- October 20, 2022
- Warlogics Ltd.
Purple War
Platforms
About
"Purple War" is a grid-based strategy game where players deploy military units and defend their territory against enemy invasions. The game features procedurally generated maps, various units with unique abilities, and a warlogic system that allows for strategic manipulation of unit behaviors. Players must balance resource management, technological research, and tactical positioning to achieve victory.
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- The game has a charming retro art style and smooth gameplay, reminiscent of Warcraft III.
- It offers a fun and engaging experience for RTS fans, with a good balance of challenge and skill development.
- The developers show dedication to improving the game, with updates adding new content and features.
- The game suffers from server connectivity issues, making it difficult to access multiplayer and other features.
- Many players find the game feels unfinished, lacking content, and having a dated UI and janky mechanics.
- The transition to free-to-play has upset some early supporters, leading to feelings of betrayal and dissatisfaction.
story
16 mentions Positive Neutral NegativeThe story aspect of the game has received criticism for its lack of depth and world-building, with many reviewers noting that it falls short compared to classics like Warcraft III. The campaign is perceived as underdeveloped, consisting of only a few missions and minimal narrative content, leading to disappointment among players who expected more substantial storytelling. Overall, there is a consensus that significant improvements are needed in this area.
“There will be three campaigns with heroes and story, but don't expect much from those.”
“If I had to ding it on anything at all, it'd be that the story isn't on the same level as Warcraft III, but that is really the only thing I can think of as being a negative.”
“I was excited for the game to come out in early access, but it appears that all that changed from the demo was the addition of 3 heroes (one more for each faction) and a single campaign mission tacked on to the other four from the demo.”
“About the campaign, I think it lacks a lot of story and world-building; there is a lot of work to be done yet.”
“The campaign is only a third of five missions.”
“I was excited for the game to come out in early access, but it appears that all that changed from the demo was the addition of three heroes (one more for each faction) and a single campaign mission tacked on to the other four from the demo.”