Q2d6 - Quick 2d6 Game Cover

Do you find conventional 2d6 systems too cumbersome? Too many rules? This may be right for you! There's only 1 core rule -  When in doubt, roll 2d6. If what you're doing is a SKILL (a specialty), you will succeed most of the time and sometimes get a consequence. If what you're doing is part of a CIRCLE (an area of experience), you can fail, succeed, and most likely succeed with a consequence. If w…

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