The Dwarves and others.





