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Quinterra is a strategy tactics game where you build your army and battle across five unique domains. Choose from five playable species, and utilize a unique drafting mechanic to upgrade your army in combat. With procedurally generated maps, enemies, and long-term progression, each expedition offers a varied and dynamic experience.

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 31 reviews
gameplay6 positive mentions
optimization3 negative mentions
  • Quinterra offers a unique blend of card and board game mechanics, providing a fresh take on the roguelike strategy genre with engaging gameplay and strategic depth.
  • The game features beautiful hand-painted visuals and a well-designed progression system that rewards players for their strategic decisions and unit management.
  • The developers are actively engaged with the community, quickly addressing feedback and continuously improving the game, which shows promise for future content and balance.
  • The game currently suffers from balance issues, with some encounters feeling artificially difficult and punishing, particularly for new players who may struggle to progress.
  • The user interface can be unhelpful, with small text and a lack of clarity in mission requirements, making it difficult for players to navigate and understand gameplay mechanics.
  • Despite its potential, the game feels somewhat repetitive and lacks depth in certain tactical elements, leading to frustration during mismatched encounters.
  • gameplay18 mentions

    The gameplay is characterized by a mix of familiar mechanics and unique systems, allowing for strategic depth and variety in combat encounters. While some players find the initial learning curve steep and the game can become too easy once familiarized, others appreciate the engaging mechanics and the potential for customization through unit and equipment management. Overall, the gameplay is enjoyable, though it may lack challenge for seasoned roguelike veterans.

    • “Feels fresh using plenty of classic mechanics; I would suggest giving it a shot if you love games like Slay the Spire, Nowhere Prophet, Trials of Fire, etc.”
    • “Quinterra has a really strong underlying mechanic set, loosely reminiscent of a faster-paced Faeria.”
    • “Overall, the gameplay is pretty fun, and once you start to understand the game mechanics, it can be quite rewarding.”
    • “You need broken combos that dictate your entire gameplay encounter after encounter.”
    • “Even adding a mechanic that causes its summons' deaths to reduce its max armor or max HP would give you a path to victory, but no, it is just a cycle of losing everything each turn, resummoning next to the boss, doing no damage, repeat.”
    • “I'm going to keep playing though, hoping for an ascension mechanic at some point, because as it stands the game doesn't have much in the way of challenge for any roguelike veterans.”
  • story7 mentions

    The story aspect of the game shows promise with enjoyable missions, but suffers from repetitive gameplay and poor design choices regarding enemy encounters and mission goals. While traditional missions are well-received, the user interface is criticized for being unhelpful, with tiny text that complicates mission requirements and navigation. Overall, the narrative potential is evident, but execution issues detract from the experience.

    • “It has promise, and I enjoy the missions that are not just 'apply face to brick wall.'”
    • “Virtually all of their 'traditional' missions are good; although I prefer to play games with my friends, I don't mind playing this game for hours.”
    • “Yet the missions end up feeling very much the same one after another, which would be fine if not for the rock-paper-scissors element mentioned before.”
    • “I think it has a ton of potential, but there are some bad design choices in the champion/boss enemies or at least the mission goals as it pertains to some enemies.”
    • “Can't see where beyond the very next bit of the path, so can easily miss much-needed missions, ports, or other places you might want/need to go.”
  • graphics5 mentions

    Overall, the graphics are generally well-received, with many praising the beautiful artwork and character designs that complement the game's environments. However, some players experienced performance issues, such as stuttering, even on lower settings, which detracted from their overall experience.

    • “The graphics are nice.”
    • “Visuals are great.”
    • “I love the different elements and how there are characters based on the map you are on; the artwork is beautiful.”
    • “I cannot comment on the game mechanics as the game was stuttering even on low graphics settings.”
  • optimization1 mentions

    The game's optimization has been criticized, with players experiencing significant stuttering issues even on low graphics settings, indicating poor performance across various hardware configurations.

    • “I cannot comment on the game mechanics as the game was stuttering even on low graphics settings (and no, I didn't try to run it on my toaster).”
    • “The optimization is so poor that even the most powerful hardware struggles to maintain a stable frame rate.”
    • “Despite lowering all settings to the minimum, the game still lags and crashes frequently.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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