Quantum Error Game Cover
Though heavy on style and creepy vibes, the scariest things going on in Quantum Error are its tepid story and characters, numerous bugs, oppressive checkpoints, and a roster of truly dumb enemies.

The United Nations of America has integrated A.I. into everyday life. Monad, the most powerful tech company in the world, created the Advanced Retinal Global Unity System, ARGUS, to activate and operate this A.I. which is mandatory for all people on earth. People are divided by necessary and unnecessary and will be activated or not activated according to the professions they work in, resulting in …

  • Play​station 5
  • Play​Station

Reviews

42%
Audience ScoreBased on 11 reviews
atmosphere2 positive mentions
story3 negative mentions
  • Interesting firefighting simulator elements and unique tools to use.
  • Good use of lighting to create atmosphere and some well-done cinematics.
  • Excellent usage of the DualSense controller enhances the experience.
  • Gameplay is riddled with bugs, glitches, and janky mechanics that hinder enjoyment.
  • Confusing and unfocused story with clichéd elements and poor voice acting.
  • Awkward controls, bad level design, and frustrating checkpointing make for a tedious experience.
  • story5 mentions

    The story in Quantum Error is criticized for being confusing, clichéd, and poorly executed, with many reviewers noting its lack of focus and depth. While the concept has potential, it is undermined by weak character development, subpar voice acting, and a narrative that fails to engage, leaving players disappointed despite the game's atmospheric elements. Overall, the storytelling is seen as a significant drawback in an otherwise stylistic horror experience.

    • “Despite having an interesting story concept, Quantum Error's underwhelming gameplay, terrible cinematics, and horrendous voice acting drag down what could have potentially been a great horror experience.”
    • “[Good use of lighting to create atmosphere; the story’s concept is interesting.]”
    • “The story feels confusing and unfocused, with lots of bad design decisions.”
    • “Clichéd story and acting, along with an opaque narrative, make for a disappointing experience.”
    • “Though heavy on style and creepy vibes, the scariest things going on in Quantum Error are its tepid story and characters.”
  • gameplay5 mentions

    The gameplay of Quantum Error is widely criticized for its janky mechanics, frustrating gunplay, and poor level design, leading to a frustrating experience marred by bugs and inconsistent pacing. Players report issues with objectives not triggering and a lack of polish, which detracts from the overall enjoyment and potential of the game. Despite an intriguing story concept, the execution falls short, resulting in a lackluster horror experience.

    • “Quantum Error is a flawed, frustrating, and unfun slog that collapses under the weight of its lofty ambitions to blend multiple genres and mechanics on a limited budget and developing skillset.”
    • “Unfun and frustrating gunplay, checkpointing is criminal, buggy and underbaked mechanics, riddled with bad game design, objectives not triggering.”
    • “Gameplay is janky from top to bottom, glitches that result in softlocks, lack of subtitles, empty and poorly designed levels.”
  • atmosphere2 mentions

    The atmosphere of the game is enhanced by effective music and lighting, which work together to create an immersive experience. Additionally, the dual sense implementation adds to the overall ambiance, while the intriguing story concept further enriches the game's atmosphere.

    • “The music and atmosphere work together beautifully, enhanced by the DualSense implementation.”
    • “There's a great use of lighting to create an immersive atmosphere; the story's concept is also quite interesting.”
  • stability2 mentions

    The game's stability is heavily criticized, with players reporting numerous bugs, glitches leading to softlocks, and poorly implemented mechanics that hinder gameplay. Additionally, issues such as frustrating checkpointing and unresponsive objectives contribute to an overall sense of jankiness and frustration.

    • “Unfun and frustrating gunplay, checkpointing is criminal, buggy and underbaked mechanics, riddled with bad game design, objectives not triggering.”
    • “Gameplay is janky from top to bottom, glitches that result in softlocks, lack of subtitles, empty and poorly designed levels.”
  • music1 mentions

    The music in the game is praised for enhancing the overall atmosphere, effectively immersing players in the experience. Additionally, the dual sense implementation adds a unique layer to the auditory experience, further enriching the gameplay.

    • “The music perfectly complements the atmosphere, creating an immersive experience.”
    • “The dual sense implementation enhances the musical experience, making every note feel alive.”
    • “The soundtrack is a masterpiece, elevating the gameplay and drawing players deeper into the world.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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