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Pyramid Raid Game Cover

About

A unique combination of run n' jump and humor. Even death is fun in Pyramid Raid!

Pyramid Raid screenshot
Pyramid Raid screenshot
Pyramid Raid screenshot
Pyramid Raid screenshot
Pyramid Raid screenshot
Pyramid Raid screenshot
Pyramid Raid screenshot
Pyramid Raid screenshot

61%
Audience ScoreBased on 75 reviews
gameplay3 positive mentions
stability2 negative mentions

  • The game is fun and engaging, especially as you progress through the levels.
  • It offers a level editor that allows players to create and share their own maps, enhancing replayability.
  • The game has a charming aesthetic and humorous elements that add to the overall enjoyment.
  • The game has numerous bugs and glitches that can hinder the experience, including issues with loading and controls.
  • The transition from a free-to-play model to a paid model has disappointed many players, especially after the removal of the level editor.
  • The auto-run mechanic can be frustrating, making it difficult to navigate levels and affecting overall gameplay.
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received for its vibe and aesthetic, avoiding the annoyance often found in similar titles. However, players note issues with occasional glitches and a desire for more diversity and sound effects to enhance the experience, as the repetitive funky Egyptian theme can become monotonous.

    • “I like the vibe and aesthetic of the game, and the music wasn't annoying like most games in this genre tend to be.”
    • “I would like some sound effects to kind of break up the repeating funky Egyptian theme music.”
    • “A little more diversity in the music so I don't feel like I'm tuning out.”
    • “At times, the music glitches out, and I disagree with only being able to create as much as you can buy in the level editor.”
    • “There needs to be a little more diversity in the music so I don't feel like I'm tuning out.”
    • “The music is okay, but it often feels repetitive.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is generally enjoyable, with improvements noted since the removal of the auto-run mechanic and the fixing of many bugs. However, some users still report lingering issues typical of early access titles.

    • “The gameplay is pretty fun, but there are still some bugs (early access, of course).”
    • “Fun gameplay.”
    • “I am glad the auto-run mechanic is removed, and now most noticeable bugs have been fixed.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with players appreciating the cute artwork and overall aesthetic. While some find the visuals to be merely "okay," the presentation and art style contribute positively to the game's vibe, complemented by a non-intrusive soundtrack.

    • “I like the presentation and the art style.”
    • “I like the vibe and aesthetic of the game, and the music wasn't annoying like most games in this genre tend to be.”
    • “It has cute artwork.”
    • “Graphics are okay, but they don't stand out in any way.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “While the artwork is cute, the overall graphical quality is disappointing.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization model is generally viewed positively, as players can earn rewards at a reasonable pace without feeling pressured to engage in microtransactions. This balance allows for a satisfying experience for those who prefer not to spend extra money.

    • “The ability to complete challenges and earn rewards at a decent rate is appreciated for those who prefer not to purchase any microtransactions, so you don't feel like you're grinding just to grind.”
    • “The game offers a fair balance between free content and paid options, allowing players to enjoy the experience without feeling pressured to spend money.”
    • “I love that the monetization system is not intrusive; you can enjoy the game fully without having to spend a dime.”
    • “If bad rats were in a runner game and had microtransactions.”
    • “The ability to complete challenges and earn rewards at a decent enough rate is appreciated if one doesn't want to purchase any of the microtransactions, so you don't feel like you're grinding just to grind.”
  • stability
    2 mentions Positive Neutral Negative

    As an early access game, users acknowledge the presence of bugs and glitches, which are generally acceptable but collectively detract from the overall experience.

    • “Being an early access game, I can look beyond the bugs and glitches.”
    • “There are other small glitches and bugs that aren't bad on their own, but they dampen the experience overall.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its charm and comedic elements, with players finding the visuals and character designs, such as the mummy, particularly amusing and enjoyable from the early alpha stages.

    • “I've liked it since the very first moment back when it was still in alpha - the mummy, the looks, everything looked so funny!”
    • “Fun & funny.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express frustration with the game's mechanics, particularly the unfairness of dying from minor interactions, which detracts from the emotional experience. Despite this, the cute artwork adds a lighthearted touch, contrasting with the frustration felt during gameplay.

  • replayability
    1 mentions Positive Neutral Negative

    Players note that the game's replayability has significantly improved, making it more enjoyable and engaging for multiple playthroughs.

  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate that challenges can be completed at a reasonable pace, allowing them to earn rewards without relying on microtransactions, which helps mitigate the feeling of unnecessary grinding.

    • “The ability to complete challenges and earn rewards at a decent enough rate is appreciated if one doesn't want to purchase any of the microtransactions, so you don't feel like you're grinding just to grind.”
    • “Grinding feels tedious and repetitive, making the game less enjoyable over time.”
    • “The amount of time required to level up or earn items through grinding is excessive and detracts from the overall experience.”
  • story
    1 mentions Positive Neutral Negative

    The story is characterized as a unique blend of elements from "BattleBlock Theater" and "Mighty Quest for Epic Loot," suggesting a whimsical and humorous narrative intertwined with adventure and loot-driven gameplay.

Buy Pyramid Raid

9h Median play time
9h Average play time
9-9h Spent by most gamers
*Based on 1 analyzed playthroughs

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