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Quanect is a single player simulation game. It was developed by Sergey Chernenko and was released on April 13, 2018. It received neutral reviews from players.

Quanect is a puzzle-platformer game featuring two realities with different object positions. Players navigate using a special device that repeats movements in another reality, and utilize portals, pressure plates, boxes, and buttons to progress. Parkour elements in both realities add to the challenging gameplay.

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58%
Audience ScoreBased on 24 reviews
gameplay5 positive mentions
monetization3 negative mentions

  • The game features a unique concept of navigating between two realities, providing an interesting twist on traditional puzzle mechanics.
  • It's easy to pick up and play, with a gentle difficulty curve and well-thought-out puzzles that can be enjoyable for casual gamers.
  • The game runs smoothly on most systems and is priced affordably, making it accessible for players looking for a quick puzzle experience.
  • The game feels unfinished, with only a limited number of levels available and many mechanics that are not fully developed or explained.
  • Controls can be awkward and lack customization options, leading to frustrating gameplay experiences, especially during platforming sections.
  • There are numerous technical issues, including crashes and unclear level design, which detract from the overall enjoyment and flow of the game.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is characterized by a promising main mechanic that, while well-executed, suffers from a lack of creativity in puzzle design and poor implementation of visual elements. Players appreciate the smoothness and fun of the gameplay, likening it to other titles, but feel that the potential of the mechanics is not fully realized. Overall, it offers a unique experience, though it may not meet the standards of a polished commercial release.

    • “The main mechanic is done well.”
    • “Even though it's a one-person team, the game is smooth and the gameplay is really fun.”
    • “Nothing fancy in the way of graphics, but the gameplay is original.”
    • “But unlike Portal, there is either a lack of creativity with puzzles, or the creator reached the limit to how interesting a puzzle can be with this specific mechanic.”
    • “The two worlds mechanic works well, but portals are not exactly well implemented, mostly visually.”
    • “It's a shame though, the main game mechanic was promising.”
  • monetization
    3 mentions Positive Neutral Negative

    Users have criticized the game's monetization strategy, particularly highlighting that the advertising is misleading, which raises concerns about transparency and value for players.

    • “The game’s advertising is misleading.”
    • “The monetization system feels exploitative and takes away from the overall experience.”
    • “I feel pressured to spend money to enjoy the game fully.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are reminiscent of a 2010 game, featuring coarse visuals and occasional glitches, likely due to the demanding rendering of two rooms simultaneously. While not visually impressive, the focus on gameplay originality somewhat compensates for the lackluster graphics.

    • “The graphics may not be cutting-edge, but they effectively support the unique gameplay experience.”
    • “While the graphics are somewhat coarse and there are occasional glitches, they do not detract significantly from the overall experience.”
    • “The game renders two rooms simultaneously, which may lead to performance issues, but it showcases a commendable effort in balancing graphics and gameplay.”
    • “Graphics look like they belong in a game from 2010, but that's probably because this game is rendering two rooms at the same time like in Dishonored 2, which causes a lot of performance issues.”
    • “Graphics are a bit coarse and there are some glitches.”
    • “Nothing fancy in terms of graphics, but the gameplay is original.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's graphics are reminiscent of older titles from 2010, likely due to the demanding rendering of two rooms simultaneously, similar to mechanics in Dishonored 2, which results in significant performance issues.

    • “The graphics may resemble those from a 2010 game, but that's likely due to the game rendering two rooms simultaneously, similar to Dishonored 2, which can lead to significant performance issues.”
    • “The graphics look like they belong in a game from 2010, likely because this game is rendering two rooms simultaneously, similar to Dishonored 2, which causes significant performance issues.”
    • “The optimization is severely lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the interesting gameplay mechanics, the poor optimization makes it nearly unplayable on mid-range systems.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is praised for its good ambient quality, effectively enhancing the overall atmosphere without being intrusive.

    • “The ambient background music creates a perfect atmosphere for the game.”
    • “The soundtrack enhances the overall experience, making every moment feel more immersive.”
    • “I love how the music adapts to the gameplay, adding depth to each scene.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that the game's stability is marred by occasional glitches and somewhat coarse graphics, indicating a need for improvements in performance and visual fidelity.

    • “The graphics are a bit coarse and there are some noticeable glitches.”
    • “The game frequently crashes, making it nearly unplayable.”
    • “I encountered several bugs that disrupted my gameplay experience.”
  • story
    3 mentions Positive Neutral Negative

    The game's story is criticized for being nonexistent, leaving players confused about their location and purpose within the game.

    • “There is no story, and you absolutely do not know where you are or why you are doing this.”
    • “The narrative is completely lacking, leaving players confused and disconnected from the game world.”
    • “The plot is so thin that it feels like an afterthought, making it hard to stay engaged.”
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Frequently Asked Questions

Quanect is a simulation game.

Quanect is available on PC and Windows.

Quanect was released on April 13, 2018.

Quanect was developed by Sergey Chernenko.

Quanect has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Quanect is a single player game.

Similar games include Metro Gravity, Mysteria ��Occult Shadows��, Eternity Egg, Gravity Field, Glitchspace and others.