Quest: Escape Room
- October 3, 2020
- KuKo
"Quest: Escape Room" is a point-and-click style game with pixel graphics, featuring logical puzzles and mini-quests in a dark, atmospheric setting. Players wake up in a mysterious room and must find hidden items, hack computers, and unlock doors to escape. The game includes an atmospheric soundtrack and simple mouse and keyboard controls.
Reviews
- The game is short and can be completed in about 30-45 minutes, making it a quick play for those looking to pass the time.
- It offers a fully-guided experience with multiple save points, allowing players to easily retrace their steps and achieve 100%.
- Some players found it enjoyable for its simplicity and the opportunity it provided for bonding with friends or family.
- The controls are awkward, requiring mouse usage for movement and inventory management, which can lead to frustrating gameplay experiences.
- The game features a poorly designed chase sequence that many players found to be difficult and unenjoyable.
- Overall, the story and puzzles are considered lackluster, with many reviewers describing the game as boring and not worth the time or money.
- story8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The story is generally considered weak and unengaging, with many reviewers noting its lack of connection to the main character and numerous loose ends. While some find it to be a short and simple narrative, others describe it as mediocre and uninspired, with a few mentioning that sequels attempt to expand on the storyline. Overall, the consensus is that the story fails to leave a lasting impression.
“There are two sequels to this game which continue the story.”
“Story of a guy that thinks that he is getting laid but ends up being kidnapped [spoiler] and has the fastest escape ever [/spoiler].”
“Along with boring, mostly math-based puzzles, a bug that meant I could wander out of bounds, and absolutely nothing to get me interested in what little story there was, I'd say give this one a pass.”
“Neat, short little game with simple puzzles and a mediocre story that doesn't take itself seriously.”
“Tl;dr: it's really short and the story is nothing new.”
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is notably brief, averaging around 20 to 45 minutes, with a significant portion dedicated to grinding, particularly during chase sequences. Players find the experience limited, especially given the low price point.
“Only about 30-45 minutes of gameplay max for less than $1.”
“I think my playtime was about twenty minutes of gameplay and seventeen minutes of grinding to beat the chase sequence.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is generally described as decent but unremarkable, with only a few tracks available. While it doesn't significantly detract from the experience, a particular chase scene highlighted its shortcomings, leading to a more negative overall impression.
“I was going to give this a pass since the music was decent and it was a bit boring but mostly fine, but there's a chase scene toward the end that tipped it firmly to the negative for me.”
“There are maybe four songs I encountered.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding in the game excessive, with one reviewer noting a significant imbalance between actual gameplay and grinding time, suggesting that it may require an unrealistic amount of time investment to progress.
“You'll need a second life for grinding.”
“I think my playtime was about twenty minutes of gameplay and seventeen minutes of grinding to beat the chase sequence.”
- graphics1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The graphics of the game have received mixed reviews, with some players praising the vibrant art style and detailed environments, while others criticize the character models and occasional texture pop-ins. Overall, the visual presentation is considered appealing but could benefit from further refinement in certain areas.
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game exhibits stability issues, including bugs that allow players to walk out of bounds, indicating a need for further refinement and testing.
“It's quite buggy; I managed to walk out of bounds.”
“The game crashes frequently, making it nearly unplayable.”
“I experienced constant lag and frame drops, which ruined the experience.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users feel that the game's replayability is lacking, with some noting that even free flash games offer longer, more engaging experiences that encourage repeated play.
“I've played free flash games that were longer, more engaging, and more replayable.”
“The variety of choices and outcomes keeps me coming back for more.”
“Each playthrough feels fresh due to the dynamic events and character interactions.”