Quest: Escape Room
- October 3, 2020
- KuKo
"Quest: Escape Room" is a point-and-click style game with pixel graphics, featuring logical puzzles and mini-quests in a dark, atmospheric setting. Players wake up in a mysterious room and must find hidden items, hack computers, and unlock doors to escape. The game includes an atmospheric soundtrack and simple mouse and keyboard controls.
Reviews
- The game is short and sweet, making it a quick and enjoyable experience.
- It provides a fully-guided experience with multiple saves/checkpoints, allowing players to easily retrace their steps.
- The game has brought families closer together, providing a platform for shared experiences and memories.
- The game is extremely short, with many players completing it in under an hour.
- Controls are awkward, particularly during the chase sequence, making gameplay frustrating.
- The writing and puzzles are considered uninteresting, with some players finding the overall experience lacking in content.
- story16 mentions
- 13 % positive mentions
- 69 % neutral mentions
- 19 % negative mentions
The game's story is described as short, mediocre, and lacking depth, with a plot that feels disconnected from the main character and leaves many loose ends. While it features a humorous premise involving a kidnapping, the overall narrative fails to engage players, leading to a general consensus that it is not particularly memorable or innovative. Additionally, there are sequels that continue the story, but the initial experience does not leave a strong impression.
“There are two sequels to this game which continue the story.”
“Story of a guy that thinks that he is getting laid but ends up being kidnapped [spoiler] and ends up having the fastest escape ever [/spoiler].”
“Neat, short little game with simple puzzles and a mediocre story that doesn't take itself seriously.”
“Tl;dr: it's really short and the story is nothing new.”
“Along with boring, mostly math-based puzzles, a bug that meant I could wander out of bounds, and absolutely nothing to get me interested in what little story there was, I'd say give this one a pass.”
- gameplay8 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
The gameplay is notably brief, averaging around 20 to 45 minutes, with a significant portion dedicated to grinding, particularly during chase sequences. Despite its low cost of under $1, players may find the limited content unsatisfying.
“Only about 30-45 minutes of gameplay max for less than $1.”
“I think my playtime was about twenty minutes of gameplay and seventeen minutes of grinding to beat the chase sequence.”
- music4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is described as decent but limited, with only about four songs present. While some players found it mostly fine, a particular chase scene negatively impacted their overall impression, leading to a more critical view of the soundtrack.
“There's maybe four songs I encountered.”
“I was going to give this a pass since the music was decent and it was a bit boring but mostly fine, but there's a chase scene toward the end that tipped it firmly to the negative for me.”
- grinding4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players express frustration with the excessive grinding required in the game, noting that a significant portion of their playtime is spent on repetitive tasks rather than actual gameplay. One user highlighted a stark contrast, with only three minutes of meaningful gameplay compared to seventeen minutes of grinding.
“You'll need a second life for grinding.”
“I think my playtime was about twenty minutes of gameplay and seventeen minutes of grinding to beat the chase sequence.”
- graphics2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The graphics of the game have received mixed reviews, with some players praising the vibrant art style and detailed environments, while others criticize the character models and occasional texture pop-ins. Overall, the visual presentation is considered a strong point, though it may not meet the highest standards set by contemporary titles.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been reported to have stability issues, with users experiencing bugs that allow them to walk out of bounds, indicating a lack of polish and potential gameplay disruptions.
“It's kind of buggy; I managed to walk out of bounds.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users find the game's replayability lacking, comparing it unfavorably to free flash games that offer longer, more engaging experiences. Overall, the consensus suggests that the game does not provide sufficient incentive for multiple playthroughs.
“I've played free flash games that were longer, more engaging, and more replayable.”